Player Matchup

Guan Yu
Guan Yu
EVILMETA
Guan Yu
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
152W - 249L
1,347 Elo+
Party 2
Freya
Freya
Geera Morales
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 71L
1,405 Elo+
Solo
Bastet
Bastet
Sgt_Uproar121
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 212L
1,408 Elo+
Solo
Agni
Agni
insomniax68
Agni
Level 28
God Stats
1W - 2L
1,627 SR
Queue Stats
221W - 190L
1,586 Elo+
Solo
Terra
Terra
unicode9
Terra
Level 11
God Stats
2W - 9L
1,500 SR
Queue Stats
205W - 317L
1,269 Elo+
Party 2
Team Averages
Level 28
1,525 SR
1,403 Elo+

VS

Team Averages
Level 37
1,571 SR
1,717 Elo+
Osiris
Osiris
Chaynen
Osiris
Level 89
God Stats
30W - 17L
1,586 SR
Queue Stats
1,107W - 593L
1,677 Elo+
Party 1
Ah Puch
Ah Puch
DOUBLE00QP
Ah Puch
Level 26
God Stats
52W - 32L
1,609 SR
Queue Stats
69W - 52L
1,470 Elo+
Solo
Hachiman
Hachiman
Kamikazeeroli
Hachiman
Level 33
God Stats
33W - 11L
1,847 SR
Queue Stats
315W - 121L
1,738 Elo+
Party 1
Sun Wukong
Sun Wukong
Orexcito
Sun Wukong
Level 29
God Stats
22W - 11L
1,520 SR
Queue Stats
640W - 272L
1,793 Elo+
Party 1
Arachne
Arachne
Planseium
Arachne
Level 8
God Stats
1W - 0L
1,292 SR
Queue Stats
23W - 4L
1,907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EVILMETA
Guan Yu
14
0 / 8 / 3
8,267
919
7,075
13,786
12,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 2 / 0
7,383
820
271
1,708
518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
1 / 8 / 2
8,284
920
4,757
12,277
5,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 0
8,934
993
11,920
8,060
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
unicode9
Terra
14
0 / 7 / 2
8,262
918
1,805
16,027
13,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

129

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chaynen
Osiris
16
5 / 0 / 21
10,522
1,169
8,476
10,612
11,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
DOUBLE00QP
Ah Puch
16
1 / 0 / 18
9,541
1,060
10,531
1,810
808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Kamikazeeroli
Hachiman
16
5 / 1 / 16
9,817
1,091
11,778
5,393
1,948
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Orexcito
Sun Wukong
17
13 / 0 / 14
11,362
1,262
7,000
6,163
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Planseium
Arachne
15
4 / 2 / 18
9,634
1,070
8,954
8,625
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
115
3
Kills
28
28
Deaths
3
7
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Osiris
Chaynen
Osiris
5
0
21
15.5
W
Ah Puch
DOUBLE00QP
Ah Puch
1
0
18
10
L
Guan Yu
EVILMETA
Guan Yu
0
8
3
0.19
L
0
2
0
0
W
Hachiman
Kamikazeeroli
Hachiman
5
1
16
13
W
Sun Wukong
Orexcito
Sun Wukong
13
0
14
20
W
Arachne
Planseium
Arachne
4
2
18
6.5
L
1
8
2
0.25
L
2
3
0
0.67
L
Terra
unicode9
Terra
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,828
Damage
46,739
51,858
Taken
32,603
33,885
Mitigated
23,683
3,408
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Chaynen
Osiris
8,476
4,142
0
0
10,612
11,044
0
4,714
5,898
0
15,200
W
Ah Puch
DOUBLE00QP
Ah Puch
10,531
120
0
555
1,810
808
0
203
1,607
37,665
0
L
Guan Yu
EVILMETA
Guan Yu
7,075
1,908
755
952
13,786
12,286
0
2,485
11,176
0
18,579
L
271
170
0
24
1,708
518
0
90
1,593
1,175
0
W
Hachiman
Kamikazeeroli
Hachiman
11,778
8,746
0
0
5,393
1,948
0
2,970
2,423
0
24,570
W
Sun Wukong
Orexcito
Sun Wukong
7,000
950
0
475
6,163
6,577
0
2,961
3,202
0
16,930
W
Arachne
Planseium
Arachne
8,954
6,303
0
3,438
8,625
3,306
0
3,148
5,477
0
14,763
L
4,757
1,275
0
0
12,277
5,057
0
2,580
9,672
0
15,732
L
11,920
265
0
320
8,060
2,961
0
419
7,616
44,924
0
L
Terra
unicode9
Terra
1,805
447
716
641
16,027
13,063
0
4,957
10,970
10,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,130
Gold Earned
50,876
168
Minions Killed
162
5
Camps Cleared
7
698,651
Distance Traveled
980,050
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,522
1,169
9
1
2
222,916
1
W
Ah Puch
9,541
1,060
80
9
0
188,548
0
L
Guan Yu
8,267
919
18
2
3
168,852
0
L
Freya
7,383
820
2
0
1
25,698
0
W
Hachiman
9,817
1,091
30
3
1
164,218
0
W
Sun Wukong
11,362
1,262
29
3
1
209,601
0
W
Arachne
9,634
1,070
14
2
3
194,767
0
L
Bastet
8,284
920
21
2
1
183,271
0
L
Agni
8,934
993
95
11
0
160,389
0
L
Terra
8,262
918
32
4
0
160,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role