Player Matchup

Tiamat
Tiamat
DmCDantedog
Tiamat
Level 36
God Stats
0W - 2L
1,322 SR
Queue Stats
14W - 21L
1,375 Elo+
Solo
Bacchus
Bacchus
SManoelDRC
Bacchus
Level 67
God Stats
3W - 3L
1,504 SR
Queue Stats
15W - 10L
1,582 Elo+
Party 2
Cernunnos
Cernunnos
Vercow
Cernunnos
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,574 Elo+
Party 2
Team Averages
Level 84
1,442 SR
1,510 Elo+

VS

Team Averages
Level 143
1,500 SR
1,500 Elo+
Discordia
Discordia
AvisLagada
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
TheRyuAzul
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
kbla
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 6 / 2
7,752
646
5,761
10,069
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SManoelDRC
Bacchus
11
3 / 5 / 4
8,786
732
6,990
10,494
10,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Vercow
Cernunnos
12
4 / 7 / 2
8,708
726
5,223
13,735
4,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AvisLagada
Discordia
13
4 / 2 / 8
9,247
771
8,577
5,140
1,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
13 / 3 / 5
11,248
937
15,837
8,621
4,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Izanami
kbla
Izanami
12
1 / 4 / 10
8,867
739
5,757
10,275
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
18
18
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
AvisLagada
Discordia
4
2
8
4
L
Tiamat
2
6
2
0.5
L
Bacchus
SManoelDRC
Bacchus
3
5
4
1
W
13
3
5
5.17
L
Cernunnos
Vercow
Cernunnos
4
7
2
0.71
W
Izanami
kbla
Izanami
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,974
Damage
30,171
34,298
Taken
24,036
18,849
Mitigated
9,669
4,027
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AvisLagada
Discordia
8,577
550
0
552
5,140
1,858
571
3,498
1,493
41,239
0
L
Tiamat
5,761
301
0
1,188
10,069
3,960
0
3,008
7,061
21,597
0
L
Bacchus
SManoelDRC
Bacchus
6,990
493
0
500
10,494
10,417
0
3,909
6,585
26,569
0
W
15,837
3,780
0
0
8,621
4,381
570
2,824
5,587
0
33,459
L
Cernunnos
Vercow
Cernunnos
5,223
2,180
0
2,339
13,735
4,472
0
1,709
12,026
0
26,653
W
Izanami
kbla
Izanami
5,757
3,692
0
1,874
10,275
3,430
1,807
5,790
4,149
0
32,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
29,362
118
Minions Killed
154
0
Camps Cleared
0
578,917
Distance Traveled
708,171
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,247
771
65
5
0
217,316
2
L
Tiamat
7,752
646
38
3
0
186,275
3
L
Bacchus
8,786
732
31
3
0
213,393
4
W
Loki
11,248
937
36
3
0
262,041
1
L
Cernunnos
8,708
726
49
4
0
179,249
2
W
Izanami
8,867
739
53
4
0
228,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role