Player Matchup

Bacchus
Bacchus
Bekir1903
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
NekomataCoffee
Scylla
Level 36
God Stats
22W - 28L
1,491 SR
Queue Stats
64W - 60L
1,302 Elo+
Party 1
Chiron
Chiron
degdegtaktak
Chiron
Level 106
God Stats
10W - 6L
1,639 SR
Queue Stats
271W - 195L
1,530 Elo+
Party 1
Team Averages
Level 49
1,543 SR
1,444 Elo+

VS

Team Averages
Level 79
1,450 SR
1,380 Elo+
Baron Samedi
Baron Samedi
Rancho-Peris
Baron Samedi
Level 108
God Stats
8W - 11L
1,563 SR
Queue Stats
275W - 329L
1,384 Elo+
Solo
King Arthur
King Arthur
WOA MiDNiT3JR
King Arthur
Level 42
God Stats
12W - 16L
1,458 SR
Queue Stats
216W - 286L
1,367 Elo+
Party 2
Medusa
Medusa
WOA Wolfe
Medusa
Level 88
God Stats
6W - 4L
1,329 SR
Queue Stats
475W - 545L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bekir1903
Bacchus
9
0 / 2 / 2
6,416
583
1,565
7,702
5,261
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 2
6,787
617
2,035
5,031
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
11
3 / 0 / 0
7,571
688
9,298
5,898
1,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rancho-Peris
Baron Samedi
10
2 / 1 / 4
7,262
660
4,785
5,549
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
WOA MiDNiT3JR
King Arthur
10
1 / 1 / 5
7,339
667
4,313
9,982
5,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
WOA Wolfe
Medusa
11
3 / 1 / 3
7,578
689
5,944
5,729
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
6
6
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bekir1903
Bacchus
0
2
2
0.5
L
0
4
2
0.25
W
Baron Samedi
Rancho-Peris
Baron Samedi
2
1
4
4
W
King Arthur
WOA MiDNiT3JR
King Arthur
1
1
5
3.5
W
Medusa
WOA Wolfe
Medusa
3
1
3
4.5
L
Chiron
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,898
Damage
15,042
18,631
Taken
21,260
8,576
Mitigated
9,772
4,581
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bekir1903
Bacchus
1,565
166
0
0
7,702
5,261
0
2,450
5,252
7,214
0
L
2,035
109
0
0
5,031
1,360
0
886
4,145
20,245
0
W
Baron Samedi
Rancho-Peris
Baron Samedi
4,785
276
1,643
2,065
5,549
2,552
209
783
4,766
22,217
0
W
King Arthur
WOA MiDNiT3JR
King Arthur
4,313
142
0
1,436
9,982
5,092
0
2,335
7,647
0
15,917
W
Medusa
WOA Wolfe
Medusa
5,944
1,743
0
1,355
5,729
2,128
584
494
5,235
0
29,834
L
Chiron
9,298
2,694
674
3,907
5,898
1,955
0
1,513
4,385
0
37,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,774
Gold Earned
22,179
107
Minions Killed
120
0
Camps Cleared
0
574,757
Distance Traveled
621,498
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,416
583
5
0
0
202,135
0
L
Scylla
6,787
617
34
3
0
179,022
1
W
Baron Samedi
7,262
660
37
3
0
190,498
2
W
King Arthur
7,339
667
36
3
0
220,910
1
W
Medusa
7,578
689
47
4
0
210,090
3
L
Chiron
7,571
688
68
6
0
193,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role