Player Matchup

Fenrir
Fenrir
Curry_Mutton
Fenrir
Level 29
God Stats
0W - 1L
1,298 SR
Queue Stats
6W - 23L
1,099 Elo+
Party 2
Thoth
Thoth
Kijunsen
Thoth
Level 77
God Stats
46W - 56L
1,414 SR
Queue Stats
89W - 113L
1,398 Elo+
Party 2
Hou Yi
Hou Yi
Killua Kakashi
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 1
Pele
Pele
Merkzee rT
Pele
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
mascabrevas13
Kukulkan
Level 68
God Stats
77W - 76L
1,509 SR
Queue Stats
103W - 108L
1,469 Elo+
Solo
Team Averages
Level 49
1,444 SR
1,345 Elo+

VS

Team Averages
Level 70
1,520 SR
1,447 Elo+
Chaac
Chaac
Alberto19785
Chaac
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 108L
1,438 Elo+
Solo
Bellona
Bellona
EntombedLotus70
Bellona
Level 102
God Stats
20W - 20L
1,504 SR
Queue Stats
580W - 623L
1,488 Elo+
Solo
Thor
Thor
GEORGEVBPOWER
Thor
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 10L
1,485 Elo+
Solo
Cthulhu
Cthulhu
King_Con30
Cthulhu
Level 42
God Stats
45W - 23L
1,596 SR
Queue Stats
317W - 306L
1,438 Elo+
Solo
Olorun
Olorun
Norkster
Olorun
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 24L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
0 / 12 / 2
11,558
826
9,667
22,653
12,836
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Kijunsen
Thoth
18
1 / 8 / 3
12,065
862
16,514
17,191
6,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
1 / 1 / 2
12,127
866
12,461
16,801
6,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 6 / 1
12,813
915
17,803
23,471
9,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
mascabrevas13
Kukulkan
18
0 / 0 / 2
11,799
843
19,518
10,573
4,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

18

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 16
14,396
1,028
21,216
13,211
19,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 1 / 15
12,937
924
9,614
14,872
11,863
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 2 / 15
13,737
981
16,634
17,284
8,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cthulhu
King_Con30
Cthulhu
20
5 / 0 / 17
13,199
943
20,437
16,358
15,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Norkster
Olorun
20
4 / 2 / 10
13,033
931
16,643
19,141
9,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
100
5
Kills
27
27
Deaths
5
10
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
0
16
15
L
Fenrir
0
12
2
0.08
W
2
1
15
9.5
W
9
2
15
8.25
L
Thoth
Kijunsen
Thoth
1
8
3
0.31
L
1
1
2
2
W
Cthulhu
King_Con30
Cthulhu
5
0
17
13.5
L
3
6
1
0.58
W
Olorun
Norkster
Olorun
4
2
10
4.5
L
Kukulkan
mascabrevas13
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,963
Damage
84,544
90,689
Taken
80,866
40,550
Mitigated
63,779
6,051
Healing
32,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,216
4,288
0
4,611
13,211
19,139
0
5,137
8,074
0
44,948
L
Fenrir
9,667
2,816
0
540
22,653
12,836
0
7,960
14,693
0
22,357
W
9,614
1,599
1,269
817
14,872
11,863
0
6,510
8,362
189
26,259
W
16,634
3,173
1,157
1,497
17,284
8,036
0
7,848
9,436
0
29,106
L
Thoth
Kijunsen
Thoth
16,514
940
111
2,598
17,191
6,778
0
9,019
8,172
39,974
0
L
12,461
3,203
0
25
16,801
6,866
0
7,414
9,387
0
30,842
W
Cthulhu
King_Con30
Cthulhu
20,437
765
1,909
6,687
16,358
15,591
0
8,531
7,827
27,900
0
L
17,803
4,356
219
2,558
23,471
9,461
0
8,835
14,636
0
42,515
W
Olorun
Norkster
Olorun
16,643
7,710
3,770
10,856
19,141
9,150
0
8,006
11,135
70,576
0
L
Kukulkan
mascabrevas13
Kukulkan
19,518
1,169
0
0
10,573
4,609
0
3,946
6,627
66,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,362
Gold Earned
67,302
290
Minions Killed
290
9
Camps Cleared
6
1,247,837
Distance Traveled
1,453,610
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,396
1,028
64
5
2
315,061
0
L
Fenrir
11,558
826
33
2
2
228,901
0
W
Bellona
12,937
924
40
3
2
322,520
0
W
Thor
13,737
981
24
2
2
266,643
0
L
Thoth
12,065
862
41
3
0
198,850
0
L
Hou Yi
12,127
866
43
3
0
273,307
0
W
Cthulhu
13,199
943
19
1
0
296,036
0
L
Pele
12,813
915
42
3
6
298,460
0
W
Olorun
13,033
931
143
10
0
253,350
1
L
Kukulkan
11,799
843
131
9
1
248,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role