Player Matchup

Zhong Kui
Zhong Kui
DripKing222
Zhong Kui
Level 109
God Stats
57W - 60L
1,524 SR
Queue Stats
383W - 454L
1,489 Elo+
Party 2
Izanami
Izanami
Flamminghawk7
Izanami
Level 96
God Stats
29W - 25L
1,659 SR
Queue Stats
458W - 476L
1,545 Elo+
Solo
Merlin
Merlin
bluejackblackjak
Merlin
Level 29
God Stats
12W - 13L
1,499 SR
Queue Stats
99W - 129L
1,484 Elo+
Party 2
Thor
Thor
harrythegreek
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 180L
1,457 Elo+
Solo
Zeus
Zeus
lordgurney
Zeus
Level 98
God Stats
5W - 3L
1,637 SR
Queue Stats
245W - 352L
1,439 Elo+
Party 2
Team Averages
Level 75
1,564 SR
1,483 Elo+

VS

Team Averages
Level 82
1,504 SR
1,479 Elo+
King Arthur
King Arthur
Aussie--Kebab
King Arthur
Level 138
God Stats
10W - 13L
1,508 SR
Queue Stats
269W - 360L
1,491 Elo+
Party 1
Mercury
Mercury
BxIloon
Mercury
Level 30
God Stats
3W - 1L
1,484 SR
Queue Stats
224W - 325L
1,440 Elo+
Party 1
Sol
Sol
Kracso
Sol
Level 74
God Stats
3W - 0L
1,694 SR
Queue Stats
87W - 97L
1,548 Elo+
Solo
Artemis
Artemis
NeedMoreBook
Artemis
Level 63
God Stats
3W - 5L
1,335 SR
Queue Stats
8W - 12L
1,417 Elo+
Party 3
Athena
Athena
StarRaven
Athena
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DripKing222
Zhong Kui
20
4 / 10 / 3
13,166
527
18,967
26,666
18,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
20
6 / 6 / 3
14,161
566
17,326
19,150
8,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 9 / 7
11,021
441
12,005
14,962
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 10 / 6
12,011
480
16,377
25,941
11,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 8 / 5
11,571
463
14,678
20,749
8,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aussie--Kebab
King Arthur
20
7 / 5 / 17
14,634
585
17,135
28,355
31,392
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
BxIloon
Mercury
20
16 / 4 / 11
16,414
657
19,896
23,499
12,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Kracso
Sol
20
12 / 7 / 8
15,560
622
24,661
19,672
7,843
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
NeedMoreBook
Artemis
19
3 / 3 / 9
12,913
517
10,057
16,986
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Athena
StarRaven
Athena
19
5 / 2 / 25
13,348
534
14,276
26,657
26,837
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
113
20
Kills
43
43
Deaths
21
24
Assists
70
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aussie--Kebab
King Arthur
7
5
17
3.1
W
Mercury
BxIloon
Mercury
16
4
11
5.38
L
Zhong Kui
DripKing222
Zhong Kui
4
10
3
0.55
L
Izanami
6
6
3
1.25
W
Sol
Kracso
Sol
12
7
8
2.29
W
Artemis
NeedMoreBook
Artemis
3
3
9
2.5
W
Athena
StarRaven
Athena
5
2
25
8.75
L
3
9
7
0.72
L
4
10
6
0.7
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,353
Damage
86,025
107,468
Taken
115,169
53,891
Mitigated
84,814
23,374
Healing
31,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aussie--Kebab
King Arthur
17,135
1,002
0
6,530
28,355
31,392
484
13,559
14,796
0
89,628
W
Mercury
BxIloon
Mercury
19,896
13,983
0
6,914
23,499
12,626
3,332
8,687
14,812
0
129,887
L
Zhong Kui
DripKing222
Zhong Kui
18,967
2,868
106
7,602
26,666
18,696
529
5,486
21,102
83,798
7,265
L
Izanami
17,326
10,035
0
7,619
19,150
8,188
1,057
6,495
12,569
0
127,927
W
Sol
Kracso
Sol
24,661
7,638
0
5,839
19,672
7,843
730
4,653
15,019
101,416
0
W
Artemis
NeedMoreBook
Artemis
10,057
6,138
0
6,932
16,986
6,116
4,138
1,545
15,441
0
78,705
W
Athena
StarRaven
Athena
14,276
3,538
0
5,731
26,657
26,837
0
17,079
9,578
38,053
0
L
12,005
749
0
1,668
14,962
6,607
108
6,630
8,208
43,953
0
L
16,377
6,161
0
0
25,941
11,466
0
10,279
15,282
0
66,584
L
14,678
2,452
0
6,379
20,749
8,934
0
9,121
11,370
83,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,930
Gold Earned
72,869
653
Minions Killed
682
0
Camps Cleared
0
2,040,724
Distance Traveled
2,446,122
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,634
585
152
6
0
477,014
6
W
Mercury
16,414
657
185
7
0
543,064
5
L
Zhong Kui
13,166
527
150
6
0
354,520
4
L
Izanami
14,161
566
220
9
0
451,880
8
W
Sol
15,560
622
169
7
0
443,296
3
W
Artemis
12,913
517
135
5
0
429,312
2
W
Athena
13,348
534
41
2
0
553,436
8
L
Merlin
11,021
441
65
3
0
406,492
7
L
Thor
12,011
480
86
3
0
430,489
1
L
Zeus
11,571
463
132
5
0
397,343
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role