Player Matchup

Neith
Neith
Akn0logy
Neith
Level 12
God Stats
58W - 31L
1,550 SR
Queue Stats
396W - 351L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
Irimaris
Danzaburou
Level 28
God Stats
13W - 8L
1,604 SR
Queue Stats
102W - 110L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
JutrixS
Baron Samedi
Level 20
God Stats
28W - 19L
1,778 SR
Queue Stats
398W - 374L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
Matyxa
Zhong Kui
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
345W - 282L
1,591 Elo+
Party 2
Fenrir
Fenrir
ZepHNeX
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,413 Elo+
Solo
Team Averages
Level 45
1,586 SR
1,480 Elo+

VS

Team Averages
Level 24
1,453 SR
1,446 Elo+
Kukulkan
Kukulkan
ArkDrako
Kukulkan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LukynoJeGod
Neith
Level 29
God Stats
3W - 4L
1,244 SR
Queue Stats
75W - 69L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
Ryong27
Cthulhu
Level 14
God Stats
10W - 7L
1,603 SR
Queue Stats
21W - 29L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Suzanixx
Danzaburou
Level 25
God Stats
10W - 5L
1,445 SR
Queue Stats
75W - 69L
1,431 Elo+
Party 1
Fenrir
Fenrir
wineroop
Fenrir
Level 29
God Stats
0W - 1L
1,472 SR
Queue Stats
7W - 9L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akn0logy
Neith
18
5 / 1 / 15
12,373
1,031
13,985
10,328
4,806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Irimaris
Danzaburou
18
4 / 3 / 13
12,503
1,042
9,054
11,707
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
JutrixS
Baron Samedi
18
6 / 1 / 12
11,922
994
15,891
11,732
6,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Matyxa
Zhong Kui
19
5 / 3 / 16
12,282
1,024
16,681
16,006
24,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ZepHNeX
Fenrir
17
3 / 9 / 9
10,889
907
3,950
15,973
6,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

156

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArkDrako
Kukulkan
18
9 / 3 / 4
13,210
1,101
20,812
9,382
4,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 3 / 10
11,462
955
13,193
9,885
4,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Ryong27
Cthulhu
18
0 / 7 / 11
10,963
914
10,809
20,084
23,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Suzanixx
Danzaburou
18
3 / 3 / 10
11,668
972
9,416
13,194
5,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
wineroop
Fenrir
15
1 / 7 / 7
9,900
825
6,464
10,116
5,538
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
59
23
Kills
17
17
Deaths
23
65
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
Akn0logy
Neith
5
1
15
12.5
L
Kukulkan
ArkDrako
Kukulkan
9
3
4
3.67
W
Danzaburou
Irimaris
Danzaburou
4
3
13
3.5
W
Baron Samedi
JutrixS
Baron Samedi
6
1
12
12
L
4
3
10
3
W
Zhong Kui
Matyxa
Zhong Kui
5
3
16
4.33
L
Cthulhu
Ryong27
Cthulhu
0
7
11
0.79
L
Danzaburou
Suzanixx
Danzaburou
3
3
10
2.67
W
Fenrir
ZepHNeX
Fenrir
3
9
9
0.83
L
Fenrir
wineroop
Fenrir
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,561
Damage
60,694
65,746
Taken
62,661
47,926
Mitigated
42,971
15,339
Healing
4,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akn0logy
Neith
13,985
6,483
0
1,659
10,328
4,806
0
5,471
4,857
0
40,967
L
Kukulkan
ArkDrako
Kukulkan
20,812
1,067
387
857
9,382
4,314
0
4,826
4,556
67,475
0
W
Danzaburou
Irimaris
Danzaburou
9,054
1,458
56
1,823
11,707
5,275
0
7,151
4,556
0
35,177
W
Baron Samedi
JutrixS
Baron Samedi
15,891
1,523
3,216
4,506
11,732
6,481
0
6,441
5,291
53,750
0
L
13,193
6,200
0
760
9,885
4,247
0
4,868
5,017
0
21,670
W
Zhong Kui
Matyxa
Zhong Kui
16,681
3,158
0
4,079
16,006
24,405
0
5,116
10,890
25,666
0
L
Cthulhu
Ryong27
Cthulhu
10,809
142
0
398
20,084
23,042
0
11,451
8,633
31,465
0
L
Danzaburou
Suzanixx
Danzaburou
9,416
3,656
0
1,968
13,194
5,830
0
8,152
5,042
0
28,862
W
Fenrir
ZepHNeX
Fenrir
3,950
1,945
0
0
15,973
6,959
0
7,442
8,531
0
8,432
L
Fenrir
wineroop
Fenrir
6,464
1,442
0
121
10,116
5,538
0
3,275
6,841
0
8,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,969
Gold Earned
57,203
235
Minions Killed
237
11
Camps Cleared
3
1,002,316
Distance Traveled
980,552
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,373
1,031
53
4
3
213,624
0
L
Kukulkan
13,210
1,101
120
10
1
232,564
0
W
Danzaburou
12,503
1,042
66
6
3
171,965
0
W
Baron Samedi
11,922
994
78
7
0
215,533
0
L
Neith
11,462
955
24
2
0
159,595
1
W
Zhong Kui
12,282
1,024
18
2
3
193,895
3
L
Cthulhu
10,963
914
45
4
0
227,834
0
L
Danzaburou
11,668
972
44
4
1
225,614
2
W
Fenrir
10,889
907
20
2
2
207,299
0
L
Fenrir
9,900
825
4
0
1
134,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role