Player Matchup

Set
Set
BestlnDaLobby___
Set
Level 67
God Stats
28W - 32L
1,489 SR
Queue Stats
352W - 440L
1,438 Elo+
Party 1
Nemesis
Nemesis
Tzymez
Nemesis
Level 84
God Stats
4W - 9L
1,331 SR
Queue Stats
608W - 695L
1,511 Elo+
Party 1
Mercury
Mercury
ZeroDetriments
Mercury
Level 76
God Stats
17W - 22L
1,394 SR
Queue Stats
278W - 338L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
blackelephants
Danzaburou
Level 126
God Stats
59W - 71L
1,453 SR
Queue Stats
298W - 313L
1,474 Elo+
Solo
Ra
Ra
jalkiller
Ra
Level 160
God Stats
3W - 2L
1,644 SR
Queue Stats
283W - 293L
1,498 Elo+
Solo
Team Averages
Level 103
1,462 SR
1,480 Elo+

VS

Team Averages
Level 95
1,500 SR
1,482 Elo+
Nox
Nox
Enea82it
Nox
Level 139
God Stats
2W - 2L
1,633 SR
Queue Stats
136W - 143L
1,472 Elo+
Solo
Awilix
Awilix
SpadeKingoo
Awilix
Level 65
God Stats
6W - 13L
1,367 SR
Queue Stats
235W - 258L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
jjaxxer
Gilgamesh
Level 101
God Stats
18W - 8L
1,345 SR
Queue Stats
95W - 89L
1,490 Elo+
Solo
Eset
Eset
liukengpeng
Eset
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
queenbg
Geb
Level 84
God Stats
25W - 14L
1,657 SR
Queue Stats
45W - 46L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 7
12,284
1,117
14,026
15,790
7,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Tzymez
Nemesis
17
2 / 2 / 13
10,500
955
9,023
17,735
14,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 3 / 6
11,593
1,054
9,189
13,830
5,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
blackelephants
Danzaburou
17
0 / 3 / 12
10,300
936
8,518
13,091
6,160
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 4 / 10
11,576
1,052
17,679
12,320
5,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

225

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 11
10,144
922
12,708
10,658
4,232
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
16
8 / 8 / 5
11,908
1,083
15,696
17,639
7,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
jjaxxer
Gilgamesh
16
3 / 6 / 9
10,486
953
14,736
14,300
10,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 4 / 8
11,395
1,036
13,598
9,107
3,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
16
0 / 3 / 9
9,767
888
9,416
11,816
12,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
58
26
Kills
16
16
Deaths
26
48
Assists
42
Player
Kills
Deaths
Assists
KDA
W
11
4
7
3.63
L
0
5
11
1.1
L
Awilix
8
8
5
1.31
W
Nemesis
Tzymez
Nemesis
2
2
13
4.25
W
8
3
6
3.67
W
Danzaburou
blackelephants
Danzaburou
0
3
12
2
W
5
4
10
2.5
L
Gilgamesh
jjaxxer
Gilgamesh
3
6
9
1.25
L
5
4
8
2.25
L
Geb
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,435
Damage
66,154
72,766
Taken
63,520
39,519
Mitigated
38,960
12,299
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,026
6,512
0
1,327
15,790
7,875
0
6,995
8,795
0
19,215
L
12,708
403
0
183
10,658
4,232
0
2,035
8,623
34,456
0
L
Awilix
15,696
6,645
88
1,272
17,639
7,751
0
6,177
11,462
0
25,805
W
Nemesis
Tzymez
Nemesis
9,023
5,372
0
2,944
17,735
14,874
0
8,001
9,734
0
22,436
W
9,189
5,004
0
720
13,830
5,222
0
5,421
8,409
0
18,722
W
Danzaburou
blackelephants
Danzaburou
8,518
2,655
0
1,046
13,091
6,160
0
7,919
5,172
0
19,599
W
17,679
1,429
3,348
2,914
12,320
5,388
0
7,386
4,934
47,459
0
L
Gilgamesh
jjaxxer
Gilgamesh
14,736
4,889
0
1,014
14,300
10,753
0
3,496
10,804
0
34,307
L
13,598
830
1,108
903
9,107
3,388
0
2,922
6,185
32,688
0
L
Geb
9,416
448
0
15
11,816
12,836
0
3,049
8,767
19,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,253
Gold Earned
53,700
152
Minions Killed
183
5
Camps Cleared
6
1,032,743
Distance Traveled
1,059,499
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,284
1,117
9
1
0
204,238
0
L
Nox
10,144
922
56
5
1
192,714
1
L
Awilix
11,908
1,083
18
2
3
218,743
0
W
Nemesis
10,500
955
32
3
0
217,888
0
W
Mercury
11,593
1,054
22
2
0
254,845
0
W
Danzaburou
10,300
936
23
2
4
158,295
0
W
Ra
11,576
1,052
66
6
1
197,477
0
L
Gilgamesh
10,486
953
31
3
2
199,005
0
L
Eset
11,395
1,036
47
4
0
195,182
4
L
Geb
9,767
888
31
3
0
253,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role