Player Matchup

Sobek
Sobek
DERMIT3BEINE
Sobek
Level 27
God Stats
1W - 0L
1,601 SR
Queue Stats
16W - 5L
1,796 Elo+
Solo
Danzaburou
Danzaburou
Pipacek11
Danzaburou
Level 17
God Stats
2W - 1L
1,605 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 1
Olorun
Olorun
Samido72
Olorun
Level 25
God Stats
11W - 7L
1,419 SR
Queue Stats
64W - 75L
1,459 Elo+
Solo
Apollo
Apollo
johnthefox21
Apollo
Level 20
God Stats
4W - 0L
1,650 SR
Queue Stats
41W - 44L
1,337 Elo+
Solo
Nu Wa
Nu Wa
milka_one_love
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,487 Elo+
Party 1
Team Averages
Level 23
1,555 SR
1,513 Elo+

VS

Team Averages
Level 18
1,544 SR
1,355 Elo+
Anubis
Anubis
Edgar-RAS
Anubis
Level 29
God Stats
3W - 3L
1,605 SR
Queue Stats
9W - 9L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Rutter1988
Cthulhu
Level 20
God Stats
10W - 15L
1,348 SR
Queue Stats
20W - 36L
1,290 Elo+
Solo
Thor
Thor
artemylion
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,350 Elo+
Solo
Hercules
Hercules
greed-monarch
Hercules
Level 15
God Stats
0W - 1L
1,767 SR
Queue Stats
7W - 9L
1,049 Elo+
Solo
Hachiman
Hachiman
ilgianno94
Hachiman
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 25
12,283
1,024
15,318
18,107
20,043
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Pipacek11
Danzaburou
20
10 / 8 / 21
13,758
1,147
18,047
20,006
6,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Samido72
Olorun
19
4 / 5 / 20
12,574
1,048
12,954
13,141
3,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
20
11 / 9 / 20
13,890
1,158
21,861
17,853
6,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 4 / 23
15,258
1,272
30,684
12,955
3,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Edgar-RAS
Anubis
20
14 / 3 / 11
16,286
1,357
32,432
23,618
12,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rutter1988
Cthulhu
19
1 / 14 / 15
11,860
988
5,981
27,952
25,610
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
5 / 12 / 15
13,238
1,103
14,651
20,920
7,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
greed-monarch
Hercules
17
4 / 5 / 9
11,930
994
8,345
17,688
15,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
ilgianno94
Hachiman
20
3 / 7 / 16
12,514
1,043
14,734
19,439
11,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
93
41
Kills
27
27
Deaths
41
109
Assists
66
Player
Kills
Deaths
Assists
KDA
W
2
1
25
14.5
L
Anubis
Edgar-RAS
Anubis
14
3
11
6.5
W
Danzaburou
Pipacek11
Danzaburou
10
8
21
2.56
L
Cthulhu
Rutter1988
Cthulhu
1
14
15
0.61
W
Olorun
Samido72
Olorun
4
5
20
2.8
L
5
12
15
1.04
L
Hercules
greed-monarch
Hercules
4
5
9
1.7
L
Hachiman
ilgianno94
Hachiman
3
7
16
1.57
W
Apollo
11
9
20
2.33
W
14
4
23
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,864
Damage
76,143
82,062
Taken
109,617
40,428
Mitigated
72,175
15,162
Healing
17,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,318
1,485
0
1,247
18,107
20,043
0
6,287
11,820
27,606
0
L
Anubis
Edgar-RAS
Anubis
32,432
1,546
0
12,919
23,618
12,080
0
12,478
11,140
75,368
0
W
Danzaburou
Pipacek11
Danzaburou
18,047
7,731
0
3,045
20,006
6,342
0
10,827
9,179
0
30,961
L
Cthulhu
Rutter1988
Cthulhu
5,981
331
0
0
27,952
25,610
0
15,974
11,978
23,872
0
W
Olorun
Samido72
Olorun
12,954
7,672
1,391
4,482
13,141
3,903
0
6,966
6,175
41,098
0
L
14,651
2,617
0
0
20,920
7,670
0
12,794
8,126
0
43,700
L
Hercules
greed-monarch
Hercules
8,345
1,802
0
4,036
17,688
15,373
0
10,076
6,717
0
13,749
L
Hachiman
ilgianno94
Hachiman
14,734
7,941
0
816
19,439
11,442
0
7,634
11,805
0
30,434
W
Apollo
21,861
13,851
0
2,549
17,853
6,226
0
7,906
9,947
0
40,330
W
30,684
11,431
254
2,194
12,955
3,914
0
6,427
6,528
63,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,763
Gold Earned
65,828
230
Minions Killed
256
4
Camps Cleared
3
958,702
Distance Traveled
1,027,787
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,283
1,024
23
2
0
238,942
0
L
Anubis
16,286
1,357
122
10
1
203,107
1
W
Danzaburou
13,758
1,147
30
3
2
186,660
0
L
Cthulhu
11,860
988
54
5
0
175,431
1
W
Olorun
12,574
1,048
68
6
1
163,503
0
L
Thor
13,238
1,103
58
5
0
207,512
1
L
Hercules
11,930
994
8
1
2
220,389
0
L
Hachiman
12,514
1,043
14
1
0
221,348
1
W
Apollo
13,890
1,158
31
3
0
175,393
0
W
Nu Wa
15,258
1,272
78
7
1
194,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role