Player Matchup

Fenrir
Fenrir
TheOldHunterYuki
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
itzmatty1998
Danzaburou
Level 25
God Stats
20W - 13L
1,389 SR
Queue Stats
30W - 35L
1,293 Elo+
Solo
Xbalanque
Xbalanque
panov_s_v
Xbalanque
Level 24
God Stats
1W - 1L
1,297 SR
Queue Stats
44W - 46L
1,275 Elo+
Solo
Baron Samedi
Baron Samedi
powox_06
Baron Samedi
Level 26
God Stats
20W - 23L
1,455 SR
Queue Stats
105W - 100L
1,313 Elo+
Party 2
Cerberus
Cerberus
zozohero60
Cerberus
Level 23
God Stats
4W - 2L
1,930 SR
Queue Stats
17W - 12L
1,469 Elo+
Solo
Team Averages
Level 22
1,514 SR
1,339 Elo+

VS

Team Averages
Level 27
1,477 SR
1,405 Elo+
Horus
Horus
GR_loukas03
Horus
Level 27
God Stats
2W - 3L
1,672 SR
Queue Stats
108W - 99L
1,458 Elo+
Party 1
Chang'e
Chang'e
Lebus_
Chang'e
Level 28
God Stats
8W - 9L
1,484 SR
Queue Stats
75W - 88L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
im_the_toxicity
Ao Kuang
Level 29
God Stats
18W - 15L
1,476 SR
Queue Stats
264W - 285L
1,413 Elo+
Party 1
Artio
Artio
ivvaliev
Artio
Level 27
God Stats
0W - 2L
1,255 SR
Queue Stats
55W - 92L
1,244 Elo+
Solo
Neith
Neith
yeriiixX-9_
Neith
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 38L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 6 / 3
10,357
575
14,384
12,625
4,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
itzmatty1998
Danzaburou
14
0 / 8 / 1
8,950
497
3,349
11,476
4,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
panov_s_v
Xbalanque
15
10 / 3 / 2
10,126
563
9,045
10,844
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
powox_06
Baron Samedi
14
3 / 8 / 5
9,033
502
6,086
11,568
5,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
zozohero60
Cerberus
14
1 / 6 / 7
8,853
492
6,098
12,807
9,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 5
10,446
580
11,058
17,173
8,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Lebus_
Chang'e
15
6 / 9 / 7
9,572
532
9,192
14,853
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
15
8 / 4 / 5
10,016
556
10,158
15,674
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
ivvaliev
Artio
2
0 / 1 / 0
5,073
282
0
637
188
11
4 / 8 / 2
7,769
432
6,705
9,210
2,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
25
Kills
31
31
Deaths
25
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
13
3
5
5.17
L
Chang'e
Lebus_
Chang'e
6
9
7
1.06
W
11
6
3
2.08
L
Ao Kuang
8
4
5
2.63
W
Danzaburou
itzmatty1998
Danzaburou
0
8
1
0.06
L
Artio
ivvaliev
Artio
0
1
0
0
W
Xbalanque
panov_s_v
Xbalanque
10
3
2
3.67
W
Baron Samedi
powox_06
Baron Samedi
3
8
5
0.69
L
4
8
2
0.63
W
Cerberus
zozohero60
Cerberus
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,962
Damage
37,113
59,320
Taken
57,547
26,648
Mitigated
20,179
8,584
Healing
17,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,058
5,520
0
7,418
17,173
8,251
582
1,767
15,381
0
40,530
L
Chang'e
Lebus_
Chang'e
9,192
867
112
3,171
14,853
4,359
1,022
3,414
11,414
49,215
0
W
14,384
3,260
0
2,836
12,625
4,552
0
5,404
7,105
0
40,989
L
Ao Kuang
10,158
4,231
0
5,375
15,674
4,960
0
2,523
13,126
55,232
0
W
Danzaburou
itzmatty1998
Danzaburou
3,349
1,696
0
939
11,476
4,055
3,272
1,441
9,999
0
63,005
L
Artio
ivvaliev
Artio
0
0
0
0
637
188
0
416
221
220
0
W
Xbalanque
panov_s_v
Xbalanque
9,045
5,176
0
1,857
10,844
3,497
707
1,202
9,582
0
42,794
W
Baron Samedi
powox_06
Baron Samedi
6,086
835
0
1,224
11,568
5,332
885
7,332
3,955
32,127
0
L
6,705
3,013
0
1,286
9,210
2,421
0
3,614
5,221
0
24,881
W
Cerberus
zozohero60
Cerberus
6,098
529
0
1,728
12,807
9,212
299
3,328
9,329
30,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,319
Gold Earned
42,876
375
Minions Killed
284
0
Camps Cleared
0
1,486,550
Distance Traveled
1,198,066
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,446
580
71
4
0
304,340
0
L
Chang'e
9,572
532
87
5
0
312,626
0
W
Fenrir
10,357
575
66
4
0
335,927
0
L
Ao Kuang
10,016
556
78
4
0
323,655
0
W
Danzaburou
8,950
497
122
7
0
274,058
0
L
Artio
5,073
282
2
0
0
26,199
0
W
Xbalanque
10,126
563
68
4
0
284,645
0
W
Baron Samedi
9,033
502
46
3
0
307,546
3
L
Neith
7,769
432
46
3
0
231,246
1
W
Cerberus
8,853
492
73
4
0
284,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role