Player Matchup

Cthulhu
Cthulhu
CrozDE
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,391 Elo+
Solo
Kukulkan
Kukulkan
MmenzelM
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,451 Elo+
Solo
Fenrir
Fenrir
Zimmi
Fenrir
Level 123
God Stats
4W - 3L
1,457 SR
Queue Stats
190W - 188L
1,506 Elo+
Solo
Team Averages
Level 68
1,486 SR
1,449 Elo+

VS

Team Averages
Level 97
1,461 SR
1,448 Elo+
Kumbhakarna
Kumbhakarna
BombyD
Kumbhakarna
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 75L
1,540 Elo+
Solo
Medusa
Medusa
MoIech
Medusa
Level 123
God Stats
8W - 6L
1,384 SR
Queue Stats
27W - 34L
1,407 Elo+
Solo
Zeus
Zeus
dagetheevil010
Zeus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrozDE
Cthulhu
7
0 / 1 / 3
8,113
507
1,309
3,823
1,680
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
MmenzelM
Kukulkan
17
5 / 3 / 6
11,373
711
11,723
7,837
3,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
Zimmi
Fenrir
16
6 / 7 / 5
11,483
718
11,827
13,682
6,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BombyD
Kumbhakarna
14
1 / 1 / 9
11,266
704
3,413
13,843
15,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
MoIech
Medusa
17
8 / 2 / 2
12,766
798
11,348
8,098
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 9
10,283
643
4,557
11,148
3,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
11
Kills
10
11
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BombyD
Kumbhakarna
1
1
9
5.5
L
Cthulhu
CrozDE
Cthulhu
0
1
3
1.5
L
Kukulkan
MmenzelM
Kukulkan
5
3
6
2.67
W
Medusa
MoIech
Medusa
8
2
2
4.5
L
Fenrir
Zimmi
Fenrir
6
7
5
1.21
W
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,859
Damage
19,318
25,342
Taken
33,089
12,067
Mitigated
21,909
1,248
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BombyD
Kumbhakarna
3,413
663
0
1,026
13,843
15,074
197
7,102
6,741
17,812
0
L
Cthulhu
CrozDE
Cthulhu
1,309
216
0
0
3,823
1,680
0
2,240
1,583
6,486
0
L
Kukulkan
MmenzelM
Kukulkan
11,723
1,930
0
0
7,837
3,833
57
1,832
6,005
56,820
0
W
Medusa
MoIech
Medusa
11,348
5,599
0
2,334
8,098
3,432
762
4,251
3,847
0
64,499
L
Fenrir
Zimmi
Fenrir
11,827
3,790
0
1,248
13,682
6,554
0
3,961
9,721
0
57,354
W
4,557
808
777
1,472
11,148
3,403
252
1,775
9,373
39,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,969
Gold Earned
34,315
185
Minions Killed
185
0
Camps Cleared
0
667,807
Distance Traveled
783,738
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,266
704
20
1
0
283,121
1
L
Cthulhu
8,113
507
14
1
0
96,766
0
L
Kukulkan
11,373
711
110
7
0
273,265
0
W
Medusa
12,766
798
97
6
0
273,646
2
L
Fenrir
11,483
718
61
4
0
297,776
2
W
Zeus
10,283
643
68
4
0
226,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role