Player Matchup

Vulcan
Vulcan
Daniuxie12
Vulcan
Level 9
God Stats
1W - 0L
1,731 SR
Queue Stats
11W - 7L
1,453 Elo+
Solo
Artemis
Artemis
Dzqq
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,386 Elo+
Solo
Thanatos
Thanatos
IzumiShirou
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NikolayQWE
Ares
Level 22
God Stats
12W - 17L
1,453 SR
Queue Stats
422W - 467L
1,322 Elo+
Solo
Hachiman
Hachiman
Pac13nT1
Hachiman
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,326 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,397 Elo+

VS

Team Averages
Level 18
1,598 SR
1,454 Elo+
Ares
Ares
Sonnenpeter
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
TypicalEzva
Izanami
Level 27
God Stats
15W - 6L
1,887 SR
Queue Stats
168W - 175L
1,491 Elo+
Solo
Vulcan
Vulcan
ramomn444
Vulcan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
rhtyjykytjss
Artemis
Level 25
God Stats
2W - 3L
1,603 SR
Queue Stats
32W - 26L
1,539 Elo+
Solo
Horus
Horus
wrecker1234
Horus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 35L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Daniuxie12
Vulcan
17
10 / 3 / 2
11,000
579
24,491
10,253
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Dzqq
Artemis
15
3 / 5 / 5
8,991
473
10,801
11,631
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
IzumiShirou
Thanatos
15
4 / 5 / 8
9,629
507
4,689
13,353
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 9 / 5
7,437
391
4,904
17,694
14,913
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Pac13nT1
Hachiman
14
3 / 7 / 5
8,930
470
5,463
10,578
3,146
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
10,580
557
5,837
17,105
15,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
TypicalEzva
Izanami
17
8 / 2 / 4
10,930
575
12,568
12,551
4,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
ramomn444
Vulcan
10
1 / 3 / 2
7,240
381
2,806
4,752
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Artemis
rhtyjykytjss
Artemis
18
11 / 6 / 5
11,070
583
19,280
19,556
8,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 11
8,638
455
4,768
14,439
7,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
20
Kills
26
29
Deaths
21
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Daniuxie12
Vulcan
10
3
2
3.67
W
Artemis
Dzqq
Artemis
3
5
5
1.1
W
Thanatos
IzumiShirou
Thanatos
4
5
8
1.6
W
0
9
5
0.28
W
Hachiman
Pac13nT1
Hachiman
3
7
5
0.79
L
4
5
12
2
L
Izanami
TypicalEzva
Izanami
8
2
4
5
L
Vulcan
ramomn444
Vulcan
1
3
2
0.67
L
Artemis
rhtyjykytjss
Artemis
11
6
5
2.25
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,348
Damage
45,259
63,509
Taken
68,403
33,037
Mitigated
38,457
16,234
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Daniuxie12
Vulcan
24,491
4,111
0
2,517
10,253
4,487
62
2,774
7,389
86,278
0
W
Artemis
Dzqq
Artemis
10,801
4,403
0
1,504
11,631
5,616
1,231
957
10,674
0
57,003
W
Thanatos
IzumiShirou
Thanatos
4,689
1,138
0
9,316
13,353
4,875
0
869
12,448
0
44,338
W
4,904
1,140
634
1,543
17,694
14,913
221
2,433
15,257
21,220
0
W
Hachiman
Pac13nT1
Hachiman
5,463
3,249
0
720
10,578
3,146
154
1,480
9,098
0
25,261
L
5,837
1,334
0
960
17,105
15,733
364
5,981
11,124
20,354
0
L
Izanami
TypicalEzva
Izanami
12,568
6,914
510
3,526
12,551
4,881
3,040
5,410
7,141
0
82,358
L
Vulcan
ramomn444
Vulcan
2,806
1,389
0
1,058
4,752
1,380
102
2,889
1,863
22,144
0
L
Artemis
rhtyjykytjss
Artemis
19,280
11,054
0
6,423
19,556
8,934
932
6,755
12,801
0
87,355
L
4,768
2,635
712
1,330
14,439
7,529
188
8,360
6,079
0
29,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
48,458
405
Minions Killed
415
0
Camps Cleared
0
1,683,963
Distance Traveled
1,448,878
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,000
579
138
7
0
360,495
0
W
Artemis
8,991
473
96
5
0
318,808
0
W
Thanatos
9,629
507
96
5
0
388,699
0
W
Ares
7,437
391
31
2
0
299,100
4
W
Hachiman
8,930
470
44
2
0
316,861
1
L
Ares
10,580
557
26
1
0
327,384
0
L
Izanami
10,930
575
155
8
0
345,153
3
L
Vulcan
7,240
381
49
3
0
170,017
3
L
Artemis
11,070
583
137
7
0
273,649
3
L
Horus
8,638
455
48
3
0
332,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role