Player Matchup

Bakasura
Bakasura
Darkshadow2564
Bakasura
Level 42
God Stats
3W - 1L
1,749 SR
Queue Stats
198W - 168L
1,637 Elo+
Solo
Guan Yu
Guan Yu
MalinA0071
Guan Yu
Level 62
God Stats
4W - 4L
1,418 SR
Queue Stats
176W - 233L
1,353 Elo+
Party 2
Cerberus
Cerberus
Sleepynis
Cerberus
Level 48
God Stats
6W - 7L
1,526 SR
Queue Stats
437W - 381L
1,460 Elo+
Solo
Izanami
Izanami
frfrbq
Izanami
Level 58
God Stats
103W - 160L
1,395 SR
Queue Stats
126W - 202L
1,360 Elo+
Party 2
Ah Puch
Ah Puch
iVispers
Ah Puch
Level 49
God Stats
26W - 33L
1,386 SR
Queue Stats
113W - 148L
1,393 Elo+
Party 2
Team Averages
Level 52
1,495 SR
1,441 Elo+

VS

Team Averages
Level 60
1,573 SR
1,513 Elo+
Izanami
Izanami
AsianGoaty
Izanami
Level 86
God Stats
10W - 6L
1,842 SR
Queue Stats
30W - 28L
1,580 Elo+
Party 1
Nemesis
Nemesis
Nauhao
Nemesis
Level 44
God Stats
2W - 3L
1,189 SR
Queue Stats
364W - 450L
1,307 Elo+
Solo
Ah Puch
Ah Puch
ReRunRiversdale
Ah Puch
Level 120
God Stats
8W - 8L
1,689 SR
Queue Stats
241W - 265L
1,346 Elo+
Solo
Geb
Geb
WN_J4keDuhhSnake
Geb
Level 28
God Stats
10W - 2L
1,644 SR
Queue Stats
72W - 60L
1,540 Elo+
Party 1
Odin
Odin
accented-ozone
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
22 / 0 / 5
16,204
737
26,061
17,794
11,956
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
MalinA0071
Guan Yu
18
9 / 1 / 8
12,643
575
12,061
18,380
19,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Sleepynis
Cerberus
16
2 / 3 / 11
11,529
524
7,867
18,968
17,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
frfrbq
Izanami
17
2 / 2 / 12
11,332
515
10,385
9,646
3,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
iVispers
Ah Puch
18
4 / 0 / 18
12,591
572
17,577
9,566
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AsianGoaty
Izanami
16
3 / 6 / 2
9,567
435
13,108
20,218
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Nauhao
Nemesis
12
0 / 11 / 1
7,809
355
4,310
19,714
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 6 / 1
7,350
334
5,058
7,383
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 8 / 1
9,741
443
5,949
25,848
18,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 9 / 0
8,675
394
5,470
21,270
14,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
11
39
Kills
6
6
Deaths
40
54
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
AsianGoaty
Izanami
3
6
2
0.67
W
Bakasura
22
0
5
24.5
W
Guan Yu
MalinA0071
Guan Yu
9
1
8
13
L
Nemesis
Nauhao
Nemesis
0
11
1
0.05
L
0
6
1
0.08
W
Cerberus
Sleepynis
Cerberus
2
3
11
2.5
L
2
8
1
0.31
L
1
9
0
0.11
W
Izanami
frfrbq
Izanami
2
2
12
4
W
Ah Puch
iVispers
Ah Puch
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,951
Damage
33,895
74,354
Taken
94,433
56,847
Mitigated
46,387
40,423
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AsianGoaty
Izanami
13,108
9,665
0
4,459
20,218
5,786
769
6,561
13,007
0
81,606
W
Bakasura
26,061
18,581
0
8,824
17,794
11,956
1,373
3,851
13,893
0
131,183
W
Guan Yu
MalinA0071
Guan Yu
12,061
1,935
2,937
9,026
18,380
19,714
3,607
1,432
16,473
0
55,982
L
Nemesis
Nauhao
Nemesis
4,310
1,264
0
4,630
19,714
5,829
250
4,462
14,619
0
38,865
L
5,058
269
0
1,609
7,383
2,000
0
2,438
4,355
29,651
0
W
Cerberus
Sleepynis
Cerberus
7,867
516
0
7,513
18,968
17,765
610
1,888
17,080
48,196
0
L
5,949
475
453
3,244
25,848
18,049
259
6,485
17,076
32,110
0
L
5,470
2,272
0
756
21,270
14,723
279
5,498
14,770
0
36,900
W
Izanami
frfrbq
Izanami
10,385
7,904
332
3,883
9,646
3,767
7,316
1,251
8,345
0
77,746
W
Ah Puch
iVispers
Ah Puch
17,577
414
2,046
5,862
9,566
3,645
2,381
3,691
5,850
83,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,299
Gold Earned
43,142
621
Minions Killed
403
0
Camps Cleared
0
2,216,363
Distance Traveled
1,674,639
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,567
435
175
8
0
339,804
0
W
Bakasura
16,204
737
203
9
0
525,752
1
W
Guan Yu
12,643
575
102
5
0
437,887
1
L
Nemesis
7,809
355
71
3
0
376,884
3
L
Ah Puch
7,350
334
52
2
0
162,698
1
W
Cerberus
11,529
524
73
3
0
403,477
2
L
Geb
9,741
443
33
2
0
412,917
0
L
Odin
8,675
394
72
3
0
382,336
0
W
Izanami
11,332
515
127
6
0
395,534
2
W
Ah Puch
12,591
572
116
5
0
453,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role