Player Matchup

Discordia
Discordia
BhastetKurza
Discordia
Level 78
God Stats
6W - 4L
1,500 SR
Queue Stats
229W - 242L
1,297 Elo+
Party 1
Artemis
Artemis
K3vInCr04
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Spiderfun
Erlang Shen
Level 96
God Stats
3W - 1L
1,636 SR
Queue Stats
68W - 64L
1,460 Elo+
Solo
Fenrir
Fenrir
Yelder
Fenrir
Level 47
God Stats
12W - 14L
1,306 SR
Queue Stats
81W - 103L
1,200 Elo+
Party 1
Hun Batz
Hun Batz
mickster255
Hun Batz
Level 127
God Stats
2W - 2L
1,461 SR
Queue Stats
47W - 51L
1,436 Elo+
Solo
Team Averages
Level 79
1,481 SR
1,378 Elo+

VS

Team Averages
Level 61
1,561 SR
1,472 Elo+
Danzaburou
Danzaburou
AquaFiez
Danzaburou
Level 55
God Stats
4W - 6L
1,464 SR
Queue Stats
42W - 40L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
DoinkyBoinky
Gilgamesh
Level 41
God Stats
10W - 7L
1,728 SR
Queue Stats
209W - 79L
1,696 Elo+
Party 2
Chang'e
Chang'e
Shivam989
Chang'e
Level 122
God Stats
30W - 22L
1,626 SR
Queue Stats
336W - 384L
1,445 Elo+
Solo
Fenrir
Fenrir
TheTemperance
Fenrir
Level 62
God Stats
4W - 6L
1,485 SR
Queue Stats
177W - 216L
1,470 Elo+
Solo
Xing Tian
Xing Tian
Tony2Toppings
Xing Tian
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 88L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BhastetKurza
Discordia
20
0 / 0 / 5
13,085
523
6,750
8,802
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
K3vInCr04
Artemis
20
9 / 1 / 12
15,196
608
27,712
16,520
7,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Spiderfun
Erlang Shen
20
2 / 2 / 8
13,711
548
13,955
23,268
19,664
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Yelder
Fenrir
18
9 / 1 / 3
14,046
562
9,371
19,896
9,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
mickster255
Hun Batz
20
4 / 3 / 5
13,230
529
8,774
16,755
7,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AquaFiez
Danzaburou
15
1 / 6 / 3
9,366
375
8,104
14,036
4,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
DoinkyBoinky
Gilgamesh
16
4 / 7 / 2
10,575
423
15,515
22,758
15,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Shivam989
Chang'e
19
0 / 1 / 4
11,632
465
6,886
14,756
10,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 9 / 2
10,421
417
6,175
24,247
10,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
Tony2Toppings
Xing Tian
18
0 / 1 / 3
10,490
420
7,755
19,053
21,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
24
Kills
7
7
Deaths
24
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AquaFiez
Danzaburou
1
6
3
0.42
W
Discordia
BhastetKurza
Discordia
0
0
5
2.5
L
Gilgamesh
DoinkyBoinky
Gilgamesh
4
7
2
0.71
W
Artemis
K3vInCr04
Artemis
9
1
12
15
L
Chang'e
Shivam989
Chang'e
0
1
4
2
W
Erlang Shen
Spiderfun
Erlang Shen
2
2
8
3
L
2
9
2
0.33
L
Xing Tian
Tony2Toppings
Xing Tian
0
1
3
1.5
W
Fenrir
Yelder
Fenrir
9
1
3
10.5
W
Hun Batz
mickster255
Hun Batz
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,562
Damage
44,435
85,241
Taken
94,850
48,463
Mitigated
62,542
36,720
Healing
29,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AquaFiez
Danzaburou
8,104
4,159
0
487
14,036
4,739
92
711
13,325
0
46,323
W
Discordia
BhastetKurza
Discordia
6,750
387
0
2,240
8,802
3,735
336
2,327
6,249
103,258
0
L
Gilgamesh
DoinkyBoinky
Gilgamesh
15,515
4,676
307
5,194
22,758
15,912
0
851
21,907
0
63,305
W
Artemis
K3vInCr04
Artemis
27,712
13,236
0
9,380
16,520
7,619
3,516
641
15,829
0
145,964
L
Chang'e
Shivam989
Chang'e
6,886
370
2,511
7,934
14,756
10,356
33
3,199
11,557
80,124
0
W
Erlang Shen
Spiderfun
Erlang Shen
13,955
6,566
0
9,939
23,268
19,664
1,687
7,305
15,383
125
107,526
L
6,175
394
0
6,073
24,247
10,427
0
1,258
22,989
0
73,019
L
Xing Tian
Tony2Toppings
Xing Tian
7,755
977
0
6,675
19,053
21,108
432
856
18,197
51,467
0
W
Fenrir
Yelder
Fenrir
9,371
2,243
624
8,441
19,896
9,748
0
1,948
17,826
0
36,266
W
Hun Batz
mickster255
Hun Batz
8,774
2,279
0
6,096
16,755
7,697
2,283
1,297
15,313
0
90,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,268
Gold Earned
52,484
699
Minions Killed
530
0
Camps Cleared
0
2,467,535
Distance Traveled
2,304,446
37
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,366
375
66
3
0
437,914
2
W
Discordia
13,085
523
175
7
0
505,975
0
L
Gilgamesh
10,575
423
93
4
0
499,402
5
W
Artemis
15,196
608
192
8
0
431,542
4
L
Chang'e
11,632
465
170
7
0
479,762
2
W
Erlang Shen
13,711
548
146
6
0
489,074
3
L
Fenrir
10,421
417
104
4
0
465,536
3
L
Xing Tian
10,490
420
97
4
0
421,832
0
W
Fenrir
14,046
562
44
2
0
545,769
10
W
Hun Batz
13,230
529
142
6
0
495,175
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role