Player Matchup

Geb
Geb
Code_dgrsmh_uwu
Geb
Level 28
God Stats
5W - 5L
1,360 SR
Queue Stats
43W - 52L
1,345 Elo+
Party 2
Fenrir
Fenrir
Durpee_Dud
Fenrir
Level 29
God Stats
27W - 17L
1,453 SR
Queue Stats
89W - 83L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
Helio Jolt
Baron Samedi
Level 26
God Stats
23W - 27L
1,415 SR
Queue Stats
56W - 78L
1,410 Elo+
Solo
Thanatos
Thanatos
KidxUndisputed
Thanatos
Level 28
God Stats
11W - 11L
1,500 SR
Queue Stats
98W - 93L
1,403 Elo+
Solo
Apollo
Apollo
McSqueegee
Apollo
Level 17
God Stats
114W - 110L
1,626 SR
Queue Stats
114W - 110L
1,588 Elo+
Solo
Team Averages
Level 26
1,471 SR
1,423 Elo+

VS

Team Averages
Level 20
1,504 SR
1,331 Elo+
Loki
Loki
DaveLong5950
Loki
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 100L
1,341 Elo+
Party 1
Yemoja
Yemoja
HelixElapsed
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,370 Elo+
Party 3
Merlin
Merlin
JohnnyBBad6669
Merlin
Level 27
God Stats
6W - 12L
1,656 SR
Queue Stats
965W - 1,098L
1,375 Elo+
Solo
Fenrir
Fenrir
Khrosivo
Fenrir
Level 5
God Stats
6W - 6L
1,364 SR
Queue Stats
8W - 7L
1,370 Elo+
Party 3
Tiamat
Tiamat
TioTopland
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 49L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 16
10,511
956
2,437
4,364
4,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Durpee_Dud
Fenrir
19
6 / 5 / 20
12,057
1,096
20,710
16,916
9,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
Helio Jolt
Baron Samedi
19
8 / 0 / 16
12,239
1,113
12,250
3,942
2,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
20
16 / 0 / 15
13,772
1,252
30,202
10,589
5,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
McSqueegee
Apollo
19
11 / 1 / 12
12,445
1,131
26,734
7,902
3,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 4
10,222
929
7,433
19,959
7,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
16
1 / 2 / 4
9,878
898
2,868
16,855
15,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 13 / 2
9,277
843
5,140
22,210
11,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Khrosivo
Fenrir
15
1 / 6 / 5
9,898
900
8,970
18,028
7,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
TioTopland
Tiamat
16
2 / 11 / 3
10,318
938
9,576
22,901
10,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
24
41
Kills
6
6
Deaths
41
79
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
0
16
8
L
2
9
4
0.44
W
Fenrir
Durpee_Dud
Fenrir
6
5
20
3.2
W
Baron Samedi
Helio Jolt
Baron Samedi
8
0
16
16
L
Yemoja
1
2
4
1.5
L
0
13
2
0.08
L
Fenrir
Khrosivo
Fenrir
1
6
5
0.58
W
Thanatos
16
0
15
23.5
W
Apollo
McSqueegee
Apollo
11
1
12
17
L
Tiamat
TioTopland
Tiamat
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,333
Damage
33,987
43,713
Taken
99,953
24,565
Mitigated
53,295
18,620
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,437
73
0
0
4,364
4,352
0
1,552
2,812
9,610
0
L
7,433
2,090
0
0
19,959
7,309
0
2,933
17,026
0
22,676
W
Fenrir
Durpee_Dud
Fenrir
20,710
8,028
0
5,114
16,916
9,393
0
5,193
11,723
0
29,752
W
Baron Samedi
Helio Jolt
Baron Samedi
12,250
612
2,472
1,741
3,942
2,206
0
1,950
1,992
41,065
0
L
Yemoja
2,868
1,794
5,886
1,523
16,855
15,917
0
2,170
14,685
15,645
0
L
5,140
743
108
368
22,210
11,304
0
1,860
20,350
25,542
0
L
Fenrir
Khrosivo
Fenrir
8,970
3,387
0
846
18,028
7,905
0
1,459
16,569
0
20,029
W
Thanatos
30,202
12,140
0
9,109
10,589
5,352
0
4,704
5,885
0
44,784
W
Apollo
McSqueegee
Apollo
26,734
22,395
0
184
7,902
3,262
0
4,185
3,717
0
47,991
L
Tiamat
TioTopland
Tiamat
9,576
2,312
0
1,240
22,901
10,860
0
6,265
16,636
24,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,024
Gold Earned
49,593
198
Minions Killed
165
10
Camps Cleared
3
1,048,973
Distance Traveled
898,488
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,511
956
7
1
0
202,935
0
L
Loki
10,222
929
40
4
1
207,914
0
W
Fenrir
12,057
1,096
22
2
0
201,277
0
W
Baron Samedi
12,239
1,113
83
8
2
220,491
0
L
Yemoja
9,878
898
28
3
0
177,237
0
L
Merlin
9,277
843
47
4
1
154,852
0
L
Fenrir
9,898
900
22
2
0
174,012
1
W
Thanatos
13,772
1,252
41
4
1
233,500
1
W
Apollo
12,445
1,131
45
4
7
190,770
0
L
Tiamat
10,318
938
28
3
1
184,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role