Player Matchup

Athena
Athena
DonarTheThunder
Athena
Level 30
God Stats
12W - 11L
1,747 SR
Queue Stats
76W - 79L
1,572 Elo+
Solo
Bellona
Bellona
Grengames
Bellona
Level 17
God Stats
2W - 2L
1,737 SR
Queue Stats
52W - 65L
1,519 Elo+
Solo
Ra
Ra
KingGetro
Ra
Level 26
God Stats
1W - 5L
1,375 SR
Queue Stats
100W - 113L
1,389 Elo+
Solo
Fenrir
Fenrir
def1oq2
Fenrir
Level 5
God Stats
0W - 1L
1,272 SR
Queue Stats
3W - 6L
1,368 Elo+
Solo
Hachiman
Hachiman
no2adamb
Hachiman
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 32L
1,616 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,493 Elo+

VS

Team Averages
Level 28
1,462 SR
1,507 Elo+
Neith
Neith
Disorderz777
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ElMark0012
Horus
Level 25
God Stats
5W - 5L
1,313 SR
Queue Stats
240W - 232L
1,575 Elo+
Solo
Set
Set
Scralcher
Set
Level 29
God Stats
12W - 9L
1,604 SR
Queue Stats
150W - 166L
1,589 Elo+
Solo
Anubis
Anubis
ZertoX01
Anubis
Level 28
God Stats
16W - 15L
1,496 SR
Queue Stats
50W - 61L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
iDontSimpiDrink
Gilgamesh
Level 29
God Stats
6W - 12L
1,398 SR
Queue Stats
84W - 90L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 2
4,174
464
2,619
6,134
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Grengames
Bellona
8
2 / 4 / 0
4,963
551
3,748
6,105
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 1 / 2
4,416
491
2,473
3,581
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
def1oq2
Fenrir
6
1 / 3 / 0
4,314
479
962
5,469
1,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
no2adamb
Hachiman
7
3 / 3 / 0
4,949
550
3,484
5,468
1,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 2
5,851
650
6,518
5,628
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
9
3 / 1 / 5
6,029
670
3,092
5,740
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 2
4,841
538
2,229
6,379
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ZertoX01
Anubis
9
1 / 0 / 0
5,433
604
1,453
1,439
705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
iDontSimpiDrink
Gilgamesh
10
4 / 1 / 0
6,058
673
2,936
5,446
2,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
13
14
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
0
3
2
0.33
W
Horus
3
1
5
5.5
L
Bellona
Grengames
Bellona
2
4
0
0.5
L
0
1
2
1
W
0
3
2
0.33
W
Anubis
ZertoX01
Anubis
1
0
0
1
L
Fenrir
def1oq2
Fenrir
1
3
0
0.33
W
Gilgamesh
iDontSimpiDrink
Gilgamesh
4
1
0
4
L
Hachiman
no2adamb
Hachiman
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,286
Damage
16,228
26,757
Taken
24,632
9,274
Mitigated
8,764
8,825
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,518
3,328
0
3,363
5,628
1,756
710
1,606
3,968
0
33,556
L
2,619
1,078
0
1,634
6,134
2,266
0
0
6,134
6,522
0
W
Horus
3,092
1,435
336
3,139
5,740
2,125
16
2,072
3,530
0
9,759
L
Bellona
Grengames
Bellona
3,748
1,152
0
1,625
6,105
3,884
0
0
6,105
0
16,790
L
2,473
123
52
1,296
3,581
732
0
1,076
2,505
12,619
0
W
2,229
1,003
0
2,709
6,379
1,857
0
498
5,853
0
20,691
W
Anubis
ZertoX01
Anubis
1,453
308
0
805
1,439
705
625
308
1,101
27,034
0
L
Fenrir
def1oq2
Fenrir
962
0
0
1,923
5,469
1,269
0
0
5,469
0
14,485
W
Gilgamesh
iDontSimpiDrink
Gilgamesh
2,936
821
0
1,142
5,446
2,321
486
310
5,088
0
25,908
L
Hachiman
no2adamb
Hachiman
3,484
2,355
0
2,295
5,468
1,123
0
377
5,091
0
19,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,816
Gold Earned
28,212
150
Minions Killed
252
0
Camps Cleared
0
784,612
Distance Traveled
802,419
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,851
650
70
8
0
135,507
2
L
Athena
4,174
464
11
1
0
120,728
1
W
Horus
6,029
670
12
1
0
182,517
1
L
Bellona
4,963
551
32
4
0
163,026
4
L
Ra
4,416
491
28
3
0
165,363
2
W
Set
4,841
538
46
5
0
157,821
0
W
Anubis
5,433
604
62
7
0
139,838
1
L
Fenrir
4,314
479
35
4
0
197,283
2
W
Gilgamesh
6,058
673
62
7
0
186,736
0
L
Hachiman
4,949
550
44
5
0
138,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role