Player Matchup

Hel
Hel
Beany Feet
Hel
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 137L
1,501 Elo+
Solo
Neith
Neith
BenneAdictO
Neith
Level 23
God Stats
40W - 41L
1,425 SR
Queue Stats
44W - 66L
1,323 Elo+
Solo
Artemis
Artemis
saantiagomatos
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,387 Elo+
Solo
Team Averages
Level 49
1,475 SR
1,404 Elo+

VS

Team Averages
Level 41
1,497 SR
1,286 Elo+
Fenrir
Fenrir
KurssyS7s
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,058 Elo+
Solo
Tiamat
Tiamat
SOJIDAT
Tiamat
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
showery-cashier8
Cu Chulainn
Level 57
God Stats
0W - 5L
1,491 SR
Queue Stats
72W - 96L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 2
16,953
737
28,748
27,056
25,893
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 7 / 9
13,958
607
13,267
19,284
9,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 4
12,337
536
6,058
14,377
6,869

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KurssyS7s
Fenrir
6
0 / 3 / 0
10,675
464
769
3,661
975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
SOJIDAT
Tiamat
20
12 / 5 / 6
16,402
713
27,522
26,871
15,748
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
showery-cashier8
Cu Chulainn
20
9 / 4 / 10
15,935
693
22,725
35,234
36,471
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
12
Kills
21
21
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
6
2
1.83
W
1
7
9
0.79
L
Fenrir
KurssyS7s
Fenrir
0
3
0
0
L
Tiamat
SOJIDAT
Tiamat
12
5
6
3
W
1
8
4
0.38
L
Cu Chulainn
showery-cashier8
Cu Chulainn
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,073
Damage
51,016
60,717
Taken
65,766
42,023
Mitigated
53,194
22,292
Healing
28,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,748
2,878
5,493
13,215
27,056
25,893
593
13,825
13,231
113,761
0
W
13,267
7,975
0
3,584
19,284
9,261
3,114
8,354
10,930
0
64,282
L
Fenrir
KurssyS7s
Fenrir
769
166
0
466
3,661
975
0
796
2,865
0
6,064
L
Tiamat
SOJIDAT
Tiamat
27,522
875
566
12,238
26,871
15,748
637
14,460
12,411
98,187
0
W
6,058
2,243
0
0
14,377
6,869
274
5,450
8,927
0
12,221
L
Cu Chulainn
showery-cashier8
Cu Chulainn
22,725
6,129
1,691
13,427
35,234
36,471
1,327
13,926
21,308
0
92,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
43,012
211
Minions Killed
199
0
Camps Cleared
0
966,278
Distance Traveled
890,049
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,953
737
119
5
0
382,945
0
W
Neith
13,958
607
80
3
0
303,736
2
L
Fenrir
10,675
464
12
1
0
74,558
0
L
Tiamat
16,402
713
100
4
0
381,427
0
W
Artemis
12,337
536
12
1
0
279,597
0
L
Cu Chulainn
15,935
693
87
4
0
434,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role