Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond I
AlaricMoon4
Raijin
Diamond I
Level 104
God Stats
10W - 6L
1,713 SR
Queue Stats
51W - 29L
2,530 MMR
Solo
King Arthur
King Arthur
Platinum IV
MeThaaH
King Arthur
Platinum IV
Level 147
God Stats
46W - 52L
1,584 SR
Queue Stats
201W - 187L
1,656 MMR
Solo
Skadi
Skadi
Platinum III
domsafc99
Skadi
Platinum III
Level 148
God Stats
179W - 118L
1,732 SR
Queue Stats
557W - 535L
1,670 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,606 SR
1,771 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,688 SR
1,893 MMR
Nu Wa
Nu Wa
Gold IV
Barozal_
Nu Wa
Gold IV
Level 116
God Stats
6W - 7L
1,631 SR
Queue Stats
428W - 429L
1,435 MMR
Party 1
Ares
Ares
Gold III
IMaDriller
Ares
Gold III
Level 98
God Stats
1W - 5L
1,717 SR
Queue Stats
416W - 419L
1,586 MMR
Solo
Danzaburou
Danzaburou
Platinum V
S2_Cimumhunter69
Danzaburou
Platinum V
Level 106
God Stats
6W - 5L
1,681 SR
Queue Stats
147W - 137L
1,760 MMR
Party 1
Guan Yu
Guan Yu
Diamond I
Sacuille
Guan Yu
Diamond I
Level 159
God Stats
1W - 3L
1,708 SR
Queue Stats
235W - 171L
2,743 MMR
Solo
Arachne
Arachne
Platinum II
maestrodu60
Arachne
Platinum II
Level 140
God Stats
18W - 13L
1,704 SR
Queue Stats
99W - 90L
1,941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
14 / 3 / 1
16,579
691
17,992
19,700
9,102
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
 
Ganesha
18
1 / 1 / 23
13,026
543
6,170
14,858
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
20
12 / 1 / 12
15,070
628
31,214
16,025
8,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
MeThaaH
King Arthur
20
2 / 3 / 4
13,227
551
8,075
16,502
13,622
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
domsafc99
Skadi
20
4 / 0 / 10
12,812
534
14,646
14,858
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
TsukuyomiSetAthenaTiamatNemesis

VS

Bans
Ao KuangHeimdallrAphroditeApolloScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Barozal_
Nu Wa
16
1 / 8 / 3
10,196
425
11,647
13,203
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 10 / 3
9,230
385
3,564
21,708
16,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
S2_Cimumhunter69
Danzaburou
19
0 / 6 / 3
12,070
503
8,385
17,689
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Sacuille
Guan Yu
19
2 / 5 / 1
11,680
487
12,386
25,833
29,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
maestrodu60
Arachne
19
5 / 4 / 1
13,030
543
12,491
20,819
8,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
33
Kills
8
8
Deaths
33
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
14
3
1
4.83
W
Ganesha
 
Ganesha
1
1
23
12.5
W
Raijin
12
1
12
18
L
Nu Wa
Barozal_
Nu Wa
1
8
3
0.31
L
0
10
3
0.15
W
King Arthur
MeThaaH
King Arthur
2
3
4
1.33
L
Danzaburou
S2_Cimumhunter69
Danzaburou
0
6
3
0.25
L
Guan Yu
Sacuille
Guan Yu
2
5
1
0.5
W
Skadi
domsafc99
Skadi
4
0
10
9
L
Arachne
maestrodu60
Arachne
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,097
Damage
48,473
81,943
Taken
99,252
48,715
Mitigated
63,575
26,206
Healing
22,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,992
10,921
0
10,424
19,700
9,102
3,276
2,337
17,269
0
132,588
W
Ganesha
 
Ganesha
6,170
764
0
5,905
14,858
11,939
0
4,178
10,396
45,102
0
W
Raijin
31,214
1,366
0
4,995
16,025
8,098
1,539
3,580
12,261
134,951
0
L
Nu Wa
Barozal_
Nu Wa
11,647
2,243
0
1,053
13,203
4,093
38
9,074
4,129
67,236
0
L
3,564
59
0
1,442
21,708
16,160
0
7,928
13,780
27,302
0
W
King Arthur
MeThaaH
King Arthur
8,075
1,096
0
3,384
16,502
13,622
10
2,312
14,065
0
95,764
L
Danzaburou
S2_Cimumhunter69
Danzaburou
8,385
1,820
0
3,592
17,689
6,083
3,178
5,144
12,545
0
88,302
L
Guan Yu
Sacuille
Guan Yu
12,386
1,813
194
8,984
25,833
29,014
339
7,965
17,868
0
77,198
W
Skadi
domsafc99
Skadi
14,646
7,558
0
1,498
14,858
5,954
1,589
4,329
10,393
0
138,214
L
Arachne
maestrodu60
Arachne
12,491
6,753
0
7,231
20,819
8,225
185
7,273
13,546
0
96,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,714
Gold Earned
56,206
838
Minions Killed
590
0
Camps Cleared
0
2,357,465
Distance Traveled
2,215,850
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,579
691
228
10
0
453,945
4
W
Ganesha
13,026
543
21
1
0
501,604
12
W
Raijin
15,070
628
218
9
0
441,199
4
L
Nu Wa
10,196
425
107
4
0
396,661
0
L
Ares
9,230
385
35
1
0
404,899
9
W
King Arthur
13,227
551
188
8
0
465,373
10
L
Danzaburou
12,070
503
154
6
0
424,599
2
L
Guan Yu
11,680
487
160
7
0
459,203
1
W
Skadi
12,812
534
183
8
0
495,344
5
L
Arachne
13,030
543
134
6
0
530,488
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role