Player Matchup

Bellona
Bellona
CheckedAphid345
Bellona
Level 82
God Stats
6W - 6L
1,625 SR
Queue Stats
153W - 142L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
R LANDVIK21
Hou Yi
Level 16
God Stats
1W - 5L
1,318 SR
Queue Stats
10W - 12L
1,390 Elo+
Party 2
Ra
Ra
SwiftStormboat
Ra
Level 69
God Stats
18W - 18L
1,539 SR
Queue Stats
152W - 158L
1,436 Elo+
Party 2
Team Averages
Level 56
1,494 SR
1,442 Elo+

VS

Team Averages
Level 61
1,457 SR
1,319 Elo+
Chang'e
Chang'e
Ginjanobie
Chang'e
Level 23
God Stats
23W - 34L
1,370 SR
Queue Stats
34W - 66L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
fifthchain
Cthulhu
Level 26
God Stats
28W - 25L
1,501 SR
Queue Stats
67W - 101L
1,327 Elo+
Party 1
Medusa
Medusa
htownbosshogg
Medusa
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 222L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 11
16,032
697
26,165
34,537
44,273
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
16
4 / 10 / 11
14,279
621
14,193
20,457
9,679
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
7 / 5 / 9
15,228
662
24,846
22,890
11,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ginjanobie
Chang'e
17
2 / 11 / 9
13,745
598
14,221
24,054
18,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
fifthchain
Cthulhu
18
6 / 5 / 7
14,934
649
26,737
30,884
19,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 6 / 6
16,273
708
27,515
27,130
13,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
22
Kills
17
17
Deaths
22
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
11
2
11
8.25
W
Chang'e
Ginjanobie
Chang'e
2
11
9
0.59
L
Hou Yi
4
10
11
0.95
L
7
5
9
2.3
W
Cthulhu
fifthchain
Cthulhu
6
5
7
1.9
W
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,204
Damage
68,473
77,884
Taken
82,068
65,064
Mitigated
52,106
23,878
Healing
30,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,165
4,936
1,196
8,464
34,537
44,273
997
18,680
15,532
0
74,542
W
Chang'e
Ginjanobie
Chang'e
14,221
379
7,333
8,912
24,054
18,319
446
8,193
15,861
54,790
0
L
Hou Yi
14,193
8,160
0
0
20,457
9,679
751
9,619
10,588
0
33,334
L
24,846
3,270
6,600
7,618
22,890
11,112
352
12,725
10,015
129,117
0
W
Cthulhu
fifthchain
Cthulhu
26,737
394
531
10,662
30,884
19,971
661
9,812
21,072
77,486
0
W
27,515
13,000
0
3,528
27,130
13,816
1,089
6,877
20,253
0
86,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
44,952
259
Minions Killed
245
0
Camps Cleared
0
1,151,200
Distance Traveled
1,160,808
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,032
697
74
3
0
468,900
3
W
Chang'e
13,745
598
60
3
0
353,414
1
L
Hou Yi
14,279
621
35
2
0
295,758
0
L
Ra
15,228
662
150
7
0
386,542
2
W
Cthulhu
14,934
649
80
3
0
411,384
0
W
Medusa
16,273
708
105
5
0
396,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role