Player Matchup

Chaac
Chaac
Masters
AlaricMoon4
Chaac
Masters
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 29L
2,620 MMR
Solo
Nemesis
Nemesis
Masters
Cℓoser
Nemesis
Masters
Level 160
God Stats
35W - 8L
1,885 SR
Queue Stats
326W - 234L
2,650 MMR
Solo
Sylvanus
Sylvanus
Masters
DanteDMC___
Sylvanus
Masters
Level 160
God Stats
4W - 2L
1,738 SR
Queue Stats
113W - 117L
2,796 MMR
Solo
Scylla
Scylla
Masters
MoneyMakingMítch
Scylla
Masters
Level 65
God Stats
20W - 17L
1,766 SR
Queue Stats
182W - 134L
3,097 MMR
Party 1
Izanami
Izanami
Masters
еxilе
Izanami
Masters
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 138L
3,136 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 115
1,678 SR
2,860 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 105
1,666 SR
2,577 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Masters
Aqora
Poseidon
Masters
Level 145
God Stats
0W - 2L
1,557 SR
Queue Stats
293W - 212L
2,558 MMR
Solo
King Arthur
King Arthur
Masters
Dreamnauts
King Arthur
Masters
Level 67
God Stats
4W - 3L
1,714 SR
Queue Stats
241W - 195L
2,897 MMR
Solo
Ares
Ares
Masters
Payback__27
Ares
Masters
Level 138
God Stats
4W - 3L
1,798 SR
Queue Stats
418W - 382L
2,778 MMR
Solo
Chiron
Chiron
Masters
Xenlaa
Chiron
Masters
Level 109
God Stats
5W - 4L
1,759 SR
Queue Stats
95W - 56L
3,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 0
12,174
676
6,751
13,350
10,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Cℓoser
Nemesis
19
4 / 1 / 8
12,041
669
14,859
17,166
9,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
DanteDMC___
Sylvanus
16
2 / 1 / 7
11,150
619
3,358
11,685
10,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 0 / 4
12,326
685
5,970
5,790
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
еxilе
Izanami
20
5 / 0 / 3
13,258
737
11,414
14,648
6,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetGuan YuTsukuyomiAnhurAthena

VS

Bans
TiamatSobekJanusRaijinAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 0 / 1
9,150
508
5,470
8,154
2,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Aqora
Poseidon
16
1 / 6 / 1
9,226
513
8,146
11,664
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Dreamnauts
King Arthur
17
1 / 2 / 1
9,932
552
9,276
15,637
10,679
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 4 / 1
7,147
397
3,977
11,031
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Xenlaa
Chiron
14
0 / 5 / 0
8,646
480
6,445
11,947
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
3
3
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
0
1
1.5
W
3
1
0
3
L
Poseidon
Aqora
Poseidon
1
6
1
0.25
W
Nemesis
Cℓoser
Nemesis
4
1
8
8
W
Sylvanus
DanteDMC___
Sylvanus
2
1
7
5.5
L
King Arthur
Dreamnauts
King Arthur
1
2
1
0.75
W
3
0
4
5
L
0
4
1
0.13
L
Chiron
Xenlaa
Chiron
0
5
0
0
W
Izanami
еxilе
Izanami
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,352
Damage
33,314
62,639
Taken
58,433
38,818
Mitigated
26,575
32,154
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,470
2,337
0
511
8,154
2,830
0
3,850
4,304
0
76,368
W
6,751
1,423
0
5,934
13,350
10,500
1,088
1,462
11,888
7,122
71,825
L
Poseidon
Aqora
Poseidon
8,146
860
0
1,388
11,664
4,041
22
2,109
9,555
76,689
0
W
Nemesis
Cℓoser
Nemesis
14,859
8,968
0
3,413
17,166
9,320
825
4,855
12,311
0
94,837
W
Sylvanus
DanteDMC___
Sylvanus
3,358
1,059
5,191
7,088
11,685
10,422
707
3,222
8,463
19,538
0
L
King Arthur
Dreamnauts
King Arthur
9,276
1,719
0
5,847
15,637
10,679
0
1,566
14,071
0
76,159
W
5,970
1,430
0
3,178
5,790
2,103
1,241
1,162
4,628
112,276
0
L
3,977
161
0
1,870
11,031
5,639
0
2,083
8,948
26,381
0
L
Chiron
Xenlaa
Chiron
6,445
3,686
175
4,329
11,947
3,386
2,349
457
11,490
0
59,368
W
Izanami
еxilе
Izanami
11,414
7,827
0
7,350
14,648
6,473
8,594
3,113
11,535
0
128,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,949
Gold Earned
44,101
765
Minions Killed
642
0
Camps Cleared
0
1,924,582
Distance Traveled
1,703,202
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,150
508
165
9
0
363,403
10
W
Chaac
12,174
676
169
9
0
381,201
4
L
Poseidon
9,226
513
153
9
0
339,216
3
W
Nemesis
12,041
669
129
7
0
432,594
1
W
Sylvanus
11,150
619
29
2
0
374,986
6
L
King Arthur
9,932
552
165
9
0
372,692
2
W
Scylla
12,326
685
222
12
0
384,009
3
L
Ares
7,147
397
36
2
0
326,846
8
L
Chiron
8,646
480
123
7
0
301,045
5
W
Izanami
13,258
737
216
12
0
351,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role