Player Matchup

Neith
Neith
Estelledesu
Neith
Level 39
God Stats
62W - 44L
1,628 SR
Queue Stats
95W - 79L
1,598 Elo+
Party 1
Bastet
Bastet
Percimeter
Bastet
Level 28
God Stats
1W - 2L
1,173 SR
Queue Stats
87W - 78L
1,582 Elo+
Party 1
Yemoja
Yemoja
airheadje
Yemoja
Level 29
God Stats
49W - 41L
1,619 SR
Queue Stats
102W - 101L
1,563 Elo+
Party 1
Hades
Hades
marmadyk31
Hades
Level 8
God Stats
3W - 1L
1,899 SR
Queue Stats
4W - 2L
1,699 Elo+
Solo
Loki
Loki
xEpinephrine
Loki
Level 28
God Stats
35W - 33L
1,551 SR
Queue Stats
77W - 75L
1,564 Elo+
Party 1
Team Averages
Level 26
1,574 SR
1,601 Elo+

VS

Team Averages
Level 22
1,554 SR
1,618 Elo+
Neith
Neith
Acuaros
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,797 Elo+
Solo
Osiris
Osiris
REYTUM
Osiris
Level 28
God Stats
1W - 2L
1,727 SR
Queue Stats
105W - 98L
1,602 Elo+
Solo
Nu Wa
Nu Wa
WowNeverDie
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
coproaxe4u
Fenrir
Level 28
God Stats
3W - 7L
1,383 SR
Queue Stats
35W - 37L
1,555 Elo+
Solo
Sobek
Sobek
drigor1
Sobek
Level 7
God Stats
3W - 2L
1,659 SR
Queue Stats
3W - 4L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,716
486
3,781
10,108
3,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
Percimeter
Bastet
20
10 / 3 / 5
12,614
631
15,156
14,507
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
airheadje
Yemoja
14
1 / 2 / 2
9,569
478
4,780
7,059
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
17
2 / 4 / 4
10,959
548
7,833
16,821
11,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
7 / 3 / 3
12,654
633
11,723
12,306
5,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Acuaros
Neith
16
2 / 6 / 6
10,199
510
7,602
11,052
3,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
REYTUM
Osiris
16
1 / 6 / 3
9,870
494
4,645
11,969
11,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 4
9,326
466
10,933
11,414
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
coproaxe4u
Fenrir
17
7 / 3 / 2
10,987
549
8,386
13,863
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
drigor1
Sobek
12
2 / 3 / 5
8,365
418
4,065
10,708
9,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
22
Kills
15
15
Deaths
22
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
Acuaros
Neith
2
6
6
0.83
W
2
3
2
1
W
Bastet
Percimeter
Bastet
10
3
5
4.17
L
Osiris
REYTUM
Osiris
1
6
3
0.42
L
3
4
4
1.25
W
Yemoja
airheadje
Yemoja
1
2
2
1
L
Fenrir
coproaxe4u
Fenrir
7
3
2
2.67
L
Sobek
drigor1
Sobek
2
3
5
1.5
W
Hades
2
4
4
1
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,273
Damage
35,631
60,801
Taken
59,006
32,142
Mitigated
34,288
18,262
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Acuaros
Neith
7,602
3,181
0
3,079
11,052
3,485
340
1,278
9,734
0
54,964
W
3,781
1,166
0
2,784
10,108
3,750
1,112
1,850
8,134
0
56,151
W
Bastet
Percimeter
Bastet
15,156
5,576
0
5,791
14,507
7,101
0
2,803
11,648
0
107,706
L
Osiris
REYTUM
Osiris
4,645
1,603
0
2,295
11,969
11,388
1,476
996
10,938
0
51,513
L
10,933
2,557
0
2,552
11,414
3,794
214
3,643
7,591
55,790
0
W
Yemoja
airheadje
Yemoja
4,780
284
1,765
1,252
7,059
4,350
470
2,564
4,379
37,833
0
L
Fenrir
coproaxe4u
Fenrir
8,386
1,611
0
3,550
13,863
6,000
890
1,852
11,916
0
75,384
L
Sobek
drigor1
Sobek
4,065
419
0
3,544
10,708
9,621
58
4,415
6,214
12,799
0
W
Hades
7,833
163
169
5,751
16,821
11,685
525
5,707
10,715
67,321
0
W
11,723
3,893
0
750
12,306
5,256
1,430
1,309
10,927
0
87,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,512
Gold Earned
48,747
611
Minions Killed
491
0
Camps Cleared
0
1,975,895
Distance Traveled
1,900,090
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,199
510
119
6
0
335,318
3
W
Neith
9,716
486
105
5
0
374,884
6
W
Bastet
12,614
631
145
7
0
475,139
3
L
Osiris
9,870
494
111
6
0
387,793
2
L
Nu Wa
9,326
466
99
5
0
361,269
1
W
Yemoja
9,569
478
68
3
0
374,574
5
L
Fenrir
10,987
549
143
7
0
402,195
5
L
Sobek
8,365
418
19
1
0
413,515
5
W
Hades
10,959
548
130
7
0
336,402
2
W
Loki
12,654
633
163
8
0
414,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role