Player Matchup

Neith
Neith
Lozyl_Ozyl
Neith
Level 160
God Stats
117W - 142L
1,824 SR
Queue Stats
1,889W - 1,959L
1,474 Elo+
Solo
Scylla
Scylla
SwiftDeeezy
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,360 Elo+
Solo
Bacchus
Bacchus
d WAR MACHINE b
Bacchus
Level 125
God Stats
21W - 23L
1,444 SR
Queue Stats
619W - 602L
1,521 Elo+
Solo
Nu Wa
Nu Wa
samWINCHESTRdean
Nu Wa
Level 68
God Stats
233W - 179L
1,597 SR
Queue Stats
327W - 365L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
the-most-HIGH___
Gilgamesh
Level 156
God Stats
17W - 14L
1,595 SR
Queue Stats
497W - 523L
1,515 Elo+
Party 2
Team Averages
Level 109
1,592 SR
1,477 Elo+

VS

Team Averages
Level 119
1,477 SR
1,462 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Chief Buddha327
Ravana
Level 45
God Stats
2W - 9L
1,080 SR
Queue Stats
272W - 299L
1,385 Elo+
Solo
Ra
Ra
Gercules 69
Ra
Level 127
God Stats
2W - 1L
1,580 SR
Queue Stats
73W - 57L
1,617 Elo+
Solo
Chiron
Chiron
LEGENDARY_DC69
Chiron
Level 141
God Stats
5W - 2L
1,723 SR
Queue Stats
55W - 63L
1,424 Elo+
Party 1
Ares
Ares
que_onda_cuh
Ares
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
138W - 138L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 0 / 0
9,280
928
5,260
6,629
2,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
15
0 / 4 / 3
9,296
930
3,505
8,788
2,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 9 / 2
8,757
876
2,590
13,761
18,432
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
2 / 2 / 1
9,978
998
6,445
7,513
2,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
15
0 / 6 / 3
8,909
891
10,619
18,057
14,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

162

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
4 / 1 / 16
10,558
1,056
18,607
4,041
1,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 0 / 13
9,758
976
5,093
5,706
2,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 0 / 17
10,453
1,045
9,640
6,687
2,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 11
10,295
1,030
8,825
4,048
1,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 14
10,313
1,031
7,202
9,323
9,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
92
3
Kills
21
21
Deaths
3
9
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
16
12
W
3
0
13
9.5
W
3
0
17
11.5
W
6
1
11
11.5
L
Neith
1
0
0
1
L
Scylla
0
4
3
0.38
L
0
9
2
0.11
W
5
1
14
12
L
2
2
1
1.25
L
Gilgamesh
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,419
Damage
49,367
54,748
Taken
29,805
41,901
Mitigated
18,511
2,700
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,607
286
0
904
4,041
1,502
0
1,288
2,753
47,387
0
W
5,093
1,967
799
496
5,706
2,638
0
2,814
2,892
0
10,645
W
9,640
1,214
1,712
1,780
6,687
2,789
0
2,638
4,049
51,670
0
W
8,825
4,175
1,589
557
4,048
1,649
0
1,615
2,433
0
28,182
L
Neith
5,260
1,185
0
678
6,629
2,725
0
6,001
628
0
37,350
L
Scylla
3,505
468
0
20
8,788
2,924
0
6,345
2,443
20,757
0
L
2,590
0
366
280
13,761
18,432
0
6,756
7,005
7,851
0
W
7,202
150
0
0
9,323
9,933
0
4,185
5,138
12,156
0
L
6,445
2,580
0
949
7,513
2,915
0
5,885
1,628
33,439
0
L
Gilgamesh
10,619
1,942
0
407
18,057
14,905
0
10,462
7,595
0
28,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,220
Gold Earned
51,377
209
Minions Killed
247
11
Camps Cleared
7
860,742
Distance Traveled
933,157
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,558
1,056
60
6
3
173,620
0
W
Ravana
9,758
976
14
1
0
209,414
4
W
Ra
10,453
1,045
109
11
0
198,992
1
W
Chiron
10,295
1,030
54
5
2
169,581
0
L
Neith
9,280
928
72
7
1
180,768
0
L
Scylla
9,296
930
38
4
5
180,596
0
L
Bacchus
8,757
876
6
1
0
169,325
1
W
Ares
10,313
1,031
10
1
2
181,550
0
L
Nu Wa
9,978
998
52
5
5
159,751
2
L
Gilgamesh
8,909
891
41
4
0
170,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role