Player Matchup

Achilles
Achilles
Edo0_TenSeii
Achilles
Level 126
God Stats
13W - 6L
1,341 SR
Queue Stats
408W - 338L
1,503 Elo+
Party 1
Discordia
Discordia
HayaBuza-49
Discordia
Level 140
God Stats
8W - 10L
1,535 SR
Queue Stats
113W - 91L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
MkDBryant
Gilgamesh
Level 87
God Stats
18W - 10L
1,534 SR
Queue Stats
543W - 465L
1,521 Elo+
Party 1
Izanami
Izanami
darkbee2411
Izanami
Level 148
God Stats
19W - 13L
1,691 SR
Queue Stats
700W - 598L
1,530 Elo+
Party 1
Cerberus
Cerberus
darkjipou
Cerberus
Level 66
God Stats
1W - 2L
1,263 SR
Queue Stats
9W - 19L
1,152 Elo+
Party 1
Team Averages
Level 113
1,473 SR
1,444 Elo+

VS

Team Averages
Level 109
1,487 SR
1,517 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Fakey II
Kuzenbo
Level 127
God Stats
0W - 2L
1,271 SR
Queue Stats
284W - 252L
1,495 Elo+
Solo
Loki
Loki
IIvnxII
Loki
Level 103
God Stats
17W - 18L
1,343 SR
Queue Stats
41W - 33L
1,487 Elo+
Solo
Nemesis
Nemesis
JanoCherr13
Nemesis
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 114L
1,495 Elo+
Solo
Izanami
Izanami
Vanniieeh
Izanami
Level 99
God Stats
18W - 20L
1,820 SR
Queue Stats
113W - 131L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Edo0_TenSeii
Achilles
11
3 / 2 / 4
6,607
508
5,447
8,452
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
HayaBuza-49
Discordia
12
3 / 1 / 6
7,491
576
5,476
4,815
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
MkDBryant
Gilgamesh
12
4 / 1 / 6
7,136
549
4,950
8,230
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
darkbee2411
Izanami
13
1 / 1 / 0
7,183
553
4,288
7,924
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
darkjipou
Cerberus
11
4 / 1 / 4
6,920
532
4,408
6,229
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 6 / 3
6,117
471
5,132
6,985
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Fakey II
Kuzenbo
9
1 / 4 / 1
5,890
453
3,413
9,183
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
IIvnxII
Loki
11
3 / 2 / 0
6,625
510
4,572
7,992
4,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
JanoCherr13
Nemesis
10
1 / 2 / 0
5,988
461
2,401
9,175
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Vanniieeh
Izanami
11
0 / 1 / 1
6,092
469
4,096
5,660
1,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
6
6
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
3
0.42
W
Achilles
Edo0_TenSeii
Achilles
3
2
4
2.5
L
Kuzenbo
Fakey II
Kuzenbo
1
4
1
0.38
W
Discordia
HayaBuza-49
Discordia
3
1
6
6
L
Loki
IIvnxII
Loki
3
2
0
1.5
L
Nemesis
JanoCherr13
Nemesis
1
2
0
0.5
W
Gilgamesh
MkDBryant
Gilgamesh
4
1
6
7
L
Izanami
Vanniieeh
Izanami
0
1
1
0.5
W
Izanami
darkbee2411
Izanami
1
1
0
1
W
Cerberus
darkjipou
Cerberus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,569
Damage
19,614
35,650
Taken
38,995
18,820
Mitigated
16,994
14,519
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,132
1,245
0
1,286
6,985
1,705
569
2,982
3,783
25,196
0
W
Achilles
Edo0_TenSeii
Achilles
5,447
1,849
0
2,393
8,452
7,206
477
1,642
6,165
0
26,989
L
Kuzenbo
Fakey II
Kuzenbo
3,413
1,267
222
1,573
9,183
7,180
56
3,285
5,764
18,680
0
W
Discordia
HayaBuza-49
Discordia
5,476
380
0
1,567
4,815
1,486
114
2,232
2,456
43,672
0
L
Loki
IIvnxII
Loki
4,572
1,016
0
1,241
7,992
4,012
0
1,133
6,480
0
25,074
L
Nemesis
JanoCherr13
Nemesis
2,401
735
0
4,208
9,175
2,811
0
1,528
7,436
0
31,244
W
Gilgamesh
MkDBryant
Gilgamesh
4,950
1,773
0
3,472
8,230
4,493
42
1,424
6,708
0
39,084
L
Izanami
Vanniieeh
Izanami
4,096
2,500
0
2,003
5,660
1,286
0
442
5,218
0
38,927
W
Izanami
darkbee2411
Izanami
4,288
2,852
0
4,944
7,924
2,165
1,132
274
7,650
0
59,998
W
Cerberus
darkjipou
Cerberus
4,408
120
157
1,986
6,229
3,470
321
2,525
3,576
17,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,337
Gold Earned
30,712
395
Minions Killed
284
0
Camps Cleared
0
1,227,139
Distance Traveled
1,195,127
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,117
471
57
4
0
212,378
3
W
Achilles
6,607
508
57
4
0
234,581
0
L
Kuzenbo
5,890
453
32
2
0
242,803
1
W
Discordia
7,491
576
94
7
0
231,222
0
L
Loki
6,625
510
51
4
0
238,727
2
L
Nemesis
5,988
461
66
5
0
268,257
3
W
Gilgamesh
7,136
549
83
6
0
277,344
2
L
Izanami
6,092
469
78
6
0
232,962
4
W
Izanami
7,183
553
125
10
0
210,630
1
W
Cerberus
6,920
532
36
3
0
273,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role