Player Matchup

Mercury
Mercury
Morgarf
Mercury
Level 44
God Stats
0W - 1L
1,512 SR
Queue Stats
12W - 18L
1,331 Elo+
Party 1
Hachiman
Hachiman
SgtApollo
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,331 Elo+
Party 1
Janus
Janus
Zorlurk
Janus
Level 63
God Stats
0W - 3L
1,316 SR
Queue Stats
36W - 40L
1,435 Elo+
Party 1
Ymir
Ymir
kClient
Ymir
Level 3
God Stats
0W - 4L
1,184 SR
Queue Stats
84W - 98L
1,361 Elo+
Party 1
Hercules
Hercules
knottyplays
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,421 Elo+
Party 1
Team Averages
Level 24
1,403 SR
1,376 Elo+

VS

Team Averages
Level 22
1,602 SR
1,587 Elo+
Nemesis
Nemesis
MadAndLying
Nemesis
Level 29
God Stats
20W - 14L
1,581 SR
Queue Stats
114W - 95L
1,598 Elo+
Solo
Medusa
Medusa
MagicianWild
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,449 Elo+
Solo
Artio
Artio
MarineraLluna
Artio
Level 28
God Stats
16W - 11L
1,667 SR
Queue Stats
110W - 91L
1,636 Elo+
Solo
Cerberus
Cerberus
Pietpaul
Cerberus
Level 16
God Stats
20W - 31L
1,533 SR
Queue Stats
256W - 301L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
Xephyr1
Baron Samedi
Level 31
God Stats
5W - 1L
1,730 SR
Queue Stats
154W - 136L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Morgarf
Mercury
11
3 / 6 / 0
6,909
494
4,213
10,792
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
SgtApollo
Hachiman
9
0 / 4 / 0
5,325
380
1,509
5,160
1,668
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Zorlurk
Janus
12
0 / 3 / 2
6,888
492
2,145
7,758
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
kClient
Ymir
9
0 / 3 / 0
5,049
361
926
6,360
2,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
knottyplays
Hercules
9
1 / 5 / 2
5,654
404
2,955
9,284
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MadAndLying
Nemesis
17
10 / 0 / 5
9,945
710
10,477
8,815
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
5
0 / 3 / 1
4,989
356
0
2,303
515
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 1 / 3
8,752
625
3,274
9,060
7,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Pietpaul
Cerberus
13
4 / 0 / 3
7,978
570
6,337
5,847
2,856
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Xephyr1
Baron Samedi
14
4 / 2 / 7
8,481
606
7,635
4,602
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
21
21
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
MadAndLying
Nemesis
10
0
5
12.5
W
Medusa
0
3
1
0.17
W
3
1
3
4.5
L
Mercury
Morgarf
Mercury
3
6
0
0.5
W
Cerberus
Pietpaul
Cerberus
4
0
3
5.5
L
Hachiman
SgtApollo
Hachiman
0
4
0
0
W
Baron Samedi
Xephyr1
Baron Samedi
4
2
7
3.75
L
Janus
Zorlurk
Janus
0
3
2
0.33
L
Ymir
kClient
Ymir
0
3
0
0
L
Hercules
knottyplays
Hercules
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,748
Damage
27,723
39,354
Taken
30,627
15,204
Mitigated
17,356
4,149
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
MadAndLying
Nemesis
10,477
5,132
0
5,532
8,815
4,104
112
716
8,049
0
74,965
W
Medusa
0
0
0
0
2,303
515
227
743
1,560
0
3,965
W
3,274
158
0
5,224
9,060
7,426
0
460
8,350
52,999
0
L
Mercury
Morgarf
Mercury
4,213
1,440
0
390
10,792
3,660
0
4,388
6,206
0
36,706
W
Cerberus
Pietpaul
Cerberus
6,337
725
145
4,143
5,847
2,856
401
894
4,953
45,388
0
L
Hachiman
SgtApollo
Hachiman
1,509
850
0
30
5,160
1,668
0
2,459
2,701
0
21,528
W
Baron Samedi
Xephyr1
Baron Samedi
7,635
1,047
448
833
4,602
2,455
436
258
4,294
47,329
0
L
Janus
Zorlurk
Janus
2,145
143
0
1,013
7,758
2,385
141
2,341
5,223
44,855
0
L
Ymir
kClient
Ymir
926
526
0
1,137
6,360
2,052
0
3,878
2,482
9,453
0
L
Hercules
knottyplays
Hercules
2,955
460
0
1,579
9,284
5,439
0
3,686
5,496
0
13,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
40,145
265
Minions Killed
455
0
Camps Cleared
0
1,312,835
Distance Traveled
1,203,969
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,945
710
132
9
0
339,862
3
W
Medusa
4,989
356
6
0
0
131,554
0
W
Artio
8,752
625
116
8
0
236,149
4
L
Mercury
6,909
494
69
5
0
279,046
1
W
Cerberus
7,978
570
96
7
0
238,618
1
L
Hachiman
5,325
380
54
4
0
226,013
1
W
Baron Samedi
8,481
606
105
8
0
257,786
2
L
Janus
6,888
492
109
8
0
277,696
2
L
Ymir
5,049
361
7
1
0
257,018
0
L
Hercules
5,654
404
26
2
0
273,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role