Player Matchup

Apollo
Apollo
ExpertKitten93
Apollo
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Possum__Princess
Fenrir
Level 56
God Stats
8W - 11L
1,256 SR
Queue Stats
468W - 589L
1,302 Elo+
Solo
Olorun
Olorun
RealestBosanac
Olorun
Level 96
God Stats
6W - 6L
1,168 SR
Queue Stats
403W - 410L
1,393 Elo+
Solo
Fafnir
Fafnir
TuskedPaprika6
Fafnir
Level 54
God Stats
1W - 4L
1,500 SR
Queue Stats
459W - 495L
1,451 Elo+
Solo
Bellona
Bellona
cibian8323
Bellona
Level 83
God Stats
15W - 10L
1,343 SR
Queue Stats
73W - 74L
1,504 Elo+
Solo
Team Averages
Level 76
1,353 SR
1,430 Elo+

VS

Team Averages
Level 97
1,530 SR
1,458 Elo+
Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ddrokk
Danzaburou
Level 66
God Stats
35W - 19L
1,544 SR
Queue Stats
225W - 193L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Omar2wavy__
Gilgamesh
Level 120
God Stats
17W - 10L
1,577 SR
Queue Stats
172W - 169L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
ReailtyKing
Ao Kuang
Level 76
God Stats
16W - 6L
1,735 SR
Queue Stats
81W - 79L
1,462 Elo+
Party 1
Janus
Janus
slayer_raw
Janus
Level 102
God Stats
7W - 19L
1,292 SR
Queue Stats
558W - 606L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 1
7,058
471
8,863
14,461
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 6 / 0
7,486
499
3,620
11,511
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 5 / 2
7,625
508
5,618
11,896
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 2
6,820
455
4,410
12,029
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
cibian8323
Bellona
9
0 / 8 / 0
5,779
385
3,852
12,417
6,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 1 / 7
7,867
524
8,521
11,266
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Ddrokk
Danzaburou
14
9 / 1 / 4
9,119
608
10,439
7,878
3,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Omar2wavy__
Gilgamesh
16
10 / 0 / 3
9,862
657
13,088
9,502
5,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
ReailtyKing
Ao Kuang
14
7 / 2 / 5
8,442
563
7,165
11,673
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
13
2 / 4 / 6
8,017
534
7,283
7,652
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
8
Kills
31
32
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
7
6.5
W
Danzaburou
Ddrokk
Danzaburou
9
1
4
11
L
3
9
1
0.39
W
Gilgamesh
Omar2wavy__
Gilgamesh
10
0
3
11.5
L
3
6
0
0.5
W
Ao Kuang
ReailtyKing
Ao Kuang
7
2
5
4.75
L
2
5
2
0.6
L
0
4
2
0.25
L
Bellona
cibian8323
Bellona
0
8
0
0
W
Janus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,363
Damage
46,496
62,314
Taken
47,971
27,588
Mitigated
21,784
15,600
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,521
2,485
0
1,928
11,266
6,712
60
4,036
7,230
29,689
0
W
Danzaburou
Ddrokk
Danzaburou
10,439
5,203
0
4,152
7,878
3,191
1,998
1,337
6,541
0
50,651
L
8,863
5,833
0
3,825
14,461
4,259
111
5,877
8,532
0
36,225
W
Gilgamesh
Omar2wavy__
Gilgamesh
13,088
4,038
0
1,188
9,502
5,504
0
0
9,502
0
64,702
L
3,620
920
0
3,288
11,511
3,878
0
3,024
8,439
0
28,711
W
Ao Kuang
ReailtyKing
Ao Kuang
7,165
1,433
0
4,902
11,673
3,927
308
2,748
8,925
42,329
0
L
5,618
3,104
123
3,902
11,896
4,130
384
7,370
4,282
43,105
0
L
4,410
1,621
0
3,742
12,029
8,915
104
5,927
6,032
20,889
0
L
Bellona
cibian8323
Bellona
3,852
1,836
0
720
12,417
6,406
34
357
12,060
0
21,233
W
Janus
7,283
891
183
2,132
7,652
2,450
0
1,907
5,745
38,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,768
Gold Earned
43,307
293
Minions Killed
400
0
Camps Cleared
0
1,246,999
Distance Traveled
1,368,676
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,867
524
57
4
0
257,484
4
W
Danzaburou
9,119
608
79
5
0
264,627
3
L
Apollo
7,058
471
64
4
0
236,381
0
W
Gilgamesh
9,862
657
111
7
0
303,457
2
L
Fenrir
7,486
499
59
4
0
261,198
5
W
Ao Kuang
8,442
563
73
5
0
281,144
2
L
Olorun
7,625
508
84
6
0
239,245
2
L
Fafnir
6,820
455
39
3
0
253,136
4
L
Bellona
5,779
385
47
3
0
257,039
0
W
Janus
8,017
534
80
5
0
261,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role