Player Matchup

He Bo
He Bo
 
He Bo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Murz oP
Tyr
Level 105
God Stats
1W - 0L
1,825 SR
Queue Stats
107W - 87L
1,591 Elo+
Solo
Ullr
Ullr
Sonic De Chief
Ullr
Level 125
God Stats
1W - 1L
1,714 SR
Queue Stats
91W - 103L
1,535 Elo+
Solo
Bacchus
Bacchus
Tbreak89
Bacchus
Level 127
God Stats
10W - 13L
1,368 SR
Queue Stats
247W - 279L
1,524 Elo+
Party 1
Thanatos
Thanatos
TooKrazy4U
Thanatos
Level 123
God Stats
18W - 24L
1,477 SR
Queue Stats
268W - 270L
1,483 Elo+
Party 1
Team Averages
Level 109
1,577 SR
1,526 Elo+

VS

Team Averages
Level 87
1,569 SR
1,483 Elo+
Cthulhu
Cthulhu
Jay-PBD
Cthulhu
Level 126
God Stats
166W - 129L
1,563 SR
Queue Stats
512W - 501L
1,502 Elo+
Party 3
Hera
Hera
Jjizzles15
Hera
Level 144
God Stats
69W - 71L
1,580 SR
Queue Stats
605W - 609L
1,537 Elo+
Party 3
Chiron
Chiron
TMERRITT
Chiron
Level 49
God Stats
1W - 2L
1,674 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
ohmerritt
Medusa
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
playaflye
Sun Wukong
Level 59
God Stats
10W - 13L
1,528 SR
Queue Stats
184W - 226L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
1 / 1 / 6
10,015
910
4,709
6,246
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
18
4 / 1 / 9
10,943
995
6,922
12,757
10,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 0 / 7
11,371
1,034
13,301
7,122
3,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Tbreak89
Bacchus
17
1 / 2 / 12
11,043
1,004
8,348
14,021
17,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TooKrazy4U
Thanatos
17
9 / 2 / 3
10,806
982
18,521
11,451
4,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

261

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jay-PBD
Cthulhu
16
0 / 4 / 5
10,116
920
12,671
16,007
6,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
0 / 8 / 2
9,105
828
5,800
10,682
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
TMERRITT
Chiron
16
3 / 0 / 2
10,750
977
14,866
7,449
1,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
ohmerritt
Medusa
15
0 / 6 / 4
9,373
852
5,973
9,727
2,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
playaflye
Sun Wukong
15
3 / 2 / 1
9,995
909
5,410
11,016
7,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
20
Kills
6
6
Deaths
20
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
1
6
4
L
Cthulhu
Jay-PBD
Cthulhu
0
4
5
0.63
L
0
8
2
0.13
W
Tyr
4
1
9
8.5
W
5
0
7
8.5
L
Chiron
TMERRITT
Chiron
3
0
2
4
W
Bacchus
Tbreak89
Bacchus
1
2
12
3.5
W
Thanatos
TooKrazy4U
Thanatos
9
2
3
5.25
L
Medusa
ohmerritt
Medusa
0
6
4
0.33
L
Sun Wukong
playaflye
Sun Wukong
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,801
Damage
44,720
51,597
Taken
54,881
37,598
Mitigated
21,780
10,433
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,709
414
0
0
6,246
2,337
0
2,973
3,273
21,001
0
L
Cthulhu
Jay-PBD
Cthulhu
12,671
300
1,312
2,196
16,007
6,762
0
4,980
10,895
40,245
0
L
5,800
522
0
17
10,682
3,434
0
1,820
8,862
15,634
0
W
Tyr
6,922
560
0
2,901
12,757
10,080
0
4,091
8,666
0
31,523
W
13,301
5,933
0
174
7,122
3,011
0
3,907
3,215
0
39,025
L
Chiron
TMERRITT
Chiron
14,866
5,083
943
1,232
7,449
1,749
0
1,272
6,177
32
42,524
W
Bacchus
Tbreak89
Bacchus
8,348
821
0
861
14,021
17,324
0
4,605
9,416
17,366
0
W
Thanatos
TooKrazy4U
Thanatos
18,521
6,231
0
6,497
11,451
4,846
0
2,927
8,524
0
32,145
L
Medusa
ohmerritt
Medusa
5,973
2,479
147
573
9,727
2,580
0
2,441
7,286
0
12,713
L
Sun Wukong
playaflye
Sun Wukong
5,410
1,119
476
895
11,016
7,255
0
2,342
8,604
0
8,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,178
Gold Earned
49,339
203
Minions Killed
172
12
Camps Cleared
2
1,145,281
Distance Traveled
937,754
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,015
910
48
4
2
205,450
0
L
Cthulhu
10,116
920
68
6
1
218,210
1
L
Hera
9,105
828
24
2
1
175,016
0
W
Tyr
10,943
995
40
4
4
258,420
0
W
Ullr
11,371
1,034
66
6
4
205,480
0
L
Chiron
10,750
977
60
5
0
207,824
0
W
Bacchus
11,043
1,004
14
1
0
233,349
0
W
Thanatos
10,806
982
35
3
2
242,582
0
L
Medusa
9,373
852
14
1
0
164,929
0
L
Sun Wukong
9,995
909
6
1
0
171,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role