Player Matchup

Sobek
Sobek
Bombom0531
Sobek
Level 14
God Stats
1W - 1L
1,742 SR
Queue Stats
13W - 14L
1,481 Elo+
Party 1
Susano
Susano
CipherPoll
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,315 Elo+
Party 1
Horus
Horus
Crover409
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,236 Elo+
Party 1
Izanami
Izanami
EzShun14
Izanami
Level 13
God Stats
1W - 3L
1,382 SR
Queue Stats
8W - 17L
1,254 Elo+
Party 1
Kukulkan
Kukulkan
nismo28
Kukulkan
Level 20
God Stats
2W - 6L
1,413 SR
Queue Stats
10W - 21L
1,228 Elo+
Party 1
Team Averages
Level 16
1,507 SR
1,303 Elo+

VS

Team Averages
Level 17
1,502 SR
1,530 Elo+
Eset
Eset
Jpaa
Eset
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 62L
1,485 Elo+
Solo
Bellona
Bellona
KaspiyTiger
Bellona
Level 21
God Stats
15W - 6L
1,475 SR
Queue Stats
107W - 102L
1,435 Elo+
Solo
Ymir
Ymir
Mamenka007
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,760 Elo+
Solo
Xbalanque
Xbalanque
lalasudash
Xbalanque
Level 6
God Stats
2W - 1L
1,538 SR
Queue Stats
4W - 6L
1,470 Elo+
Solo
Arachne
Arachne
theni2x
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 10 / 5
8,290
360
7,993
28,448
29,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
CipherPoll
Susano
15
4 / 10 / 4
10,008
435
5,180
20,551
6,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Crover409
Horus
14
1 / 10 / 4
8,539
371
5,189
19,745
11,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
EzShun14
Izanami
15
3 / 6 / 3
9,182
399
8,994
18,572
5,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
nismo28
Kukulkan
13
2 / 6 / 2
8,347
363
11,787
14,367
4,760
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Jpaa
Eset
20
19 / 0 / 8
14,813
644
41,823
16,167
7,249
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
KaspiyTiger
Bellona
19
5 / 2 / 9
12,647
550
9,228
14,993
13,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 4 / 15
10,114
440
10,326
12,337
9,205
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
lalasudash
Xbalanque
18
8 / 1 / 8
12,246
532
17,818
13,824
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
theni2x
Arachne
16
6 / 4 / 18
11,286
491
8,952
15,848
7,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
11
Kills
41
42
Deaths
11
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
10
5
0.35
L
Susano
CipherPoll
Susano
4
10
4
0.6
L
Horus
Crover409
Horus
1
10
4
0.3
L
Izanami
EzShun14
Izanami
3
6
3
0.75
W
Eset
Jpaa
Eset
19
0
8
23
W
Bellona
KaspiyTiger
Bellona
5
2
9
4.75
W
3
4
15
2.63
W
Xbalanque
lalasudash
Xbalanque
8
1
8
12
L
Kukulkan
nismo28
Kukulkan
2
6
2
0.5
W
Arachne
theni2x
Arachne
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
88,147
101,683
Taken
73,169
59,044
Mitigated
42,326
13,727
Healing
27,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,993
904
0
7,344
28,448
29,959
0
14,359
13,847
18,111
0
L
Susano
CipherPoll
Susano
5,180
551
0
2,443
20,551
6,931
0
7,669
12,756
0
30,824
L
Horus
Crover409
Horus
5,189
2,956
337
1,504
19,745
11,719
0
10,850
8,735
0
31,459
L
Izanami
EzShun14
Izanami
8,994
4,493
0
960
18,572
5,675
0
8,877
9,529
0
64,379
W
Eset
Jpaa
Eset
41,823
5,094
2,967
7,524
16,167
7,249
708
3,804
12,363
151,519
0
W
Bellona
KaspiyTiger
Bellona
9,228
1,898
0
3,817
14,993
13,411
1,952
1,028
13,965
0
86,465
W
10,326
858
0
2,409
12,337
9,205
186
6,390
5,947
22,754
0
W
Xbalanque
lalasudash
Xbalanque
17,818
11,515
0
6,018
13,824
5,314
11,040
3,494
10,330
0
78,514
L
Kukulkan
nismo28
Kukulkan
11,787
301
0
1,139
14,367
4,760
0
9,370
4,667
50,474
0
W
Arachne
theni2x
Arachne
8,952
6,279
0
4,873
15,848
7,147
629
5,064
10,784
0
40,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,366
Gold Earned
61,106
375
Minions Killed
614
0
Camps Cleared
0
1,928,326
Distance Traveled
2,123,398
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,290
360
33
1
0
379,713
6
L
Susano
10,008
435
63
3
0
352,674
5
L
Horus
8,539
371
54
2
0
398,982
3
L
Izanami
9,182
399
127
6
0
398,238
3
W
Eset
14,813
644
226
10
0
429,220
4
W
Bellona
12,647
550
148
6
0
445,108
2
W
Ymir
10,114
440
35
2
0
414,298
3
W
Xbalanque
12,246
532
143
6
0
398,052
7
L
Kukulkan
8,347
363
98
4
0
398,719
0
W
Arachne
11,286
491
62
3
0
436,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role