Player Matchup

Tiamat
Tiamat
Astraley
Tiamat
Level 153
God Stats
51W - 54L
1,489 SR
Queue Stats
429W - 436L
1,524 Elo+
Solo
Tyr
Tyr
NoJokeMan
Tyr
Level 59
God Stats
1W - 4L
1,351 SR
Queue Stats
216W - 227L
1,455 Elo+
Solo
Hou Yi
Hou Yi
chesterocles
Hou Yi
Level 81
God Stats
3W - 1L
1,575 SR
Queue Stats
122W - 115L
1,488 Elo+
Solo
Team Averages
Level 98
1,472 SR
1,489 Elo+

VS

Team Averages
Level 73
1,500 SR
1,412 Elo+
Bellona
Bellona
Enenyu
Bellona
Level 5
God Stats
4W - 8L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Solo
Chang'e
Chang'e
Hucsak
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Solo
Fenrir
Fenrir
OttoVonII
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Astraley
Tiamat
18
7 / 10 / 6
15,082
754
19,092
19,965
14,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 7 / 8
14,760
738
16,119
22,974
24,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
17
3 / 6 / 10
13,564
678
11,447
12,611
5,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Enenyu
Bellona
16
8 / 5 / 12
13,789
689
12,323
17,847
11,048
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Hucsak
Chang'e
18
7 / 6 / 13
14,222
711
20,160
18,795
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
OttoVonII
Fenrir
16
8 / 5 / 12
13,386
669
11,976
22,145
22,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
16
Kills
23
23
Deaths
16
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Astraley
Tiamat
7
10
6
1
L
Bellona
Enenyu
Bellona
8
5
12
2.8
L
Chang'e
Hucsak
Chang'e
7
6
13
2.25
W
6
7
8
1.43
L
Fenrir
OttoVonII
Fenrir
8
5
12
2.8
W
Hou Yi
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,658
Damage
44,459
55,550
Taken
58,787
44,048
Mitigated
39,758
10,543
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Astraley
Tiamat
19,092
2,028
0
5,412
19,965
14,112
729
9,482
10,483
77,879
0
L
Bellona
Enenyu
Bellona
12,323
3,504
0
1,082
17,847
11,048
0
5,529
11,898
0
43,994
L
Chang'e
Hucsak
Chang'e
20,160
984
2,412
6,755
18,795
6,298
607
7,898
10,531
90,467
0
W
16,119
4,031
507
3,938
22,974
24,832
525
6,899
16,075
0
55,817
L
Fenrir
OttoVonII
Fenrir
11,976
2,705
684
6,791
22,145
22,412
183
4,644
17,073
0
37,412
W
Hou Yi
11,447
3,766
0
686
12,611
5,104
1,908
4,119
8,492
0
39,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
41,397
209
Minions Killed
214
0
Camps Cleared
0
1,067,504
Distance Traveled
1,019,606
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,082
754
100
5
0
319,199
9
L
Bellona
13,789
689
50
3
0
375,531
3
L
Chang'e
14,222
711
137
7
0
306,286
6
W
Tyr
14,760
738
67
3
0
409,006
7
L
Fenrir
13,386
669
27
1
0
337,789
1
W
Hou Yi
13,564
678
42
2
0
339,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role