Player Matchup

Scylla
Scylla
Wakazzo
Scylla
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,283 Elo+
Solo
Fenrir
Fenrir
Велec
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,308 Elo+
Solo
Artio
Artio
Таксист228
Artio
Level 105
God Stats
21W - 25L
1,406 SR
Queue Stats
135W - 133L
1,477 Elo+
Solo
Team Averages
Level 58
1,469 SR
1,356 Elo+

VS

Team Averages
Level 92
1,610 SR
1,567 Elo+
Anubis
Anubis
Arnie85
Anubis
Level 122
God Stats
6W - 8L
1,829 SR
Queue Stats
47W - 65L
1,387 Elo+
Solo
Izanami
Izanami
Leofvain
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
zAkv2215
Ares
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 8L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Wakazzo
Scylla
11
1 / 4 / 6
7,061
642
5,920
7,174
1,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Велec
Fenrir
11
5 / 7 / 2
7,727
702
6,488
9,770
2,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

10
1 / 4 / 6
7,518
683
2,468
11,312
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arnie85
Anubis
10
2 / 6 / 5
7,848
713
6,025
7,804
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Leofvain
Izanami
13
5 / 0 / 10
9,201
836
8,682
5,789
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
13
8 / 1 / 6
9,281
844
6,199
9,575
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
7
Kills
15
15
Deaths
7
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arnie85
Anubis
2
6
5
0.75
W
Izanami
Leofvain
Izanami
5
0
10
10
L
Scylla
Wakazzo
Scylla
1
4
6
1
W
Ares
8
1
6
11
L
Fenrir
Велec
Fenrir
5
7
2
0.86
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,876
Damage
20,906
28,256
Taken
23,168
13,664
Mitigated
13,013
6,560
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arnie85
Anubis
6,025
79
246
1,041
7,804
3,214
0
4,315
3,489
27,839
0
W
Izanami
Leofvain
Izanami
8,682
5,618
0
2,092
5,789
1,851
2,275
1,079
4,710
0
37,299
L
Scylla
Wakazzo
Scylla
5,920
1,631
0
1,066
7,174
1,589
0
2,786
4,363
26,487
0
W
Ares
6,199
89
0
1,236
9,575
7,948
473
3,026
6,549
11,899
0
L
Fenrir
Велec
Fenrir
6,488
1,677
0
1,346
9,770
2,706
0
3,262
6,358
0
23,613
L
2,468
211
921
3,227
11,312
9,369
0
6,009
5,155
15,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,306
Gold Earned
26,330
90
Minions Killed
125
0
Camps Cleared
0
570,051
Distance Traveled
537,061
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,848
713
39
4
0
149,076
1
W
Izanami
9,201
836
74
7
0
194,125
4
L
Scylla
7,061
642
38
3
0
190,869
4
W
Ares
9,281
844
12
1
0
193,860
2
L
Fenrir
7,727
702
36
3
0
187,892
3
L
Artio
7,518
683
16
1
0
191,290
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role