Player Matchup

Neith
Neith
BacchusTT1
Neith
Level 14
God Stats
2W - 7L
1,271 SR
Queue Stats
17W - 12L
1,255 Elo+
Solo
Janus
Janus
Mantlx
Janus
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
13W - 19L
1,474 Elo+
Solo
Cerberus
Cerberus
UndeadxHero
Cerberus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
cha69s
Horus
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 13L
1,327 Elo+
Solo
Tiamat
Tiamat
szaravva
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,383 Elo+
Solo
Team Averages
Level 15
1,454 SR
1,388 Elo+

VS

Team Averages
Level 17
1,458 SR
1,438 Elo+
Hercules
Hercules
OZZZZZZZZO
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
WookieeZA
Danzaburou
Level 25
God Stats
19W - 37L
1,292 SR
Queue Stats
52W - 64L
1,396 Elo+
Solo
Zeus
Zeus
aLIEz丶
Zeus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,654 Elo+
Party 1
Ra
Ra
Дзешико
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 295L
1,272 Elo+
Solo
Gilgamesh
Gilgamesh
отличникебать
Gilgamesh
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
10 / 4 / 25
13,395
1,116
21,258
14,861
6,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Janus
Mantlx
Janus
20
8 / 1 / 26
13,722
1,144
29,459
9,754
3,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
UndeadxHero
Cerberus
20
14 / 0 / 27
15,135
1,261
22,710
19,022
17,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
cha69s
Horus
20
13 / 4 / 27
14,664
1,222
18,153
20,186
25,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
szaravva
Tiamat
15
0 / 2 / 7
9,924
827
2,522
4,159
2,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OZZZZZZZZO
Hercules
16
2 / 3 / 5
10,647
887
5,536
9,236
5,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
WookieeZA
Danzaburou
17
3 / 6 / 6
11,705
975
11,387
20,847
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
17
2 / 10 / 6
11,485
957
18,632
17,868
5,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 13 / 7
10,790
899
9,993
22,550
8,028
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 13 / 4
11,389
949
14,270
29,836
17,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
39
45
Kills
11
11
Deaths
45
112
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
10
4
25
5.63
W
Janus
Mantlx
Janus
8
1
26
21
L
Hercules
OZZZZZZZZO
Hercules
2
3
5
1.5
W
Cerberus
UndeadxHero
Cerberus
14
0
27
27.5
L
Danzaburou
WookieeZA
Danzaburou
3
6
6
1
L
Zeus
2
10
6
0.5
W
Horus
cha69s
Horus
13
4
27
6.63
W
Tiamat
szaravva
Tiamat
0
2
7
1.75
L
0
13
7
0.27
L
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,102
Damage
59,818
67,982
Taken
100,337
55,394
Mitigated
43,142
25,374
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
21,258
10,230
0
4,996
14,861
6,793
0
8,316
6,545
0
39,692
W
Janus
Mantlx
Janus
29,459
3,219
0
0
9,754
3,954
0
4,998
4,756
70,957
0
L
Hercules
OZZZZZZZZO
Hercules
5,536
2,114
0
2,671
9,236
5,789
0
5,947
3,289
22
8,383
W
Cerberus
UndeadxHero
Cerberus
22,710
827
0
7,562
19,022
17,063
0
6,554
12,468
39,316
0
L
Danzaburou
WookieeZA
Danzaburou
11,387
4,471
0
3,257
20,847
6,331
0
10,852
9,995
0
30,134
L
Zeus
18,632
3,352
0
60
17,868
5,667
0
9,500
8,368
61,712
0
W
Horus
cha69s
Horus
18,153
10,148
4,293
7,775
20,186
25,302
0
8,186
12,000
0
28,168
W
Tiamat
szaravva
Tiamat
2,522
748
0
748
4,159
2,282
0
1,190
2,969
11,115
0
L
9,993
2,270
980
843
22,550
8,028
0
9,596
12,954
28,598
0
L
14,270
4,498
0
996
29,836
17,327
0
18,796
11,040
722
29,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,840
Gold Earned
56,016
234
Minions Killed
199
3
Camps Cleared
3
979,897
Distance Traveled
903,325
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,395
1,116
39
3
1
153,335
0
W
Janus
13,722
1,144
108
9
0
229,756
4
L
Hercules
10,647
887
5
0
0
155,326
0
W
Cerberus
15,135
1,261
48
4
0
269,030
1
L
Danzaburou
11,705
975
32
3
2
192,890
0
L
Zeus
11,485
957
86
7
1
188,124
0
W
Horus
14,664
1,222
27
2
1
253,588
2
W
Tiamat
9,924
827
12
1
1
74,188
1
L
Ra
10,790
899
44
4
0
138,870
0
L
Gilgamesh
11,389
949
32
3
0
228,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role