Player Matchup

Janus
Janus
Many1014
Janus
Level 87
God Stats
14W - 8L
1,529 SR
Queue Stats
242W - 155L
1,690 Elo+
Party 1
Bakasura
Bakasura
Mrblockops
Bakasura
Level 101
God Stats
7W - 5L
1,571 SR
Queue Stats
361W - 239L
1,691 Elo+
Party 1
Medusa
Medusa
NeAndyThal
Medusa
Level 82
God Stats
8W - 2L
1,809 SR
Queue Stats
196W - 120L
1,722 Elo+
Party 1
Fenrir
Fenrir
SSSXxPandaxX
Fenrir
Level 93
God Stats
11W - 14L
1,451 SR
Queue Stats
256W - 152L
1,702 Elo+
Party 1
Bellona
Bellona
UdKAlex
Bellona
Level 28
God Stats
18W - 11L
1,622 SR
Queue Stats
124W - 50L
1,743 Elo+
Party 1
Team Averages
Level 78
1,596 SR
1,710 Elo+

VS

Team Averages
Level 48
1,614 SR
1,536 Elo+
Ne Zha
Ne Zha
ATHighlander
Ne Zha
Level 93
God Stats
2W - 1L
1,870 SR
Queue Stats
200W - 170L
1,650 Elo+
Party 3
Kukulkan
Kukulkan
NoStrokeGame
Kukulkan
Level 20
God Stats
2W - 4L
1,312 SR
Queue Stats
26W - 24L
1,528 Elo+
Party 3
Danzaburou
Danzaburou
Slyyster
Danzaburou
Level 53
God Stats
6W - 8L
1,608 SR
Queue Stats
227W - 230L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
UntameableStew
Gilgamesh
Level 45
God Stats
4W - 5L
1,496 SR
Queue Stats
210W - 218L
1,384 Elo+
Solo
Athena
Athena
Zurcl
Athena
Level 29
God Stats
16W - 14L
1,783 SR
Queue Stats
109W - 110L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Many1014
Janus
20
19 / 2 / 10
16,770
671
34,647
15,275
6,672
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Mrblockops
Bakasura
20
6 / 4 / 10
16,805
672
12,628
24,261
13,977
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
NeAndyThal
Medusa
20
9 / 4 / 10
15,024
601
19,378
15,596
7,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
19
8 / 4 / 15
13,731
549
11,365
19,555
17,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
UdKAlex
Bellona
20
6 / 3 / 9
14,920
597
10,817
24,473
18,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
0 / 11 / 8
10,165
407
9,334
20,763
8,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
NoStrokeGame
Kukulkan
20
6 / 9 / 3
13,575
543
12,932
18,164
8,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Slyyster
Danzaburou
17
4 / 12 / 8
12,095
484
9,815
22,117
8,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
UntameableStew
Gilgamesh
18
1 / 9 / 6
11,494
460
13,268
24,609
24,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Zurcl
Athena
17
6 / 8 / 6
12,064
483
8,407
30,583
34,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
48
Kills
17
17
Deaths
49
54
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
11
8
0.36
W
Janus
Many1014
Janus
19
2
10
12
W
Bakasura
Mrblockops
Bakasura
6
4
10
2.75
W
Medusa
NeAndyThal
Medusa
9
4
10
3.5
L
Kukulkan
NoStrokeGame
Kukulkan
6
9
3
0.83
W
Fenrir
8
4
15
3.88
L
Danzaburou
Slyyster
Danzaburou
4
12
8
0.67
W
Bellona
UdKAlex
Bellona
6
3
9
3.5
L
Gilgamesh
UntameableStew
Gilgamesh
1
9
6
0.44
L
Athena
Zurcl
Athena
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,835
Damage
53,756
99,160
Taken
116,236
64,125
Mitigated
84,664
32,100
Healing
21,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
9,334
2,641
0
5,040
20,763
8,847
570
4,838
15,735
0
63,729
W
Janus
Many1014
Janus
34,647
3,119
0
4,799
15,275
6,672
2,822
5,915
9,360
129,515
0
W
Bakasura
Mrblockops
Bakasura
12,628
9,540
0
10,510
24,261
13,977
2,259
4,851
19,410
0
164,636
W
Medusa
NeAndyThal
Medusa
19,378
10,602
0
3,309
15,596
7,426
4,340
3,430
12,166
0
95,762
L
Kukulkan
NoStrokeGame
Kukulkan
12,932
2,646
0
2,814
18,164
8,600
711
7,851
9,967
75,409
0
W
Fenrir
11,365
4,282
630
4,306
19,555
17,639
1,122
4,166
15,389
97
36,052
L
Danzaburou
Slyyster
Danzaburou
9,815
2,975
0
4,601
22,117
8,397
1,644
4,040
17,679
0
58,799
W
Bellona
UdKAlex
Bellona
10,817
3,969
0
8,546
24,473
18,411
3,179
4,352
20,121
0
78,670
L
Gilgamesh
UntameableStew
Gilgamesh
13,268
2,415
486
3,658
24,609
24,788
734
5,637
18,836
0
78,466
L
Athena
Zurcl
Athena
8,407
2,013
0
4,465
30,583
34,032
0
11,761
17,769
25,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,250
Gold Earned
59,393
771
Minions Killed
527
0
Camps Cleared
0
2,474,091
Distance Traveled
2,144,127
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,165
407
95
4
0
424,561
4
W
Janus
16,770
671
191
8
0
513,043
2
W
Bakasura
16,805
672
235
9
0
545,949
1
W
Medusa
15,024
601
147
6
0
427,169
7
L
Kukulkan
13,575
543
169
7
0
407,269
7
W
Fenrir
13,731
549
32
1
0
487,379
2
L
Danzaburou
12,095
484
98
4
0
397,170
3
W
Bellona
14,920
597
166
7
0
500,551
0
L
Gilgamesh
11,494
460
127
5
0
433,885
2
L
Athena
12,064
483
38
2
0
481,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role