Player Matchup

Gilgamesh
Gilgamesh
EYK-KILLERSHOTZ
Gilgamesh
Level 130
God Stats
18W - 7L
1,791 SR
Queue Stats
319W - 245L
1,665 Elo+
Party 2
Thor
Thor
I3igIVIeat
Thor
Level 12
God Stats
6W - 2L
1,729 SR
Queue Stats
21W - 7L
1,746 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mando_Boyy
Tsukuyomi
Level 101
God Stats
12W - 8L
1,632 SR
Queue Stats
103W - 81L
1,624 Elo+
Party 2
Scylla
Scylla
P00PC0W123
Scylla
Level 80
God Stats
1W - 1L
1,739 SR
Queue Stats
40W - 26L
1,574 Elo+
Party 2
Izanami
Izanami
Toxic-Berserk075
Izanami
Level 103
God Stats
22W - 12L
1,510 SR
Queue Stats
251W - 191L
1,608 Elo+
Party 2
Team Averages
Level 85
1,680 SR
1,643 Elo+

VS

Team Averages
Level 79
1,471 SR
1,507 Elo+
Guan Yu
Guan Yu
ArchVelka
Guan Yu
Level 35
God Stats
5W - 5L
1,686 SR
Queue Stats
106W - 89L
1,567 Elo+
Party 3
Hel
Hel
GAZ-09-
Hel
Level 158
God Stats
0W - 4L
1,265 SR
Queue Stats
686W - 626L
1,490 Elo+
Party 1
Neith
Neith
MuensterGirl75
Neith
Level 29
God Stats
66W - 61L
1,456 SR
Queue Stats
403W - 407L
1,450 Elo+
Party 1
Sobek
Sobek
Phooqe
Sobek
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
96W - 115L
1,569 Elo+
Party 3
Thanatos
Thanatos
lucaskid64
Thanatos
Level 147
God Stats
2W - 6L
1,644 SR
Queue Stats
533W - 487L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EYK-KILLERSHOTZ
Gilgamesh
13
1 / 1 / 2
7,712
593
4,421
6,373
2,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
8 / 0 / 5
8,065
620
8,442
7,101
4,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Mando_Boyy
Tsukuyomi
15
8 / 2 / 5
8,606
662
9,911
8,183
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
P00PC0W123
Scylla
12
1 / 1 / 5
6,946
534
2,116
4,746
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 4
8,013
616
3,857
3,906
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArchVelka
Guan Yu
11
1 / 2 / 1
6,525
502
3,773
9,015
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
11
0 / 4 / 1
6,551
504
4,600
7,578
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
5,518
424
1,097
8,586
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Phooqe
Sobek
8
0 / 2 / 0
5,710
439
1,415
6,977
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
lucaskid64
Thanatos
11
3 / 6 / 0
6,772
521
3,740
10,446
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
19
Kills
4
4
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ArchVelka
Guan Yu
1
2
1
0.75
W
Gilgamesh
EYK-KILLERSHOTZ
Gilgamesh
1
1
2
2
L
Hel
0
4
1
0.13
W
8
0
5
10.5
W
Tsukuyomi
Mando_Boyy
Tsukuyomi
8
2
5
5.25
L
0
5
0
0
W
Scylla
P00PC0W123
Scylla
1
1
5
3.5
L
Sobek
Phooqe
Sobek
0
2
0
0
W
1
0
4
3
L
Thanatos
lucaskid64
Thanatos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
14,625
30,309
Taken
42,602
12,141
Mitigated
20,282
12,258
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ArchVelka
Guan Yu
3,773
419
174
3,751
9,015
7,439
0
0
9,015
0
27,026
W
Gilgamesh
EYK-KILLERSHOTZ
Gilgamesh
4,421
1,104
0
2,851
6,373
2,694
44
0
6,123
0
42,525
L
Hel
4,600
336
17
2,811
7,578
2,359
0
1,658
5,700
35,912
0
W
8,442
2,958
0
3,963
7,101
4,064
0
1,527
5,457
0
37,302
W
Tsukuyomi
Mando_Boyy
Tsukuyomi
9,911
2,139
0
2,928
8,183
2,651
792
1,097
6,938
0
57,341
L
1,097
379
159
2,211
8,586
2,501
0
0
8,586
0
34,368
W
Scylla
P00PC0W123
Scylla
2,116
568
0
361
4,746
1,399
962
2,623
1,906
27,750
0
L
Sobek
Phooqe
Sobek
1,415
62
0
2,764
6,977
4,682
0
0
6,977
11,246
0
W
3,857
1,830
0
2,155
3,906
1,333
1,717
406
3,500
0
57,193
L
Thanatos
lucaskid64
Thanatos
3,740
1,064
0
4,977
10,446
3,301
0
238
10,208
0
38,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
31,076
445
Minions Killed
298
0
Camps Cleared
0
1,325,891
Distance Traveled
1,185,859
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,525
502
71
5
0
266,555
2
W
Gilgamesh
7,712
593
100
8
0
271,344
3
L
Hel
6,551
504
75
6
0
213,980
1
W
Thor
8,065
620
62
5
0
273,815
6
W
Tsukuyomi
8,606
662
96
7
0
311,890
1
L
Neith
5,518
424
59
5
0
214,846
0
W
Scylla
6,946
534
68
5
0
230,943
4
L
Sobek
5,710
439
20
2
0
233,572
4
W
Izanami
8,013
616
119
9
0
237,899
1
L
Thanatos
6,772
521
73
6
0
256,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role