Player Matchup

Horus
Horus
Ceskobear
Horus
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 28L
1,408 Elo+
Solo
Aphrodite
Aphrodite
SayuriV
Aphrodite
Level 21
God Stats
18W - 19L
1,482 SR
Queue Stats
42W - 56L
1,346 Elo+
Solo
Tiamat
Tiamat
Schesan
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,442 Elo+
Solo
Neith
Neith
Smitien959
Neith
Level 20
God Stats
91W - 84L
1,493 SR
Queue Stats
109W - 112L
1,407 Elo+
Solo
Thor
Thor
eXeDeadlyEye
Thor
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 18L
1,181 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,357 Elo+

VS

Team Averages
Level 20
1,474 SR
1,409 Elo+
Neith
Neith
BerkutO
Neith
Level 17
God Stats
6W - 7L
1,388 SR
Queue Stats
39W - 54L
1,273 Elo+
Party 1
Bakasura
Bakasura
Berkutovich
Bakasura
Level 24
God Stats
3W - 3L
1,469 SR
Queue Stats
103W - 132L
1,322 Elo+
Party 1
Freya
Freya
Nightshian
Freya
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 61L
1,488 Elo+
Solo
Ymir
Ymir
UrGhast
Ymir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,509 Elo+
Solo
Nu Wa
Nu Wa
kopaczkretow
Nu Wa
Level 22
God Stats
24W - 21L
1,514 SR
Queue Stats
65W - 61L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ceskobear
Horus
18
1 / 8 / 6
11,282
868
8,520
31,126
23,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
SayuriV
Aphrodite
18
2 / 4 / 6
11,781
906
13,596
17,475
10,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Schesan
Tiamat
16
0 / 6 / 4
10,409
801
6,317
14,287
6,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
6 / 8 / 2
13,253
1,019
24,053
26,864
9,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 14 / 4
11,269
867
10,564
23,812
10,657
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BerkutO
Neith
20
9 / 3 / 18
13,410
1,032
24,784
16,488
6,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Berkutovich
Bakasura
18
1 / 4 / 22
11,649
896
4,785
14,478
5,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
20
18 / 1 / 17
15,549
1,196
32,005
9,764
4,260
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
UrGhast
Ymir
19
2 / 3 / 26
12,410
955
8,119
16,067
18,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 0 / 28
15,131
1,164
36,730
10,032
3,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
151
11
Kills
40
40
Deaths
11
22
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Neith
BerkutO
Neith
9
3
18
6
W
Bakasura
Berkutovich
Bakasura
1
4
22
3
L
Horus
Ceskobear
Horus
1
8
6
0.5
W
Freya
18
1
17
26.5
L
Aphrodite
SayuriV
Aphrodite
2
4
6
1.25
L
Tiamat
Schesan
Tiamat
0
6
4
0.33
L
Neith
6
8
2
0.88
W
Ymir
UrGhast
Ymir
2
3
26
5
L
2
14
4
0.29
W
10
0
28
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,050
Damage
106,423
113,564
Taken
66,829
61,496
Mitigated
38,555
27,062
Healing
17,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BerkutO
Neith
24,784
18,754
0
3,269
16,488
6,787
0
3,381
13,107
0
40,566
W
Bakasura
Berkutovich
Bakasura
4,785
3,323
0
622
14,478
5,246
0
5,541
8,593
0
7,232
L
Horus
Ceskobear
Horus
8,520
4,753
1,091
5,522
31,126
23,619
0
20,146
10,830
0
25,320
W
Freya
32,005
11,901
1,940
4,683
9,764
4,260
0
2,461
7,303
45,683
0
L
Aphrodite
SayuriV
Aphrodite
13,596
633
9,703
6,503
17,475
10,333
0
13,356
4,119
40,546
0
L
Tiamat
Schesan
Tiamat
6,317
277
0
1,177
14,287
6,988
0
9,270
4,947
18,146
0
L
Neith
24,053
9,998
0
3,066
26,864
9,899
0
17,177
9,407
0
56,809
W
Ymir
UrGhast
Ymir
8,119
1,391
0
0
16,067
18,373
0
6,158
9,909
23,307
0
L
10,564
1,418
0
0
23,812
10,657
0
16,905
6,562
0
30,347
W
36,730
7,030
3,443
3,748
10,032
3,889
0
2,372
7,660
79,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,994
Gold Earned
68,149
203
Minions Killed
240
7
Camps Cleared
4
1,031,416
Distance Traveled
1,196,271
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,410
1,032
43
3
1
224,378
2
W
Bakasura
11,649
896
14
1
1
262,256
1
L
Horus
11,282
868
31
2
1
225,475
0
W
Freya
15,549
1,196
33
3
0
227,460
2
L
Aphrodite
11,781
906
63
5
1
257,121
0
L
Tiamat
10,409
801
15
1
1
154,257
0
L
Neith
13,253
1,019
54
4
4
214,986
2
W
Ymir
12,410
955
50
4
0
218,126
1
L
Thor
11,269
867
40
3
0
179,577
1
W
Nu Wa
15,131
1,164
100
8
2
264,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role