Player Matchup

Sol
Sol
ColdMick
Sol
Level 10
God Stats
3W - 1L
1,880 SR
Queue Stats
15W - 10L
1,642 Elo+
Solo
Loki
Loki
Kakass2272
Loki
Level 6
God Stats
8W - 4L
1,749 SR
Queue Stats
46W - 34L
1,500 Elo+
Party 2
Fafnir
Fafnir
The Lock 15
Fafnir
Level 156
God Stats
1W - 1L
1,368 SR
Queue Stats
26W - 31L
1,408 Elo+
Party 2
Team Averages
Level 57
1,666 SR
1,517 Elo+

VS

Team Averages
Level 86
1,522 SR
1,766 Elo+
Baron Samedi
Baron Samedi
Carb0hydrate
Baron Samedi
Level 129
God Stats
1W - 2L
1,567 SR
Queue Stats
34W - 16L
1,607 Elo+
Party 1
Khepri
Khepri
Eww an Aphro
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 3L
2,010 Elo+
Party 1
Set
Set
McSqiggle
Set
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 49L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,830
583
4,612
8,192
2,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 4 / 0
6,434
643
2,622
7,149
2,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
9
0 / 3 / 2
5,875
588
3,279
9,368
12,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carb0hydrate
Baron Samedi
11
3 / 1 / 8
7,328
733
8,090
3,725
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
4 / 1 / 8
8,297
830
7,635
10,049
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 4
7,745
775
4,720
6,752
3,717
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Carb0hydrate
Baron Samedi
3
1
8
7
L
0
5
2
0.2
W
Khepri
4
1
8
8
L
2
4
0
0.5
W
5
0
4
7
L
Fafnir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,513
Damage
20,445
24,709
Taken
20,526
17,666
Mitigated
12,466
3,166
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Carb0hydrate
Baron Samedi
8,090
1,580
770
2,036
3,725
1,523
94
1,971
1,754
19,846
0
L
4,612
816
0
2,106
8,192
2,711
0
5,825
2,107
16,851
0
W
Khepri
7,635
1,724
0
3,568
10,049
7,226
133
4,342
5,707
31,096
0
L
2,622
876
0
0
7,149
2,266
0
4,532
2,373
0
9,911
W
4,720
2,349
0
1,118
6,752
3,717
637
1,655
5,097
0
30,286
L
Fafnir
3,279
1,407
0
1,060
9,368
12,689
0
4,534
4,495
14,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,139
Gold Earned
23,370
50
Minions Killed
119
0
Camps Cleared
0
480,638
Distance Traveled
562,707
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,328
733
25
3
0
164,641
0
L
Sol
5,830
583
25
3
0
154,975
1
W
Khepri
8,297
830
51
5
0
190,635
1
L
Loki
6,434
643
17
2
0
166,889
0
W
Set
7,745
775
43
4
0
207,431
1
L
Fafnir
5,875
588
8
1
0
158,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role