Player Matchup

Fenrir
Fenrir
Emilia14
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,521 Elo+
Solo
Artio
Artio
Mario2307
Artio
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,892 Elo+
Solo
Chaac
Chaac
MeltingShadow
Chaac
Level 25
God Stats
1W - 0L
1,727 SR
Queue Stats
9W - 3L
1,823 Elo+
Solo
Xbalanque
Xbalanque
Ttroy
Xbalanque
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,821 Elo+
Solo
Raijin
Raijin
itsNdub
Raijin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 141L
1,524 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,716 Elo+

VS

Team Averages
Level 21
1,568 SR
1,649 Elo+
Ares
Ares
ForeverPlat
Ares
Level 29
God Stats
3W - 3L
1,665 SR
Queue Stats
138W - 109L
1,598 Elo+
Solo
Anubis
Anubis
Mzxixi
Anubis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
1,522 Elo+
Solo
Hachiman
Hachiman
UpgradeOnly
Hachiman
Level 29
God Stats
22W - 16L
1,858 SR
Queue Stats
548W - 325L
1,841 Elo+
Solo
Ra
Ra
bananopa
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,642 Elo+
Solo
Thor
Thor
xMrRed17x
Thor
Level 25
God Stats
1W - 3L
1,315 SR
Queue Stats
128W - 154L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Emilia14
Fenrir
16
4 / 3 / 9
9,778
543
8,293
14,472
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Mario2307
Artio
16
7 / 3 / 3
10,416
579
9,769
17,294
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 5 / 5
8,852
492
13,570
17,113
10,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
Ttroy
Xbalanque
13
2 / 4 / 9
8,727
485
6,430
10,345
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
itsNdub
Raijin
17
6 / 3 / 1
10,445
580
9,561
11,745
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 6
9,119
507
16,714
17,334
16,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Mzxixi
Anubis
13
1 / 7 / 4
7,642
425
5,166
11,637
6,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
UpgradeOnly
Hachiman
16
7 / 5 / 1
9,589
533
13,083
16,120
5,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 1
5,495
305
3,080
4,425
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
3 / 3 / 3
8,441
469
7,378
14,993
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
23
Kills
17
18
Deaths
23
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Emilia14
Fenrir
4
3
9
2.83
L
6
5
6
1.8
W
Artio
Mario2307
Artio
7
3
3
2.83
W
4
5
5
1.3
L
Anubis
Mzxixi
Anubis
1
7
4
0.43
W
Xbalanque
Ttroy
Xbalanque
2
4
9
1.63
L
Hachiman
UpgradeOnly
Hachiman
7
5
1
1.5
L
0
3
1
0.17
W
Raijin
itsNdub
Raijin
6
3
1
2.17
L
Thor
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,623
Damage
45,421
70,969
Taken
64,509
38,068
Mitigated
36,661
20,980
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Emilia14
Fenrir
8,293
3,036
0
5,602
14,472
6,025
2
4,627
9,620
86
63,657
L
16,714
1,463
0
1,495
17,334
16,407
0
6,857
10,259
42,699
0
W
Artio
Mario2307
Artio
9,769
1,665
800
6,461
17,294
13,721
644
5,176
12,118
53,819
0
W
13,570
2,857
0
5,686
17,113
10,133
1,017
5,372
11,517
0
42,117
L
Anubis
Mzxixi
Anubis
5,166
644
0
2,874
11,637
6,399
0
2,482
8,937
33,946
0
W
Xbalanque
Ttroy
Xbalanque
6,430
3,593
0
1,931
10,345
3,457
2,305
4,302
5,885
0
31,150
L
Hachiman
UpgradeOnly
Hachiman
13,083
9,950
0
6,351
16,120
5,563
0
7,155
8,881
0
67,276
L
3,080
1,148
0
1,405
4,425
981
0
0
4,425
12,832
0
W
Raijin
itsNdub
Raijin
9,561
1,078
0
500
11,745
4,732
420
4,876
6,869
81,038
0
L
Thor
7,378
3,337
0
2,612
14,993
7,311
0
2,362
12,591
0
47,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,218
Gold Earned
40,286
468
Minions Killed
350
0
Camps Cleared
0
1,580,143
Distance Traveled
1,442,135
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,778
543
102
6
0
336,298
1
L
Ares
9,119
507
33
2
0
319,456
4
W
Artio
10,416
579
91
5
0
318,037
4
W
Chaac
8,852
492
76
4
0
347,690
0
L
Anubis
7,642
425
88
5
0
300,664
4
W
Xbalanque
8,727
485
56
3
0
280,447
1
L
Hachiman
9,589
533
104
6
0
311,147
2
L
Ra
5,495
305
26
1
0
141,348
0
W
Raijin
10,445
580
143
8
0
297,671
6
L
Thor
8,441
469
99
6
0
369,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role