Player Matchup

Gilgamesh
Gilgamesh
Judas_treason
Gilgamesh
Level 78
God Stats
17W - 40L
1,370 SR
Queue Stats
474W - 544L
1,326 Elo+
Party 1
Zeus
Zeus
Kuro_fr90
Zeus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 65L
1,498 Elo+
Party 1
Ymir
Ymir
MaGiQuE BinGo
Ymir
Level 57
God Stats
20W - 15L
1,613 SR
Queue Stats
234W - 193L
1,510 Elo+
Party 4
Ratatoskr
Ratatoskr
XxAnSiMrAnxX
Ratatoskr
Level 38
God Stats
6W - 6L
1,432 SR
Queue Stats
7W - 14L
1,266 Elo+
Solo
Xbalanque
Xbalanque
trois frites
Xbalanque
Level 48
God Stats
6W - 3L
1,604 SR
Queue Stats
205W - 175L
1,509 Elo+
Party 4
Team Averages
Level 50
1,504 SR
1,422 Elo+

VS

Team Averages
Level 42
1,464 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
A Savage Owl
Tsukuyomi
Level 42
God Stats
6W - 5L
1,730 SR
Queue Stats
330W - 297L
1,485 Elo+
Solo
Ymir
Ymir
PDRG948
Ymir
Level 29
God Stats
17W - 21L
1,449 SR
Queue Stats
67W - 77L
1,384 Elo+
Party 3
Chernobog
Chernobog
Zarkaoui771
Chernobog
Level 53
God Stats
5W - 11L
1,432 SR
Queue Stats
128W - 149L
1,387 Elo+
Party 3
King Arthur
King Arthur
iS26Luptator
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,613 Elo+
Party 2
Vulcan
Vulcan
spacespitter-TTV
Vulcan
Level 59
God Stats
1W - 0L
1,207 SR
Queue Stats
126W - 93L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Judas_treason
Gilgamesh
13
3 / 7 / 8
9,157
382
6,678
16,664
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
17
9 / 7 / 10
12,154
506
18,276
15,450
5,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 6 / 8
11,655
486
13,489
24,551
29,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
XxAnSiMrAnxX
Ratatoskr
17
5 / 5 / 5
11,439
477
6,490
16,648
7,698
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
trois frites
Xbalanque
19
7 / 5 / 6
12,568
524
19,930
19,900
8,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A Savage Owl
Tsukuyomi
18
6 / 9 / 10
11,738
489
9,844
16,829
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
PDRG948
Ymir
13
0 / 9 / 8
9,138
381
3,608
20,279
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Zarkaoui771
Chernobog
20
6 / 2 / 12
13,050
544
15,046
18,806
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
iS26Luptator
King Arthur
19
11 / 5 / 11
12,993
541
25,159
22,307
17,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
7 / 6 / 9
12,397
517
15,472
15,675
6,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
80
30
Kills
30
30
Deaths
31
37
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
A Savage Owl
Tsukuyomi
6
9
10
1.22
L
Gilgamesh
Judas_treason
Gilgamesh
3
7
8
1
L
Zeus
9
7
10
2
L
6
6
8
1.67
W
Ymir
PDRG948
Ymir
0
9
8
0.44
L
Ratatoskr
XxAnSiMrAnxX
Ratatoskr
5
5
5
1.5
W
Chernobog
Zarkaoui771
Chernobog
6
2
12
6
W
King Arthur
iS26Luptator
King Arthur
11
5
11
3.3
W
7
6
9
1.92
L
Xbalanque
trois frites
Xbalanque
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,863
Damage
69,129
93,213
Taken
93,896
58,860
Mitigated
50,812
20,308
Healing
21,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
A Savage Owl
Tsukuyomi
9,844
2,294
0
2,535
16,829
6,336
129
6,282
10,323
0
68,587
L
Gilgamesh
Judas_treason
Gilgamesh
6,678
1,177
0
4,087
16,664
7,998
368
3,820
12,708
0
28,107
L
Zeus
18,276
2,328
0
750
15,450
5,930
132
2,091
13,169
59,619
0
L
13,489
2,359
0
3,400
24,551
29,043
0
8,033
16,256
58,058
0
W
Ymir
PDRG948
Ymir
3,608
318
0
606
20,279
13,069
312
6,401
13,773
26,238
0
L
Ratatoskr
XxAnSiMrAnxX
Ratatoskr
6,490
1,102
0
4,820
16,648
7,698
602
1,422
15,184
0
54,954
W
Chernobog
Zarkaoui771
Chernobog
15,046
10,535
0
11,047
18,806
7,665
3,136
4,013
14,699
0
96,046
W
King Arthur
iS26Luptator
King Arthur
25,159
2,080
0
3,624
22,307
17,255
0
6,773
15,368
0
87,358
W
15,472
4,959
0
3,595
15,675
6,487
401
7,370
7,968
64,976
0
L
Xbalanque
trois frites
Xbalanque
19,930
10,026
0
7,251
19,900
8,191
871
3,036
16,816
0
92,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,973
Gold Earned
59,316
473
Minions Killed
548
0
Camps Cleared
0
1,903,545
Distance Traveled
2,168,885
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,738
489
105
4
0
477,601
10
L
Gilgamesh
9,157
382
47
2
0
319,174
0
L
Zeus
12,154
506
124
5
0
358,350
3
L
Ymir
11,655
486
74
3
0
392,509
4
W
Ymir
9,138
381
44
2
0
429,458
0
L
Ratatoskr
11,439
477
98
4
0
457,654
3
W
Chernobog
13,050
544
158
7
0
401,081
3
W
King Arthur
12,993
541
124
5
0
427,993
1
W
Vulcan
12,397
517
117
5
0
432,752
2
L
Xbalanque
12,568
524
130
5
0
375,858
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role