Player Matchup

Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Absolute Zero4
Mulan
Level 62
God Stats
0W - 2L
1,286 SR
Queue Stats
9W - 7L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Frostmourne01
Tsukuyomi
Level 64
God Stats
0W - 1L
1,299 SR
Queue Stats
25W - 40L
1,363 Elo+
Party 1
Team Averages
Level 87
1,362 SR
1,454 Elo+

VS

Team Averages
Level 115
1,343 SR
1,342 Elo+
Tiamat
Tiamat
Fr3zhh_Prince
Tiamat
Level 125
God Stats
26W - 41L
1,314 SR
Queue Stats
423W - 532L
1,313 Elo+
Party 2
Artemis
Artemis
skavinha
Artemis
Level 100
God Stats
5W - 7L
1,479 SR
Queue Stats
379W - 533L
1,366 Elo+
Solo
Horus
Horus
willwill-92
Horus
Level 120
God Stats
8W - 28L
1,235 SR
Queue Stats
497W - 705L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 1
6,502
650
4,717
5,699
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 5 / 0
6,551
655
2,575
9,421
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Frostmourne01
Tsukuyomi
7
0 / 7 / 0
5,891
589
3,404
7,710
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 8
7,707
771
4,411
5,324
6,458
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
skavinha
Artemis
10
5 / 1 / 7
7,987
799
7,339
4,454
2,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
4 / 0 / 7
7,409
741
5,181
6,085
4,964
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
L
1
5
0
0.2
W
4
0
8
8
L
Tsukuyomi
Frostmourne01
Tsukuyomi
0
7
0
0
W
Artemis
skavinha
Artemis
5
1
7
8.5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,696
Damage
16,931
22,830
Taken
15,863
8,193
Mitigated
13,495
3,373
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,717
821
0
2,770
5,699
1,313
0
928
4,596
31,252
0
L
2,575
80
0
209
9,421
4,091
0
1,851
7,195
0
17,232
W
4,411
382
870
1,578
5,324
6,458
616
1,315
4,009
24,095
0
L
Tsukuyomi
Frostmourne01
Tsukuyomi
3,404
1,004
0
394
7,710
2,789
0
1,700
5,885
0
9,445
W
Artemis
skavinha
Artemis
7,339
3,139
0
710
4,454
2,073
207
1,356
3,098
0
26,040
W
5,181
1,532
1,386
1,659
6,085
4,964
266
2,093
3,992
0
14,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,944
Gold Earned
23,103
112
Minions Killed
107
0
Camps Cleared
0
495,735
Distance Traveled
534,418
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,502
650
62
6
0
179,870
2
L
Mulan
6,551
655
36
4
0
171,724
1
W
Tiamat
7,707
771
44
4
0
201,812
1
L
Tsukuyomi
5,891
589
14
1
0
144,141
3
W
Artemis
7,987
799
42
4
0
150,656
2
W
Horus
7,409
741
21
2
0
181,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role