Player Matchup

Zeus
Zeus
CompLaw
Zeus
Level 83
God Stats
7W - 6L
1,516 SR
Queue Stats
31W - 46L
1,414 Elo+
Solo
Achilles
Achilles
CrzyPotHead
Achilles
Level 27
God Stats
6W - 2L
1,472 SR
Queue Stats
37W - 32L
1,480 Elo+
Party 1
Ares
Ares
Valix Rises
Ares
Level 25
God Stats
5W - 3L
1,579 SR
Queue Stats
75W - 96L
1,452 Elo+
Party 1
Team Averages
Level 45
1,522 SR
1,448 Elo+

VS

Team Averages
Level 56
1,401 SR
1,305 Elo+
Cthulhu
Cthulhu
BlueLimeTea
Cthulhu
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 81L
1,493 Elo+
Solo
Vamana
Vamana
bad_boyjay09
Vamana
Level 22
God Stats
9W - 22L
1,345 SR
Queue Stats
23W - 55L
1,164 Elo+
Party 2
Discordia
Discordia
cuttaboy45
Discordia
Level 29
God Stats
8W - 15L
1,359 SR
Queue Stats
116W - 153L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CompLaw
Zeus
15
6 / 3 / 9
11,627
684
14,535
7,857
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
CrzyPotHead
Achilles
17
11 / 1 / 9
12,650
744
19,579
22,695
21,022
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 13
10,955
644
10,008
20,738
11,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueLimeTea
Cthulhu
13
1 / 7 / 3
10,962
645
15,723
22,213
19,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
12
1 / 4 / 1
9,772
575
7,138
18,088
13,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
cuttaboy45
Discordia
14
4 / 9 / 1
10,815
636
15,168
13,804
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
6
6
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlueLimeTea
Cthulhu
1
7
3
0.36
W
Zeus
CompLaw
Zeus
6
3
9
3.5
W
Achilles
CrzyPotHead
Achilles
11
1
9
15.5
W
3
2
13
4.75
L
Vamana
1
4
1
0.38
L
Discordia
cuttaboy45
Discordia
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,122
Damage
38,029
51,290
Taken
54,105
35,772
Mitigated
37,553
16,206
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlueLimeTea
Cthulhu
15,723
791
163
0
22,213
19,207
0
9,562
12,651
49,993
0
W
Zeus
CompLaw
Zeus
14,535
1,907
0
1,080
7,857
2,904
389
3,031
4,666
59,727
0
W
Achilles
CrzyPotHead
Achilles
19,579
5,147
0
6,856
22,695
21,022
364
13,284
8,771
0
62,841
W
10,008
689
558
7,712
20,738
11,846
482
13,516
6,802
26,409
0
L
Vamana
7,138
1,629
573
4,465
18,088
13,573
207
8,626
9,462
0
18,854
L
Discordia
cuttaboy45
Discordia
15,168
1,117
1,285
1,753
13,804
4,773
821
6,541
7,263
40,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
31,549
179
Minions Killed
123
0
Camps Cleared
0
930,829
Distance Traveled
888,903
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,962
645
51
3
0
304,556
5
W
Zeus
11,627
684
91
5
0
284,958
3
W
Achilles
12,650
744
65
4
0
324,352
2
W
Ares
10,955
644
23
1
0
321,519
1
L
Vamana
9,772
575
15
1
0
313,053
5
L
Discordia
10,815
636
57
3
0
271,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role