Player Matchup

Scylla
Scylla
GrouchyAsians
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
LargeTurtle
Cupid
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,444 Elo+
Party 1
Geb
Geb
lzKl
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,444 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,462 Elo+

VS

Team Averages
Level 113
1,523 SR
1,571 Elo+
Neith
Neith
Gremlin95x
Neith
Level 129
God Stats
22W - 17L
1,515 SR
Queue Stats
110W - 126L
1,474 Elo+
Solo
Osiris
Osiris
Shrowdz
Osiris
Level 156
God Stats
6W - 1L
1,555 SR
Queue Stats
146W - 105L
1,740 Elo+
Solo
Tiamat
Tiamat
SrFurro
Tiamat
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
10,080
593
9,158
10,220
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 2
8,927
525
5,600
14,998
6,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
lzKl
Geb
12
0 / 0 / 2
8,834
520
5,306
11,928
11,710
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 0 / 7
10,502
618
9,315
8,170
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Shrowdz
Osiris
15
6 / 0 / 2
11,149
656
16,680
9,766
10,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
SrFurro
Tiamat
13
1 / 2 / 6
10,009
589
6,691
8,877
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
8
8
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
1
0
7
4.5
L
2
2
0
1
L
0
6
2
0.17
W
Osiris
Shrowdz
Osiris
6
0
2
7
W
Tiamat
SrFurro
Tiamat
1
2
6
2
L
Geb
lzKl
Geb
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,064
Damage
32,686
37,146
Taken
26,813
21,569
Mitigated
17,124
6,183
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,315
2,114
0
2,402
8,170
2,831
2,384
5,077
2,937
0
72,427
L
9,158
1,526
0
3,507
10,220
3,724
0
1,508
8,182
81,790
0
L
5,600
2,438
277
2,399
14,998
6,135
0
2,112
12,107
0
25,678
W
Osiris
Shrowdz
Osiris
16,680
2,257
0
1,973
9,766
10,045
659
4,861
4,681
0
44,352
W
Tiamat
SrFurro
Tiamat
6,691
408
0
2,465
8,877
4,248
0
4,137
4,564
26,502
0
L
Geb
lzKl
Geb
5,306
356
0
0
11,928
11,710
0
2,269
9,141
9,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
31,660
194
Minions Killed
225
0
Camps Cleared
0
884,947
Distance Traveled
944,916
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,502
618
133
8
0
286,049
6
L
Scylla
10,080
593
126
7
0
279,424
2
L
Cupid
8,927
525
58
3
0
285,594
2
W
Osiris
11,149
656
45
3
0
370,955
5
W
Tiamat
10,009
589
47
3
0
287,912
0
L
Geb
8,834
520
10
1
0
319,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role