Player Matchup

Fafnir
Fafnir
Bronze III
Jettis
Fafnir
Bronze III
Level 45
God Stats
9W - 10L
1,457 SR
Queue Stats
19W - 46L
130 MMR
Solo
Apollo
Apollo
Gold V
KidD4vid
Apollo
Gold V
Level 50
God Stats
9W - 9L
1,611 SR
Queue Stats
47W - 45L
1,328 MMR
Solo
Tiamat
Tiamat
Silver IV
LEGACYxAVENGER
Tiamat
Silver IV
Level 122
God Stats
1W - 0L
1,498 SR
Queue Stats
7W - 11L
1,362 MMR
Solo
Horus
Horus
Bronze III
MilkIsCowSauce
Horus
Bronze III
Level 84
God Stats
1W - 3L
1,317 SR
Queue Stats
53W - 61L
1,400 MMR
Solo
Guan Yu
Guan Yu
Gold V
lolyesnoyes
Guan Yu
Gold V
Level 77
God Stats
3W - 5L
1,230 SR
Queue Stats
202W - 207L
1,355 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,422 SR
1,115 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,497 SR
1,103 MMR
Achilles
Achilles
Gold IV
EstiiDG
Achilles
Gold IV
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
284W - 295L
1,407 MMR
Solo
Hou Yi
Hou Yi
Bronze III
MoarC4
Hou Yi
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze III
RandomGamer67
Nemesis
Bronze III
Level 60
God Stats
0W - 2L
1,565 SR
Queue Stats
6W - 19L
1,283 MMR
Solo
Cthulhu
Cthulhu
Bronze III
allfather91
Cthulhu
Bronze III
Level 156
God Stats
0W - 1L
1,300 SR
Queue Stats
9W - 9L
1,462 MMR
Party 1
Chang'e
Chang'e
Bronze III
branamir
Chang'e
Bronze III
Level 67
God Stats
6W - 5L
1,619 SR
Queue Stats
111W - 145L
-134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jettis
Fafnir
20
1 / 6 / 20
15,321
511
9,231
36,952
44,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
KidD4vid
Apollo
20
15 / 4 / 7
18,602
620
32,097
32,296
14,839
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 6 / 15
17,782
593
48,490
28,865
26,048
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 21
17,092
570
18,974
25,856
16,942
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
lolyesnoyes
Guan Yu
20
6 / 4 / 6
18,805
627
22,407
32,436
35,876
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaTsukuyomiDanzaburouSetNike

VS

Bans
Cu ChulainnKhepriScyllaThe MorriganJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EstiiDG
Achilles
18
4 / 9 / 9
13,217
441
12,550
34,105
36,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
MoarC4
Hou Yi
20
10 / 7 / 8
18,048
602
32,752
32,683
13,955
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
20
4 / 10 / 8
14,103
470
22,508
30,058
15,317
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
allfather91
Cthulhu
20
5 / 5 / 3
13,905
464
24,552
33,272
40,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
branamir
Chang'e
20
2 / 14 / 11
13,822
461
16,500
28,435
10,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
64
45
Kills
25
25
Deaths
45
69
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
EstiiDG
Achilles
4
9
9
0.94
W
Fafnir
Jettis
Fafnir
1
6
20
1.83
W
Apollo
KidD4vid
Apollo
15
4
7
4.63
W
15
6
15
3.75
W
8
5
21
3.7
L
Hou Yi
MoarC4
Hou Yi
10
7
8
2
L
Nemesis
4
10
8
0.8
L
Cthulhu
allfather91
Cthulhu
5
5
3
1.3
L
Chang'e
branamir
Chang'e
2
14
11
0.54
W
Guan Yu
lolyesnoyes
Guan Yu
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,199
Damage
108,862
156,405
Taken
158,553
138,268
Mitigated
115,908
62,581
Healing
39,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
EstiiDG
Achilles
12,550
2,727
0
7,172
34,105
36,535
0
13,990
19,527
0
37,360
W
Fafnir
Jettis
Fafnir
9,231
3,007
734
11,235
36,952
44,563
625
7,149
29,512
27,725
0
W
Apollo
KidD4vid
Apollo
32,097
26,605
0
16,204
32,296
14,839
7,644
4,484
27,637
0
163,869
W
48,490
3,631
943
9,645
28,865
26,048
382
9,542
18,946
125,949
0
W
18,974
9,098
2,989
9,943
25,856
16,942
1,809
6,888
18,860
0
101,674
L
Hou Yi
MoarC4
Hou Yi
32,752
23,176
0
12,984
32,683
13,955
567
5,659
26,938
0
145,717
L
Nemesis
22,508
10,374
0
4,450
30,058
15,317
0
14,255
15,249
0
111,638
L
Cthulhu
allfather91
Cthulhu
24,552
2,458
532
6,142
33,272
40,085
0
7,289
25,710
84,040
0
L
Chang'e
branamir
Chang'e
16,500
1,748
1,686
6,341
28,435
10,016
0
15,613
12,210
79,794
0
W
Guan Yu
lolyesnoyes
Guan Yu
22,407
4,852
982
9,906
32,436
35,876
0
12,246
19,112
1,288
139,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,602
Gold Earned
73,095
754
Minions Killed
674
0
Camps Cleared
0
2,750,663
Distance Traveled
2,516,138
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,217
441
36
1
0
547,961
6
W
Fafnir
15,321
511
30
1
0
516,468
8
W
Apollo
18,602
620
211
7
0
538,389
9
W
Tiamat
17,782
593
150
5
0
517,812
4
W
Horus
17,092
570
113
4
0
638,394
8
L
Hou Yi
18,048
602
203
7
0
449,616
7
L
Nemesis
14,103
470
153
5
0
562,403
3
L
Cthulhu
13,905
464
132
4
0
506,155
1
L
Chang'e
13,822
461
150
5
0
450,003
13
W
Guan Yu
18,805
627
250
8
0
539,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role