Player Matchup

Camazotz
Camazotz
Catineanuu
Camazotz
Level 21
God Stats
5W - 4L
1,804 SR
Queue Stats
37W - 37L
1,573 Elo+
Solo
Aphrodite
Aphrodite
Ghostpebbles
Aphrodite
Level 22
God Stats
14W - 8L
1,784 SR
Queue Stats
49W - 36L
1,551 Elo+
Solo
Jing Wei
Jing Wei
Joekingfour
Jing Wei
Level 29
God Stats
13W - 12L
1,557 SR
Queue Stats
310W - 320L
1,345 Elo+
Solo
Ymir
Ymir
OrbMastaB
Ymir
Level 18
God Stats
32W - 20L
1,592 SR
Queue Stats
270W - 297L
1,528 Elo+
Solo
Hachiman
Hachiman
Xx_Assa7ssin_xX
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 104L
1,298 Elo+
Solo
Team Averages
Level 23
1,647 SR
1,459 Elo+

VS

Team Averages
Level 26
1,414 SR
1,412 Elo+
Sylvanus
Sylvanus
BKsCurIyFries
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,427 Elo+
Solo
Fenrir
Fenrir
Blooperbob
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 117L
1,554 Elo+
Solo
Chaac
Chaac
Fusii0n2zSn1p3Z
Chaac
Level 26
God Stats
8W - 7L
1,362 SR
Queue Stats
19W - 18L
1,288 Elo+
Solo
Merlin
Merlin
Kv Eray
Merlin
Level 21
God Stats
1W - 1L
1,201 SR
Queue Stats
14W - 24L
1,351 Elo+
Solo
Osiris
Osiris
Makadoshis 1
Osiris
Level 26
God Stats
8W - 4L
1,507 SR
Queue Stats
237W - 236L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Catineanuu
Camazotz
14
5 / 3 / 1
7,998
470
7,132
13,607
3,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Ghostpebbles
Aphrodite
13
1 / 2 / 1
8,020
472
5,035
9,835
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Joekingfour
Jing Wei
12
1 / 6 / 8
7,307
430
8,521
14,646
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
2 / 5 / 4
7,096
417
5,004
16,645
14,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
12
0 / 6 / 1
6,877
405
3,920
12,095
3,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BKsCurIyFries
Sylvanus
12
3 / 3 / 5
8,072
475
8,616
14,248
9,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Blooperbob
Fenrir
16
10 / 0 / 5
9,967
586
12,959
9,522
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 6 / 6
8,101
477
14,673
14,751
7,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Merlin
Kv Eray
Merlin
15
1 / 0 / 4
8,696
512
3,485
5,032
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
16
4 / 0 / 2
9,625
566
7,347
7,629
7,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
22
22
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BKsCurIyFries
Sylvanus
3
3
5
1.83
W
Fenrir
Blooperbob
Fenrir
10
0
5
12.5
L
Camazotz
Catineanuu
Camazotz
5
3
1
1.83
W
4
6
6
1.17
L
Aphrodite
Ghostpebbles
Aphrodite
1
2
1
0.75
L
Jing Wei
Joekingfour
Jing Wei
1
6
8
0.83
W
Merlin
Kv Eray
Merlin
1
0
4
3
W
Osiris
4
0
2
5
L
Ymir
2
5
4
0.8
L
Hachiman
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,612
Damage
47,080
66,828
Taken
51,182
30,059
Mitigated
30,651
25,786
Healing
20,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BKsCurIyFries
Sylvanus
8,616
3,064
2,155
6,265
14,248
9,888
1,620
2,419
11,717
29,398
5,864
W
Fenrir
Blooperbob
Fenrir
12,959
3,221
0
4,751
9,522
3,940
0
1,190
8,208
0
73,752
L
Camazotz
Catineanuu
Camazotz
7,132
2,254
0
8,175
13,607
3,985
0
939
12,668
0
40,234
W
14,673
3,818
0
3,003
14,751
7,812
1,263
3,314
11,397
0
41,713
L
Aphrodite
Ghostpebbles
Aphrodite
5,035
435
1,035
6,462
9,835
3,246
0
3,116
6,309
41,009
0
L
Jing Wei
Joekingfour
Jing Wei
8,521
5,874
268
4,871
14,646
4,338
819
2,453
12,193
0
40,320
W
Merlin
Kv Eray
Merlin
3,485
102
0
1,837
5,032
1,729
986
1,575
3,273
43,165
0
W
Osiris
7,347
1,999
0
2,706
7,629
7,282
290
1,013
6,548
0
55,523
L
Ymir
5,004
1,113
0
1,667
16,645
14,855
145
3,780
12,865
17,549
0
L
Hachiman
3,920
2,138
0
3,308
12,095
3,635
525
700
11,323
0
36,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,298
Gold Earned
44,461
335
Minions Killed
444
0
Camps Cleared
0
1,493,844
Distance Traveled
1,511,233
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,072
475
45
3
0
259,181
0
W
Fenrir
9,967
586
125
7
0
367,512
5
L
Camazotz
7,998
470
76
4
0
326,562
2
W
Chaac
8,101
477
68
4
0
263,190
1
L
Aphrodite
8,020
472
96
6
0
302,073
5
L
Jing Wei
7,307
430
63
4
0
319,928
1
W
Merlin
8,696
512
93
5
0
285,747
3
W
Osiris
9,625
566
113
7
0
335,603
2
L
Ymir
7,096
417
36
2
0
267,774
9
L
Hachiman
6,877
405
64
4
0
277,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role