Player Matchup

Gilgamesh
Gilgamesh
GODOFWARR91
Gilgamesh
Level 87
God Stats
82W - 86L
1,512 SR
Queue Stats
505W - 681L
1,485 Elo+
Solo
Cthulhu
Cthulhu
IRavenaa
Cthulhu
Level 160
God Stats
29W - 18L
1,591 SR
Queue Stats
166W - 170L
1,552 Elo+
Party 1
Thoth
Thoth
yLuX spamLT
Thoth
Level 65
God Stats
30W - 27L
1,590 SR
Queue Stats
270W - 243L
1,537 Elo+
Party 1
Team Averages
Level 104
1,564 SR
1,525 Elo+

VS

Team Averages
Level 79
1,587 SR
1,562 Elo+
Sobek
Sobek
Apainfulexp
Sobek
Level 128
God Stats
6W - 4L
1,730 SR
Queue Stats
71W - 94L
1,498 Elo+
Party 2
Ullr
Ullr
ImStacky
Ullr
Level 42
God Stats
10W - 6L
1,500 SR
Queue Stats
369W - 239L
1,669 Elo+
Solo
Kukulkan
Kukulkan
TyrantofFire
Kukulkan
Level 66
God Stats
7W - 11L
1,531 SR
Queue Stats
54W - 63L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GODOFWARR91
Gilgamesh
15
7 / 7 / 10
13,453
708
17,878
18,951
10,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
IRavenaa
Cthulhu
17
5 / 1 / 17
13,349
703
16,576
18,502
25,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
14 / 1 / 9
14,789
778
14,485
9,149
4,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
12,404
653
8,276
24,053
22,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
15
5 / 8 / 3
12,110
637
12,910
17,777
6,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TyrantofFire
Kukulkan
15
3 / 12 / 3
11,751
618
7,833
15,572
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
26
Kills
9
9
Deaths
26
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Gilgamesh
GODOFWARR91
Gilgamesh
7
7
10
1.71
W
Cthulhu
IRavenaa
Cthulhu
5
1
17
13.5
L
Ullr
5
8
3
0.81
L
Kukulkan
TyrantofFire
Kukulkan
3
12
3
0.38
W
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,939
Damage
29,019
46,602
Taken
57,402
40,425
Mitigated
33,829
5,262
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,276
374
0
6,083
24,053
22,499
0
12,903
11,150
28,755
0
W
Gilgamesh
GODOFWARR91
Gilgamesh
17,878
5,672
0
1,096
18,951
10,814
2,161
7,648
11,303
0
63,781
W
Cthulhu
IRavenaa
Cthulhu
16,576
1,029
124
811
18,502
25,576
549
4,912
13,590
58,290
0
L
Ullr
12,910
7,177
0
3,514
17,777
6,055
0
9,217
8,560
0
56,311
L
Kukulkan
TyrantofFire
Kukulkan
7,833
1,431
0
1,264
15,572
5,275
0
9,009
6,563
48,451
0
W
14,485
444
591
2,640
9,149
4,035
320
3,591
5,558
74,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
36,265
243
Minions Killed
176
0
Camps Cleared
0
1,043,914
Distance Traveled
888,971
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,404
653
24
1
0
360,831
3
W
Gilgamesh
13,453
708
67
4
0
333,692
0
W
Cthulhu
13,349
703
70
4
0
347,505
3
L
Ullr
12,110
637
76
4
0
263,860
5
L
Kukulkan
11,751
618
76
4
0
264,280
3
W
Thoth
14,789
778
106
6
0
362,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role