Player Matchup

Khepri
Khepri
Cyborg-CJ
Khepri
Level 8
God Stats
1W - 8L
1,358 SR
Queue Stats
4W - 11L
1,250 Elo+
Solo
Fenrir
Fenrir
Daddyteo0214
Fenrir
Level 27
God Stats
6W - 10L
1,551 SR
Queue Stats
25W - 28L
1,445 Elo+
Solo
Discordia
Discordia
KurtB01
Discordia
Level 28
God Stats
0W - 3L
1,170 SR
Queue Stats
98W - 122L
1,283 Elo+
Solo
Artio
Artio
darkskiller1021
Artio
Level 7
God Stats
0W - 3L
1,299 SR
Queue Stats
6W - 16L
1,297 Elo+
Solo
Artemis
Artemis
pdxP
Artemis
Level 26
God Stats
11W - 18L
1,263 SR
Queue Stats
58W - 55L
1,325 Elo+
Solo
Team Averages
Level 19
1,328 SR
1,320 Elo+

VS

Team Averages
Level 24
1,573 SR
1,456 Elo+
Ares
Ares
Lugo95_
Ares
Level 29
God Stats
5W - 7L
1,704 SR
Queue Stats
175W - 187L
1,381 Elo+
Solo
Thor
Thor
Pandasan527
Thor
Level 23
God Stats
2W - 1L
1,678 SR
Queue Stats
61W - 46L
1,378 Elo+
Solo
Neith
Neith
frogninja1
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
luvaboi
Cupid
Level 18
God Stats
3W - 2L
1,482 SR
Queue Stats
14W - 8L
1,522 Elo+
Solo
Baba Yaga
Baba Yaga
timplesimple
Baba Yaga
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cyborg-CJ
Khepri
1
0 / 0 / 0
2,832
189
0
0
0
Fenrir
12
3 / 4 / 0
7,441
496
5,853
11,158
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
KurtB01
Discordia
13
2 / 1 / 0
7,496
500
4,842
5,711
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
5,741
383
1,870
9,316
6,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
pdxP
Artemis
6
0 / 2 / 0
5,016
334
3,049
3,451
733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Lugo95_
Ares
13
3 / 0 / 4
8,618
575
4,457
6,453
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 0
9,719
648
5,645
5,720
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
12
0 / 1 / 1
7,367
491
573
7,790
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
luvaboi
Cupid
14
4 / 1 / 3
8,469
565
5,639
7,704
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
timplesimple
Baba Yaga
13
0 / 2 / 1
7,950
530
4,092
6,634
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
5
Kills
11
11
Deaths
5
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
Cyborg-CJ
Khepri
0
0
0
0
L
Fenrir
3
4
0
0.75
L
Discordia
KurtB01
Discordia
2
1
0
2
W
Ares
Lugo95_
Ares
3
0
4
5
W
4
1
0
4
L
0
4
0
0
W
Neith
0
1
1
0.5
W
Cupid
luvaboi
Cupid
4
1
3
5.5
L
Artemis
pdxP
Artemis
0
2
0
0
W
Baba Yaga
timplesimple
Baba Yaga
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,614
Damage
20,406
29,636
Taken
34,301
12,478
Mitigated
14,101
5,208
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Cyborg-CJ
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
5,853
1,675
0
2,567
11,158
3,805
0
3,118
7,988
0
40,184
L
Discordia
KurtB01
Discordia
4,842
33
0
1,264
5,711
1,637
424
3,414
1,977
38,122
0
W
Ares
Lugo95_
Ares
4,457
314
0
1,396
6,453
4,046
444
237
6,216
30,255
0
W
5,645
1,474
0
1,005
5,720
2,840
1,957
1,471
4,249
0
61,754
L
1,870
339
0
1,106
9,316
6,303
0
1,025
8,291
19,380
0
W
Neith
573
108
0
4,949
7,790
2,434
0
394
7,312
0
38,028
W
Cupid
luvaboi
Cupid
5,639
2,683
239
3,397
7,704
2,535
2,260
162
7,542
0
54,826
L
Artemis
pdxP
Artemis
3,049
1,261
123
148
3,451
733
0
620
2,831
0
13,557
W
Baba Yaga
timplesimple
Baba Yaga
4,092
55
0
1,420
6,634
2,246
1,191
3,657
2,270
41,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,526
Gold Earned
42,123
219
Minions Killed
436
0
Camps Cleared
0
915,969
Distance Traveled
1,193,069
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
2,832
189
0
0
0
0
0
L
Fenrir
7,441
496
80
5
0
255,092
0
L
Discordia
7,496
500
84
6
0
273,197
1
W
Ares
8,618
575
51
3
0
263,063
4
W
Thor
9,719
648
132
9
0
218,362
5
L
Artio
5,741
383
32
2
0
253,479
0
W
Neith
7,367
491
84
6
0
230,146
3
W
Cupid
8,469
565
90
6
0
227,661
0
L
Artemis
5,016
334
23
2
0
134,201
0
W
Baba Yaga
7,950
530
79
5
0
253,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role