Player Matchup

Kuzenbo
Kuzenbo
EternalMS
Kuzenbo
Level 99
God Stats
2W - 1L
1,862 SR
Queue Stats
134W - 142L
1,461 Elo+
Party 1
Ullr
Ullr
SgtNipleBee
Ullr
Level 56
God Stats
181W - 230L
1,461 SR
Queue Stats
245W - 320L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
VladimirXVI
Gilgamesh
Level 102
God Stats
13W - 8L
1,679 SR
Queue Stats
77W - 93L
1,470 Elo+
Party 1
Team Averages
Level 86
1,667 SR
1,450 Elo+

VS

Team Averages
Level 40
1,277 SR
1,322 Elo+
Scylla
Scylla
Darklinkx13
Scylla
Level 28
God Stats
4W - 12L
1,098 SR
Queue Stats
17W - 38L
1,222 Elo+
Party 2
Tyr
Tyr
Swagsters
Tyr
Level 75
God Stats
15W - 25L
1,479 SR
Queue Stats
150W - 179L
1,532 Elo+
Solo
Skadi
Skadi
nabbynaboo
Skadi
Level 17
God Stats
1W - 6L
1,252 SR
Queue Stats
8W - 28L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EternalMS
Kuzenbo
16
7 / 1 / 12
12,878
715
12,904
14,745
20,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 8
13,310
739
7,295
10,241
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
VladimirXVI
Gilgamesh
16
6 / 8 / 8
13,242
736
15,230
18,563
14,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 7 / 5
11,252
625
10,743
11,735
3,951
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 4 / 4
11,878
660
15,425
18,473
19,885
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
13
0 / 8 / 8
10,159
564
4,439
12,171
5,478
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
9
10
Deaths
19
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
7
5
0.79
W
Kuzenbo
EternalMS
Kuzenbo
7
1
12
13
W
6
1
8
10
L
6
4
4
2
W
Gilgamesh
VladimirXVI
Gilgamesh
6
8
8
1.25
L
Skadi
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,429
Damage
30,607
43,549
Taken
42,379
38,625
Mitigated
29,314
3,446
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,743
1,502
0
728
11,735
3,951
215
1,316
10,419
50,260
0
W
Kuzenbo
EternalMS
Kuzenbo
12,904
3,573
0
780
14,745
20,642
163
2,763
11,982
39,088
1,723
W
7,295
3,312
0
1,551
10,241
3,905
2,067
4,073
6,168
0
70,283
L
15,425
3,431
0
5,245
18,473
19,885
0
5,376
13,097
0
35,231
W
Gilgamesh
VladimirXVI
Gilgamesh
15,230
3,694
0
1,115
18,563
14,078
437
4,044
14,519
686
61,058
L
Skadi
4,439
2,427
0
13
12,171
5,478
1,085
6,426
5,745
0
22,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,430
Gold Earned
33,289
216
Minions Killed
161
0
Camps Cleared
0
969,058
Distance Traveled
903,715
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,252
625
67
4
0
302,705
0
W
Kuzenbo
12,878
715
45
3
0
326,820
0
W
Ullr
13,310
739
93
5
0
326,755
1
L
Tyr
11,878
660
45
3
0
347,636
3
W
Gilgamesh
13,242
736
78
4
0
315,483
1
L
Skadi
10,159
564
49
3
0
253,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role