Player Matchup

Erlang Shen
Erlang Shen
FearLSlays
Erlang Shen
Level 13
God Stats
8W - 2L
1,500 SR
Queue Stats
128W - 81L
1,547 Elo+
Party 2
Cerberus
Cerberus
FridgidGhost
Cerberus
Level 26
God Stats
6W - 7L
1,595 SR
Queue Stats
63W - 70L
1,414 Elo+
Solo
Osiris
Osiris
RatDesigner
Osiris
Level 29
God Stats
2W - 0L
1,722 SR
Queue Stats
65W - 51L
1,554 Elo+
Solo
Heimdallr
Heimdallr
mommymondays
Heimdallr
Level 27
God Stats
1W - 3L
1,125 SR
Queue Stats
203W - 150L
1,535 Elo+
Solo
Scylla
Scylla
rafael235216
Scylla
Level 27
God Stats
7W - 1L
1,694 SR
Queue Stats
10W - 2L
1,436 Elo+
Party 2
Team Averages
Level 24
1,527 SR
1,497 Elo+

VS

Team Averages
Level 22
1,432 SR
1,470 Elo+
Vamana
Vamana
Killerbolbol
Vamana
Level 27
God Stats
1W - 5L
1,316 SR
Queue Stats
37W - 61L
1,384 Elo+
Party 1
Thor
Thor
LegentTIVI
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ZhaiYunsheng
Aphrodite
Level 32
God Stats
3W - 3L
1,281 SR
Queue Stats
86W - 94L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
poulticepusher
Baron Samedi
Level 16
God Stats
3W - 2L
1,565 SR
Queue Stats
10W - 16L
1,539 Elo+
Solo
Hachiman
Hachiman
sanmiguel2420
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FearLSlays
Erlang Shen
10
5 / 0 / 2
6,147
683
2,868
3,567
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
FridgidGhost
Cerberus
8
1 / 1 / 2
5,444
605
869
3,813
1,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
11
3 / 0 / 2
6,020
669
2,691
5,725
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
mommymondays
Heimdallr
8
0 / 0 / 1
4,979
553
1,410
2,317
702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
10
6 / 0 / 3
6,602
734
5,523
2,640
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
5
0 / 6 / 0
3,853
428
1,410
5,844
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 0 / 0
3,493
388
328
1,997
402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
ZhaiYunsheng
Aphrodite
4
0 / 1 / 0
3,486
387
408
1,212
304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

Baron Samedi
poulticepusher
Baron Samedi
7
1 / 5 / 0
4,244
472
2,371
6,167
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
sanmiguel2420
Hachiman
6
0 / 3 / 0
3,763
418
2,257
4,120
1,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
15
Kills
1
1
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
FearLSlays
Erlang Shen
5
0
2
6
W
Cerberus
FridgidGhost
Cerberus
1
1
2
2
L
Vamana
0
6
0
0
L
0
0
0
0
W
Osiris
3
0
2
4
L
Aphrodite
ZhaiYunsheng
Aphrodite
0
1
0
0
W
Heimdallr
mommymondays
Heimdallr
0
0
1
0.5
L
Baron Samedi
poulticepusher
Baron Samedi
1
5
0
0.2
W
Scylla
6
0
3
7.5
L
Hachiman
sanmiguel2420
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,361
Damage
6,774
18,062
Taken
19,340
7,802
Mitigated
6,299
7,184
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
FearLSlays
Erlang Shen
2,868
1,504
0
760
3,567
1,392
1,695
258
3,269
0
31,834
W
Cerberus
FridgidGhost
Cerberus
869
0
0
1,270
3,813
1,619
1,079
661
3,104
12,396
0
L
Vamana
1,410
967
0
320
5,844
2,724
0
839
4,961
0
9,779
L
328
0
0
1,032
1,997
402
0
365
1,562
0
5,300
W
Osiris
2,691
1,332
0
3,449
5,725
3,361
0
369
5,320
0
31,469
L
Aphrodite
ZhaiYunsheng
Aphrodite
408
30
0
450
1,212
304
0
218
994
5,135
0
W
Heimdallr
mommymondays
Heimdallr
1,410
809
0
1,051
2,317
702
312
478
1,797
0
20,679
L
Baron Samedi
poulticepusher
Baron Samedi
2,371
253
86
1,576
6,167
1,831
0
3,418
2,429
11,428
0
W
Scylla
5,523
825
0
654
2,640
728
988
723
1,793
30,129
0
L
Hachiman
sanmiguel2420
Hachiman
2,257
1,701
99
234
4,120
1,038
0
1,084
3,002
0
9,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,192
Gold Earned
18,839
256
Minions Killed
80
0
Camps Cleared
0
852,415
Distance Traveled
585,364
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,147
683
66
7
0
196,532
1
W
Cerberus
5,444
605
26
3
0
176,079
0
L
Vamana
3,853
428
20
2
0
144,856
0
L
Thor
3,493
388
14
2
0
72,919
0
W
Osiris
6,020
669
61
7
0
171,640
3
L
Aphrodite
3,486
387
4
0
0
67,140
1
W
Heimdallr
4,979
553
44
5
0
145,967
3
L
Baron Samedi
4,244
472
28
3
0
142,055
2
W
Scylla
6,602
734
59
7
0
162,197
1
L
Hachiman
3,763
418
14
2
0
158,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role