Player Matchup

Discordia
Discordia
RDrakeJr76
Discordia
Level 111
God Stats
18W - 27L
1,501 SR
Queue Stats
256W - 273L
1,447 Elo+
Party 2
Cerberus
Cerberus
TheJ3rk2019
Cerberus
Level 89
God Stats
417W - 340L
1,505 SR
Queue Stats
894W - 875L
1,497 Elo+
Party 2
Khepri
Khepri
fancy-genetics38
Khepri
Level 39
God Stats
7W - 2L
1,677 SR
Queue Stats
104W - 121L
1,473 Elo+
Solo
Artemis
Artemis
spankeythesuper
Artemis
Level 67
God Stats
18W - 20L
1,457 SR
Queue Stats
361W - 345L
1,448 Elo+
Solo
Chiron
Chiron
霜雪不霁
Chiron
Level 41
God Stats
0W - 2L
1,247 SR
Queue Stats
34W - 48L
1,424 Elo+
Solo
Team Averages
Level 69
1,478 SR
1,458 Elo+

VS

Team Averages
Level 72
1,684 SR
1,674 Elo+
Neith
Neith
LittleJAYTWIST
Neith
Level 49
God Stats
25W - 10L
1,681 SR
Queue Stats
135W - 48L
1,742 Elo+
Party 1
Artio
Artio
Navetse__
Artio
Level 89
God Stats
6W - 3L
1,647 SR
Queue Stats
103W - 97L
1,419 Elo+
Solo
Serqet
Serqet
OrbitalPopcorn
Serqet
Level 126
God Stats
3W - 1L
1,582 SR
Queue Stats
233W - 94L
1,724 Elo+
Party 1
Hercules
Hercules
PotatoPlasma2222
Hercules
Level 49
God Stats
30W - 7L
1,843 SR
Queue Stats
150W - 58L
1,793 Elo+
Party 1
Thoth
Thoth
fqit
Thoth
Level 49
God Stats
46W - 21L
1,668 SR
Queue Stats
334W - 180L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RDrakeJr76
Discordia
15
3 / 7 / 4
10,284
935
11,755
11,818
4,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
TheJ3rk2019
Cerberus
16
3 / 6 / 6
10,831
985
9,270
22,258
24,971
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 6 / 6
10,094
918
5,962
15,977
12,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 8 / 6
10,322
938
14,330
13,530
5,011
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chiron
16
1 / 9 / 5
9,726
884
9,085
20,412
7,676
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

100

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 16
11,102
1,009
16,367
7,046
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Navetse__
Artio
18
7 / 2 / 18
11,830
1,075
11,840
16,583
14,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
11 / 3 / 15
11,969
1,088
12,482
12,964
7,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 1 / 20
10,898
991
12,330
13,906
13,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
fqit
Thoth
18
9 / 2 / 21
11,715
1,065
27,404
8,782
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
126
9
Kills
36
36
Deaths
9
27
Assists
90
Player
Kills
Deaths
Assists
KDA
W
6
1
16
14
W
Artio
Navetse__
Artio
7
2
18
8
W
11
3
15
6.17
W
3
1
20
13
L
Discordia
RDrakeJr76
Discordia
3
7
4
0.71
L
Cerberus
TheJ3rk2019
Cerberus
3
6
6
1
L
0
6
6
0.5
W
Thoth
fqit
Thoth
9
2
21
9.75
L
2
8
6
0.63
L
Chiron
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,402
Damage
80,423
83,995
Taken
59,281
53,878
Mitigated
42,353
5,907
Healing
15,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,367
9,510
0
2,144
7,046
2,723
0
4,119
2,927
0
33,463
W
Artio
Navetse__
Artio
11,840
742
2,797
4,498
16,583
14,860
0
8,097
8,486
26,949
0
W
12,482
5,064
0
0
12,964
7,725
0
4,606
8,358
0
18,778
W
12,330
3,387
0
5,887
13,906
13,959
0
6,767
7,139
228
23,348
L
Discordia
RDrakeJr76
Discordia
11,755
1,926
0
374
11,818
4,087
0
5,100
6,241
29,701
0
L
Cerberus
TheJ3rk2019
Cerberus
9,270
523
0
2,838
22,258
24,971
0
9,227
12,477
18,532
0
L
5,962
294
0
520
15,977
12,133
0
7,843
7,771
13,200
0
W
Thoth
fqit
Thoth
27,404
639
0
585
8,782
3,086
0
3,398
5,384
37,191
0
L
14,330
10,419
0
0
13,530
5,011
0
6,441
6,697
0
33,341
L
Chiron
9,085
4,074
546
1,629
20,412
7,676
0
9,938
10,112
0
26,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,257
Gold Earned
57,514
156
Minions Killed
142
6
Camps Cleared
5
907,712
Distance Traveled
1,060,538
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,102
1,009
40
4
3
191,483
0
W
Artio
11,830
1,075
36
3
0
220,142
0
W
Serqet
11,969
1,088
21
2
1
214,431
0
W
Hercules
10,898
991
27
2
1
212,272
1
L
Discordia
10,284
935
52
5
0
173,324
1
L
Cerberus
10,831
985
16
1
1
198,874
0
L
Khepri
10,094
918
7
1
0
215,965
1
W
Thoth
11,715
1,065
18
2
0
222,210
0
L
Artemis
10,322
938
41
4
5
162,097
0
L
Chiron
9,726
884
40
4
0
157,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role