Player Matchup

Hachiman
Hachiman
FI3RZEPATRIOT
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 47L
1,561 Elo+
Party 2
Medusa
Medusa
Haharik007
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
ImJustNotGodly
Gilgamesh
Level 18
God Stats
27W - 30L
1,551 SR
Queue Stats
96W - 83L
1,529 Elo+
Solo
Sobek
Sobek
M3RC27
Sobek
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 72L
1,561 Elo+
Party 2
Ra
Ra
bigchvngus
Ra
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 61L
1,444 Elo+
Solo
Team Averages
Level 13
1,510 SR
1,487 Elo+

VS

Team Averages
Level 22
1,510 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
KAKAW3D
Tsukuyomi
Level 29
God Stats
2W - 1L
1,589 SR
Queue Stats
17W - 9L
1,661 Elo+
Solo
Fenrir
Fenrir
SONKOG
Fenrir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Anhur
Anhur
Spaceinvader2212
Anhur
Level 27
God Stats
36W - 36L
1,666 SR
Queue Stats
320W - 251L
1,640 Elo+
Solo
The Morrigan
The Morrigan
karubera
The Morrigan
Level 25
God Stats
11W - 16L
1,382 SR
Queue Stats
29W - 30L
1,315 Elo+
Party 1
Tiamat
Tiamat
makuria
Tiamat
Level 23
God Stats
1W - 0L
1,414 SR
Queue Stats
24W - 23L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FI3RZEPATRIOT
Hachiman
13
8 / 9 / 3
8,455
497
13,026
12,592
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Haharik007
Medusa
12
0 / 8 / 0
7,361
433
2,062
10,257
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
ImJustNotGodly
Gilgamesh
14
4 / 8 / 3
8,822
519
8,693
16,217
8,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
M3RC27
Sobek
12
2 / 8 / 7
7,828
460
5,473
15,054
12,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 6 / 1
8,099
476
6,842
9,582
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KAKAW3D
Tsukuyomi
20
18 / 0 / 2
12,375
728
19,914
11,479
7,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
SONKOG
Fenrir
13
3 / 4 / 7
8,103
477
5,480
12,092
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
14 / 2 / 3
11,092
652
18,311
16,776
6,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
karubera
The Morrigan
13
1 / 4 / 3
7,525
443
1,928
9,204
3,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
makuria
Tiamat
12
3 / 7 / 9
7,749
456
3,335
9,752
5,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
17
Kills
39
39
Deaths
17
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FI3RZEPATRIOT
Hachiman
8
9
3
1.06
L
Medusa
Haharik007
Medusa
0
8
0
0
L
Gilgamesh
ImJustNotGodly
Gilgamesh
4
8
3
0.69
W
Tsukuyomi
KAKAW3D
Tsukuyomi
18
0
2
19
L
Sobek
M3RC27
Sobek
2
8
7
0.69
W
Fenrir
SONKOG
Fenrir
3
4
7
1.63
W
14
2
3
7.75
L
3
6
1
0.58
W
The Morrigan
karubera
The Morrigan
1
4
3
0.63
W
Tiamat
makuria
Tiamat
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,096
Damage
48,968
63,702
Taken
59,303
30,648
Mitigated
26,578
8,447
Healing
23,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FI3RZEPATRIOT
Hachiman
13,026
7,384
0
1,286
12,592
2,195
594
929
11,663
0
41,705
L
Medusa
Haharik007
Medusa
2,062
1,335
0
0
10,257
3,537
0
914
9,343
0
32,831
L
Gilgamesh
ImJustNotGodly
Gilgamesh
8,693
2,213
0
3,388
16,217
8,245
0
248
15,969
0
54,165
W
Tsukuyomi
KAKAW3D
Tsukuyomi
19,914
5,069
0
4,666
11,479
7,368
512
2,479
8,858
0
103,463
L
Sobek
M3RC27
Sobek
5,473
724
0
1,858
15,054
12,747
0
1,992
13,062
15,496
0
W
Fenrir
SONKOG
Fenrir
5,480
1,153
0
5,585
12,092
4,314
0
1,419
10,609
0
32,931
W
18,311
13,939
0
11,674
16,776
6,125
0
2,222
14,554
0
81,818
L
6,842
433
133
1,782
9,582
3,924
0
687
8,895
51,446
0
W
The Morrigan
karubera
The Morrigan
1,928
436
0
6
9,204
3,513
1,561
4,056
4,720
36,273
2,335
W
Tiamat
makuria
Tiamat
3,335
270
0
1,770
9,752
5,258
850
1,505
8,247
24,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
46,844
358
Minions Killed
474
0
Camps Cleared
0
1,521,758
Distance Traveled
1,576,240
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,455
497
54
3
0
278,556
5
L
Medusa
7,361
433
68
4
0
303,602
3
L
Gilgamesh
8,822
519
113
7
0
340,394
5
W
Tsukuyomi
12,375
728
177
10
0
397,656
2
L
Sobek
7,828
460
29
2
0
312,202
3
W
Fenrir
8,103
477
62
4
0
309,634
2
W
Anhur
11,092
652
124
7
0
274,049
3
L
Ra
8,099
476
94
6
0
287,004
0
W
The Morrigan
7,525
443
77
5
0
278,059
10
W
Tiamat
7,749
456
34
2
0
316,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role