Player Matchup

Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Crazymonkey67
Hades
Level 93
God Stats
5W - 3L
1,917 SR
Queue Stats
118W - 127L
1,520 Elo+
Solo
King Arthur
King Arthur
DustyTheBunny
King Arthur
Level 58
God Stats
13W - 17L
1,383 SR
Queue Stats
411W - 444L
1,419 Elo+
Solo
Xbalanque
Xbalanque
NAJLEPSZYPLAJA
Xbalanque
Level 114
God Stats
6W - 3L
1,500 SR
Queue Stats
35W - 39L
1,275 Elo+
Solo
Apollo
Apollo
SteeLserieS1
Apollo
Level 69
God Stats
0W - 3L
1,173 SR
Queue Stats
40W - 50L
1,435 Elo+
Solo
Team Averages
Level 92
1,495 SR
1,430 Elo+

VS

Team Averages
Level 109
1,488 SR
1,460 Elo+
Bellona
Bellona
Huettengaudi22
Bellona
Level 61
God Stats
3W - 5L
1,379 SR
Queue Stats
67W - 85L
1,422 Elo+
Party 1
Scylla
Scylla
Loonalicht
Scylla
Level 127
God Stats
84W - 70L
1,557 SR
Queue Stats
452W - 520L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
Ocib
Sylvanus
Level 153
God Stats
14W - 17L
1,506 SR
Queue Stats
204W - 226L
1,500 Elo+
Solo
Set
Set
RaymanM2
Set
Level 82
God Stats
13W - 12L
1,498 SR
Queue Stats
361W - 360L
1,381 Elo+
Solo
Chang'e
Chang'e
jarda123456789
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 2 / 2
4,751
432
2,605
8,224
4,091
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 1
6,809
619
7,653
8,729
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
DustyTheBunny
King Arthur
10
0 / 1 / 0
5,685
517
3,035
8,081
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
NAJLEPSZYPLAJA
Xbalanque
6
2 / 3 / 0
4,798
436
4,616
4,706
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
11
1 / 0 / 2
6,316
574
2,420
4,852
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,318
574
3,935
5,982
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Loonalicht
Scylla
9
3 / 1 / 0
5,326
484
4,593
5,074
1,510
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Ocib
Sylvanus
8
1 / 1 / 3
5,464
497
4,128
7,494
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 1 / 2
6,642
604
4,766
7,830
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 2
5,374
489
3,614
7,831
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
8
8
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
2
0.5
L
3
2
1
1.75
L
King Arthur
DustyTheBunny
King Arthur
0
1
0
0
W
0
0
1
0.5
W
Scylla
Loonalicht
Scylla
3
1
0
3
L
Xbalanque
NAJLEPSZYPLAJA
Xbalanque
2
3
0
0.67
W
Sylvanus
Ocib
Sylvanus
1
1
3
2.5
W
4
1
2
5
L
Apollo
1
0
2
2
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,329
Damage
21,036
34,592
Taken
34,211
16,006
Mitigated
15,023
14,076
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,605
249
716
2,747
8,224
4,091
28
5,163
3,061
15,651
0
L
7,653
1,412
142
4,900
8,729
3,438
176
3,248
5,115
41,395
0
L
King Arthur
DustyTheBunny
King Arthur
3,035
142
0
2,762
8,081
5,109
0
233
7,429
0
25,215
W
3,935
879
0
2,662
5,982
4,208
0
0
5,607
1,567
32,398
W
Scylla
Loonalicht
Scylla
4,593
698
0
1,492
5,074
1,510
315
1,476
3,598
24,122
0
L
Xbalanque
NAJLEPSZYPLAJA
Xbalanque
4,616
2,672
0
1,066
4,706
1,378
0
2,610
2,096
0
14,470
W
Sylvanus
Ocib
Sylvanus
4,128
1,105
1,238
3,085
7,494
3,851
76
919
6,575
17,205
0
W
4,766
2,347
0
3,317
7,830
2,845
0
2,654
5,151
0
34,054
L
Apollo
2,420
1,337
246
1,497
4,852
1,990
0
948
3,904
0
43,837
W
3,614
717
571
3,644
7,831
2,609
41
5,209
2,622
27,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
29,124
290
Minions Killed
279
0
Camps Cleared
0
919,260
Distance Traveled
1,016,443
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,751
432
25
2
0
202,569
4
L
Hades
6,809
619
91
8
0
190,077
0
L
King Arthur
5,685
517
63
6
0
195,324
0
W
Bellona
6,318
574
76
7
0
209,602
3
W
Scylla
5,326
484
46
4
0
206,262
3
L
Xbalanque
4,798
436
19
2
0
129,386
0
W
Sylvanus
5,464
497
31
3
0
195,442
1
W
Set
6,642
604
69
6
0
218,427
3
L
Apollo
6,316
574
92
8
0
201,904
2
W
Chang'e
5,374
489
57
5
0
186,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role