Player Matchup

Da Ji
Da Ji
Platinum IV
Evolol
Da Ji
Platinum IV
Level 137
God Stats
5W - 3L
1,705 SR
Queue Stats
317W - 313L
1,747 MMR
Party 1
Tyr
Tyr
Gold III
GeoBz34
Tyr
Gold III
Level 127
God Stats
32W - 39L
1,554 SR
Queue Stats
96W - 109L
1,520 MMR
Solo
Anhur
Anhur
Gold III
HunchoJackk
Anhur
Gold III
Level 52
God Stats
40W - 35L
1,576 SR
Queue Stats
274W - 267L
1,439 MMR
Party 1
Chang'e
Chang'e
Gold IV
Mortey466
Chang'e
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
javitos
Fafnir
Gold IV
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 123L
1,511 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,567 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,503 SR
1,545 MMR
Tsukuyomi
Tsukuyomi
Gold I
Nyrestein
Tsukuyomi
Gold I
Level 107
God Stats
3W - 5L
1,455 SR
Queue Stats
206W - 196L
1,523 MMR
Party 2
Zeus
Zeus
Silver I
Roqe
Zeus
Silver I
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 230L
1,587 MMR
Solo
Guan Yu
Guan Yu
Gold V
SmungleSmuff
Guan Yu
Gold V
Level 154
God Stats
1W - 0L
1,589 SR
Queue Stats
38W - 36L
1,535 MMR
Solo
Izanami
Izanami
Gold I
hoggu
Izanami
Gold I
Level 149
God Stats
31W - 19L
1,694 SR
Queue Stats
260W - 243L
1,572 MMR
Party 2
Cerberus
Cerberus
Bronze III
thatguybenn
Cerberus
Bronze III
Level 33
God Stats
1W - 1L
1,276 SR
Queue Stats
5W - 2L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Evolol
Da Ji
20
9 / 10 / 9
15,608
538
22,025
26,370
10,855
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
20
2 / 2 / 8
14,560
502
18,445
39,988
52,917
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 5 / 10
15,371
530
21,562
20,816
8,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Mortey466
Chang'e
19
2 / 12 / 3
11,940
412
12,622
24,597
7,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
javitos
Fafnir
19
4 / 4 / 12
14,222
490
14,188
31,403
37,023
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaCthulhuTiamatScylla

VS

Bans
NemesisSetSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nyrestein
Tsukuyomi
20
12 / 1 / 10
18,421
635
27,958
23,601
15,789
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Roqe
Zeus
20
8 / 5 / 8
18,184
627
29,597
18,572
8,326
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
SmungleSmuff
Guan Yu
20
3 / 2 / 7
17,819
614
20,144
36,470
39,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
hoggu
Izanami
20
2 / 7 / 8
18,095
624
15,875
26,733
11,845
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
thatguybenn
Cerberus
20
8 / 7 / 14
16,148
557
14,738
31,663
43,903
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
80
22
Kills
33
33
Deaths
22
42
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Evolol
Da Ji
9
10
9
1.35
L
Tyr
2
2
8
3
L
5
5
10
2
L
Chang'e
Mortey466
Chang'e
2
12
3
0.29
W
Tsukuyomi
Nyrestein
Tsukuyomi
12
1
10
17
W
Zeus
Roqe
Zeus
8
5
8
2.4
W
Guan Yu
SmungleSmuff
Guan Yu
3
2
7
3.25
W
Izanami
hoggu
Izanami
2
7
8
0.86
L
Fafnir
javitos
Fafnir
4
4
12
2.5
W
Cerberus
thatguybenn
Cerberus
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,842
Damage
108,312
143,174
Taken
137,039
116,308
Mitigated
119,337
35,116
Healing
63,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Evolol
Da Ji
22,025
5,911
0
1,596
26,370
10,855
0
8,938
17,264
0
98,938
L
Tyr
18,445
3,014
0
14,342
39,988
52,917
0
7,244
31,779
0
128,220
L
21,562
12,644
0
6,662
20,816
8,085
889
4,634
16,136
0
134,908
L
Chang'e
Mortey466
Chang'e
12,622
853
1,734
4,944
24,597
7,428
0
13,151
10,992
77,731
0
W
Tsukuyomi
Nyrestein
Tsukuyomi
27,958
7,221
0
10,146
23,601
15,789
3,203
5,523
17,977
0
161,980
W
Zeus
Roqe
Zeus
29,597
2,267
636
6,310
18,572
8,326
2,445
5,611
12,657
130,822
0
W
Guan Yu
SmungleSmuff
Guan Yu
20,144
3,101
4,902
21,516
36,470
39,474
1,368
6,204
30,172
0
116,253
W
Izanami
hoggu
Izanami
15,875
12,356
0
9,961
26,733
11,845
10,180
4,596
22,121
0
194,677
L
Fafnir
javitos
Fafnir
14,188
3,741
0
5,838
31,403
37,023
5
9,738
20,947
44,946
0
W
Cerberus
thatguybenn
Cerberus
14,738
1,013
0
9,754
31,663
43,903
556
7,380
24,055
51,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,701
Gold Earned
88,667
745
Minions Killed
934
0
Camps Cleared
0
2,773,595
Distance Traveled
2,694,106
40
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,608
538
132
5
0
546,646
4
L
Tyr
14,560
502
219
8
0
666,763
7
L
Anhur
15,371
530
207
7
0
521,016
17
L
Chang'e
11,940
412
145
5
0
441,458
5
W
Tsukuyomi
18,421
635
189
7
0
648,527
6
W
Zeus
18,184
627
222
8
0
499,142
10
W
Guan Yu
17,819
614
219
8
0
590,419
0
W
Izanami
18,095
624
243
8
0
440,916
7
L
Fafnir
14,222
490
42
1
0
597,712
7
W
Cerberus
16,148
557
61
2
0
515,102
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role