Player Matchup

Fenrir
Fenrir
der nugeon 1
Fenrir
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 26L
1,073 Elo+
Party 3
Gilgamesh
Gilgamesh
i Avzzy
Gilgamesh
Level 14
God Stats
10W - 16L
1,258 SR
Queue Stats
123W - 133L
1,116 Elo+
Party 3
Ymir
Ymir
pat12ak13
Ymir
Level 24
God Stats
19W - 28L
1,355 SR
Queue Stats
72W - 81L
1,208 Elo+
Party 2
Tiamat
Tiamat
west220
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
xNezukox
Neith
Level 22
God Stats
20W - 31L
1,284 SR
Queue Stats
27W - 39L
1,221 Elo+
Party 2
Team Averages
Level 19
1,380 SR
1,223 Elo+

VS

Team Averages
Level 16
1,368 SR
1,352 Elo+
Horus
Horus
LCMBobi
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Athena
Athena
akagirika
Athena
Level 6
God Stats
1W - 0L
1,277 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
gogi1989
Hachiman
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
68W - 77L
1,159 Elo+
Solo
Fenrir
Fenrir
因荷而得藕
Fenrir
Level 26
God Stats
9W - 10L
1,222 SR
Queue Stats
125W - 132L
1,341 Elo+
Party 1
Discordia
Discordia
小年低吟
Discordia
Level 17
God Stats
2W - 1L
1,342 SR
Queue Stats
21W - 22L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 5 / 2
5,733
410
1,425
8,808
2,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
i Avzzy
Gilgamesh
11
3 / 5 / 1
6,914
494
5,977
10,531
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
10
0 / 4 / 10
6,924
495
3,620
9,336
5,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
west220
Tiamat
11
1 / 4 / 0
6,158
440
1,028
5,799
2,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
xNezukox
Neith
13
11 / 0 / 0
8,444
603
10,578
7,072
1,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LCMBobi
Horus
12
3 / 6 / 7
7,628
545
6,018
8,250
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
akagirika
Athena
8
1 / 4 / 2
6,097
436
2,904
7,300
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
gogi1989
Hachiman
11
1 / 5 / 2
7,281
520
6,670
8,492
3,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 2 / 2
7,900
564
5,855
9,335
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
小年低吟
Discordia
14
6 / 0 / 0
8,295
593
4,678
2,917
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
16
Kills
17
18
Deaths
17
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
LCMBobi
Horus
3
6
7
1.08
W
Athena
akagirika
Athena
1
4
2
0.5
L
Fenrir
1
5
2
0.4
W
Hachiman
gogi1989
Hachiman
1
5
2
0.4
L
Gilgamesh
i Avzzy
Gilgamesh
3
5
1
0.7
L
Ymir
0
4
10
1.25
L
Tiamat
west220
Tiamat
1
4
0
0.25
L
Neith
xNezukox
Neith
11
0
0
11
W
6
2
2
3.5
W
Discordia
小年低吟
Discordia
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
26,125
41,546
Taken
36,294
17,233
Mitigated
14,950
9,800
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
LCMBobi
Horus
6,018
3,544
568
1,051
8,250
4,472
1,499
1,053
7,197
0
32,157
W
Athena
akagirika
Athena
2,904
939
0
1,030
7,300
2,652
0
1,173
6,127
7,265
0
L
Fenrir
1,425
503
0
664
8,808
2,621
0
660
8,148
0
25,650
W
Hachiman
gogi1989
Hachiman
6,670
4,218
0
2,245
8,492
3,026
862
1,136
7,356
0
44,960
L
Gilgamesh
i Avzzy
Gilgamesh
5,977
1,868
0
2,426
10,531
5,067
0
320
10,211
0
30,339
L
Ymir
3,620
651
0
488
9,336
5,374
34
2,361
6,975
17,513
0
L
Tiamat
west220
Tiamat
1,028
278
0
1,342
5,799
2,259
0
2,413
3,386
17,388
0
L
Neith
xNezukox
Neith
10,578
5,773
0
4,880
7,072
1,912
1,410
1,828
5,244
0
41,519
W
5,855
1,747
0
3,573
9,335
3,740
1,913
832
8,503
0
31,294
W
Discordia
小年低吟
Discordia
4,678
276
0
1,533
2,917
1,060
753
454
2,463
45,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,173
Gold Earned
37,201
257
Minions Killed
319
0
Camps Cleared
0
1,153,376
Distance Traveled
1,194,366
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,628
545
65
5
0
258,838
5
W
Athena
6,097
436
15
1
0
230,207
2
L
Fenrir
5,733
410
46
3
0
182,520
0
W
Hachiman
7,281
520
84
6
0
224,664
0
L
Gilgamesh
6,914
494
60
4
0
249,678
0
L
Ymir
6,924
495
33
2
0
257,739
2
L
Tiamat
6,158
440
35
3
0
217,945
1
L
Neith
8,444
603
83
6
0
245,494
0
W
Fenrir
7,900
564
66
5
0
229,283
4
W
Discordia
8,295
593
89
6
0
251,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role