Player Matchup

Baron Samedi
Baron Samedi
Gold III
NoxR1ght
Baron Samedi
Gold III
Level 82
God Stats
10W - 13L
1,561 SR
Queue Stats
255W - 276L
1,534 MMR
Party 1
Bacchus
Bacchus
Gold II
Rublewww
Bacchus
Gold II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Platinum III
Гoспoдин
Izanami
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,520 SR
1,511 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 76
1,745 SR
1,728 MMR
Chiron
Chiron
Diamond III
Hachiman1
Chiron
Diamond III
Level 68
God Stats
4W - 1L
1,997 SR
Queue Stats
179W - 152L
2,084 MMR
Solo
Da Ji
Da Ji
Gold III
Mоmоnga
Da Ji
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
PapusDominus
Chang'e
Bronze III
Level 31
God Stats
2W - 1L
1,737 SR
Queue Stats
10W - 6L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NoxR1ght
Baron Samedi
14
4 / 4 / 4
10,726
670
10,053
11,735
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
Rublewww
Bacchus
14
3 / 4 / 3
10,995
687
8,375
12,862
16,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 4 / 6
10,655
666
8,548
12,055
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothPersephoneTiamatAphroditeAthena

VS

Bans
SobekCabrakanNoxAchillesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hachiman1
Chiron
16
6 / 2 / 5
12,992
812
13,253
11,881
4,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Mоmоnga
Da Ji
14
5 / 3 / 5
10,859
679
8,839
10,528
4,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
PapusDominus
Chang'e
14
1 / 3 / 9
10,478
655
7,989
11,142
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
12
12
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
Hachiman1
Chiron
6
2
5
4.25
W
Da Ji
Mоmоnga
Da Ji
5
3
5
2.5
L
Baron Samedi
NoxR1ght
Baron Samedi
4
4
4
1.5
W
Chang'e
PapusDominus
Chang'e
1
3
9
1.83
L
Bacchus
Rublewww
Bacchus
3
4
3
1.13
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
30,081
36,652
Taken
33,551
26,398
Mitigated
12,718
11,285
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Hachiman1
Chiron
13,253
6,153
1,084
2,633
11,881
4,479
1,740
6,601
5,280
0
79,697
W
Da Ji
Mоmоnga
Da Ji
8,839
2,414
1,102
1,551
10,528
4,522
1,119
5,314
5,214
0
30,394
L
Baron Samedi
NoxR1ght
Baron Samedi
10,053
428
1,032
3,872
11,735
5,711
202
1,953
9,782
48,001
0
W
Chang'e
PapusDominus
Chang'e
7,989
460
3,742
5,654
11,142
3,717
306
6,605
4,537
47,262
0
L
Bacchus
Rublewww
Bacchus
8,375
374
0
1,891
12,862
16,916
0
4,014
8,848
17,402
0
L
8,548
3,127
0
4,490
12,055
3,771
341
2,140
9,915
0
63,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
34,329
188
Minions Killed
220
0
Camps Cleared
0
834,807
Distance Traveled
876,839
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,992
812
100
6
0
279,192
2
W
Da Ji
10,859
679
30
2
0
296,599
4
L
Baron Samedi
10,726
670
60
4
0
262,988
4
W
Chang'e
10,478
655
90
6
0
301,048
3
L
Bacchus
10,995
687
25
2
0
301,846
8
L
Izanami
10,655
666
103
6
0
269,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role